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I've added the mod to my save game and got a gigantic mech raid after. I noticed my doctor had a value of 9999999$ which seems to be caused by his vanilla prosthetic heart. I could fix that by restoring the body part with dev mod and its value went down to 1500$. Could you look into fixing that?
that would be appropriate for bionic spine and exosceleton, especially exosceleton, since in real life it's main purpose is to increase military people's carry capacity.
@DragonHouse, like Daemos said, you can make all the regular bionic parts at the bionic workbench. If that is not available, you can use a machining table to create an artificial bone and perform a spinal fusion.
You can make a suboptimal spine at the machining table and a propper bionic one at the bionics table.
Also, are the values for bionic parts the same as vanilla and are their costs about the same too?
Just wrote these ideas after seein that in your mod, they still cost so much stuff and got this cost redesign idea.