Wallpaper Engine

Wallpaper Engine

465 ratings
Miku Engine (System Animator 10)
Miscellaneous: Audio responsive
Age Rating: Everyone
Genre: Game
Resolution: Other resolution
Category: Wallpaper
File Size
196.993 MB
Jan 24, 2017 @ 4:52am
Mar 4, 2017 @ 10:41am
3 Change Notes ( view )

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Miku Engine (System Animator 10)

In 1 collection by Butz Yung
System Animator
9 items
"System Animator" is a multi-purpose system monitor with focus on visuals and FUN! How about a cute Anime gal who dances according to the CPU usage? Hatsune Miku waving her leek while playing a MP3? The famous Matrix digital rain effect with scroll speed corresponding to your network traffic? It's up to your imagination!

Various kind of 2D/3D animations are supported, including real-time MikuMikuDance (MMD) animation support. Imagine a Miku who will respond to your mouse actions, and dance to the beats when you play a music!

Below are some videos demonstrating some of the key features in System Animator.


The Wallpaper Engine version of System Animator has the following differences/changes when compared with the standalone version of System Animator.

- Only the wallpaper mode is available (i.e. you can't use it as a detached window).

- Some animations are still mouse-interactable, unlike the wallpaper mode in standalone version which totally ignores mouse clicks. Normal click works like double click in some cases.

- Drop-down menu on the settings panel doesn't work in the usual way. Simply click to change.

- Animation is basically centered no matter the size (mainly because window can't be resized and repositioned in Wallpaper Engine mode).

- Some actions which require keyboard inputs are not supported.

- Launch "electron.exe" to run System Animator in standalone mode. Any changes are saved and applied for both standalone and Wallpaper Engine modes. This can be useful in some cases when some changes can't be done in Wallpaper Engine due to the above technical limitations.

IMPORTANT NOTE: Some anti-virus programs may have false alarms regarding some of the files used in System Animator. System Animator is clean and safe with NO virus or trojan of any kind.


Version 10.2

- Add support for System Animator "Lite" mode, which allows System Animator to work purely as a Web wallpaper on Wallpaper Engine.
This also opens the possibility of running System Animator online in the future.

- Add support for moving the gadget window beyond the primary screen size and possibly across multiple monitors.

- Add support of using AAC music on MMD animations.

- Add options to limit the viewing position of MMD trackball camera.

- Update the double-click function of MMD animation to include a short "gravity reset" / "random wind" effect.

- Fix the repeating of texture when its dimension is non-power-of-two.

- Fix the render depth of speech bubbles and mirrors (in some cases) in MMD animations.

- Fix a bug when loading more than 3 MMD character models.

- Fix a bug when using MMD model with no rigid body.

- Fix a bug in canvas fireworks effect which causes the animation to flash sometimes.


Suggestions? Bug reports? Let me know.

"System Animator" Homepage:
Popular Discussions View All (3)
Oct 9, 2017 @ 11:42pm
Safe to use?
Feb 5, 2017 @ 10:44pm
Other MMDs?
Oct 25, 2017 @ 2:30am
Foobar/Winamp Integration for MMD Models?
< >
Fms Aug 22, 2020 @ 1:43pm 
看了視頻 但是一點都沒看懂。。。。。 英語又不好 。。難受 。。算了放棄了
为美好的世界献上爆炎 Aug 3, 2020 @ 5:06pm 
she can't dance with music
☠ Xenith Xenaku ☠ Mar 11, 2020 @ 10:32am 
Is there an easy/lazy way to include other MMD characters?
Craylobster Jun 23, 2018 @ 6:53am 
when i load it, it just gets stuckl on the half way point of the loading bar
any reasons why this would happen?
ケファス Mar 6, 2018 @ 4:51am 
i cant drop Mp3 in desktop wallpaper engine mode, but if i open manual i can drop the mp3
Derpy Feb 15, 2018 @ 3:47am 
10/10 Amazing Work
Fuyu Yukiko Dec 23, 2017 @ 3:42pm 
I cant get it to even appear. Dunno why.
我有一个大宝贝 Dec 13, 2017 @ 2:44am 
How does that work? I don't understand. I have a video
Butz Yung  [author] Oct 9, 2017 @ 11:40pm 

1. Animation changed via drag-n-drop (or using the settings panel) is saved, and it will be loaded every time the wallpaper restarts.

2. Changing animation via the settings panel is the same as drag-n-drop.

3. Practically speaking, Wallpaper Engine is limited to one animation at a time (you may create a single parent animation that hosts several child animations, though). And yeah, I would recommend using the standalone version over the Wallpaper Engine version. The Wallpaper Engine version is basically just a subset of the standalone version. The standalone version has more functions and features that have been restricted by the Wallpaper Engine environment. Besides, you can use the standalone version as some floating gadget animations (you can choose "Always on top" and make them stick to a certain part of the screen), and still use Wallpaper Engine for other wallpapers.
HoloRocker Oct 9, 2017 @ 4:38pm 
This app looks amazing! It took me a while to get it running, though.
I've only got a few problems/questions left:
1. How do I save a custom model/animation so that I don't have to use the drop down option every time I start the app? I've only seen tutorials of doing this in the previous versions.
2. Does choosing an animation folder in the settings do something? If it does, what structure would such a folder require? I tried selecting a folder which contains other MMD model folders, as well as a folder with an MMD model directly, but it wouldn't change anything.
3. The Wallpaper Engine version is limited to one animation at a time?
Lastly, should I switch to the standalone version? The WE workshop addon seems to have quite a few missing functions, and I'm not a sucker for the ability to rotate the model with my mouse.