Arma 3
3,165 ratings
RHSGREF
 
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2,485.608 MB
Jan 15, 2017 @ 10:52pm
Aug 11 @ 2:17pm
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In 1 collection by Red Hammer Studios
RHS
4 items
Description
# RELEASE 0.4.9: RHS: GREen Forces
changelog available here - http://www.rhsmods.org/mod/3#changelog

# REQUIREMENTS
RHS: GREF requires 2 mods to run
* RHS: AFRF - https://steamcommunity.com/sharedfiles/filedetails/?id=843425103
* RHS: USAF - https://steamcommunity.com/sharedfiles/filedetails/?id=843577117

# DISCLAIMER & LICENSE
http://www.rhsmods.org/page/EULA

# RE-UPLOADS
Re-uploads of any RHS content (in part or in full) on Steam Workshop is PROHIBITED

# FREQUENT ASKED QUESTIONS
http://www.rhsmods.org/faq

# DOCUMENTATION & CREDITS
http://www.rhsmods.org/

# FEEDBACK TRACKER
http://feedback.rhsmods.org/
If you have encountered any issues, please provided feedback on our issue tracker

# WEEKLY DEVELOPMENT RELEASE - RHSGREFDEV
https://steamcommunity.com/sharedfiles/filedetails/?id=1324856773

# PATREON
https://www.patreon.com/redhammerstudios

# ABOUT RED HAMMER STUDIOS
http://www.rhsmods.org/team

Red Hammer Studios is a group of dedicated modders, responsible for bringing top content to OFP and the Arma series of games since 2003.
RHS is an independent, non-profit, community based content creation group that strives to deliver the most authentic representation of the subjects within our focus.

Make ArmA Not War - Total Modification category Winner

# COMMENTS
All comments will be moderated
Popular Discussions View All (11)
10
Aug 11 @ 11:30pm
PINNED: Bugs? http://feedback.rhsmods.org
Tiktari 37
1
Oct 18, 2018 @ 4:19pm
PINNED: GREF 0.4.9 Change Logs
PuFu
0
May 18 @ 6:59am
PINNED: PATREON
Red Hammer Studios
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185 Comments
Lt_James Sep 8 @ 10:03am 
If I may ask, is there a way to adjust or open up the rear sight apatures of the M1 Garand and M3 Grease gun, they seem a bit too small and obscure easy sighting of the front post, but that may just be me, great work as always though.
RealTacocat04 Sep 8 @ 9:21am 
Please change the Mosin SBR color from green to black, it would look so much better
TarnishUK Aug 21 @ 2:41pm 
Fantastic work as always, thanks for your efforts.

I do have some observations regarding the L1A1 Self Loading Rifle models, I appreciate they may be a work in progress. The cocking handle is the fixed one from the FN FAL rather than the correct folding L1A1 type. The barrel and flash eliminator textures look a little odd, rather like very worn surface finish but I've never seen a real SLR worn in that fashion on those surfaces. The foresight protectors aren't curved on the real rifle in the manner portrayed. That said the textures are still gorgeous compared to most of the other L1A1 models I've played with in game and the SUIT in great, I'm fortunate to own a 1972 dated L2A1 SUIT.

Please keep up the good work, the range and variety of kit is superb.
Red Hammer Studios  [author] Aug 19 @ 4:14am 
request comments deleted. read our FAQ instead
Canis Majoris Aug 16 @ 2:00pm 
amzing mod guys
Wespen Aug 12 @ 9:17pm 
The additional WW2 surplus equipment is fucking great.
NuclearRacc00n Aug 11 @ 5:57pm 
Anyone know how to put the new Huey textures on?
Dusty Jul 9 @ 8:06pm 
I've been trying to get the BM-21 Grad vehicles to fire ambient artillery using the commandArtilleryFire script and a trigger. It works perfectly fine with vanilla artillery, but when using the BM-21s, they simply sit there and do not fire. Any help of getting them to simply fire an ambient artillery barrage would help. I've tried multiple different ways and still nothing.
Apollyon Jun 2 @ 4:47am 
which rhs mod contains the doomsday rounds?
AviatorNick Apr 24 @ 2:54pm 
UN Mi-17 also has a tiny error. UN is not printed, and there is instead a black pattern on the engines. Turns out that there is no black paint on the engines, and the logo is simply printed directly above the windows at the center of the fuselage. (See below)

Pic [imgur.com]

Just thought you'd want to know, all the UN units would probably be a little happier, and its a simple fix.