Portal 2

Portal 2

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Punishment
   
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Punishment

In 4 collections by HugoBDesigner
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Description
[Medium] I couldn't trap you in Prisoner, and I couldn't fool you in Pointlessness, might as well just Punish you this time.

Mono-portal puzzle around gels, funnel and bridge. Eh, I'm starting to just accept gels. Not necessarily like them, though.

#Beemod
#OptionalCompanionCube
#TheExitIsOpen

Update: Fixed RectorRocks's unintended solutions, and improved the looks of the level significantly.
Update 2: Fixed Nock's unintended solution.
Update 3: Fixed LB's unintended solution.

Playthrough by Nockscitney: https://www.youtube.com/watch?v=C7ibFekUbOU&t=5112
Playthrough by RectorRocks: https://www.youtube.com/watch?v=d3Aobag_iKg
Re-playthrough by RectorRocks: https://www.youtube.com/watch?v=Et9WFjGBy5U
Playthrough by LB: https://www.youtube.com/watch?v=ZOwfUviBd74&t=4544
Playthrough by Veckman gaming: https://www.youtube.com/watch?v=NjgA5lGmcnM
Playthrough by ViiNTAGE: https://www.youtube.com/watch?v=SRMR_evtJJM&t=354
• Playthrough by HugoBDesigner: https://www.youtube.com/watch?v=tcBRvQqaZoE&t=84
Playthrough by DeathWish808: https://www.youtube.com/watch?v=TsujSb6gVYk
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33 Comments
Richieban Jun 17, 2022 @ 9:04pm 
Got nowhere near the intended solution but great puzzle nonetheless.
ChrisLP Jan 27, 2020 @ 8:08pm 
i've completely reworked your map around my unintended solution on this chamber, it's almost unrecognizable, but i think you might like to know, sadly i can't publish coz steam quota is full, so don't worry, i'm just saying this coz maybe i could send you the bsp file. It's in factory BTS style, you don't get to control the gels, paint is alreaady in the places necessary to solve it. There's an extra room across the gap, but it's quite hidden the passage there. i'm planning on adding another room on the other side.
HugoBDesigner  [author] Jan 24, 2020 @ 6:44am 
Well, in that case it's all cleared out, since I also mentioned that I wasn't referencing Sixense :P
ChrisLP Jan 24, 2020 @ 2:50am 
We're failing to communite accurately here, i never said you used anything other than or Beemod itself to create this, but you said teh sideways portal was "an easter egg" so unless you have no idea what an easter egg means, than you're failing to explain yourself better as well. An easter egg IS, in fact, a reference to something, so i asked you if it was a reference to the use of sideways portals in the Sixense Motion pack, since that game uses sideways portals, allowing the player to move the portals around freely (which is a stupid concept though) and so i don't understnd why are you insisting on saying things about Beemod, I an currently using BEE 2.4 (build 4.36.1) and formerly I used Ben and Carl's Extended Editor Mod since 2014 so I know what it is.
HugoBDesigner  [author] Jan 23, 2020 @ 1:46pm 
That's what I mean: the easter egg was made with Beemod only. There was nothing related to the Sixense Motion pack in this map. Not even as a reference
ChrisLP Jan 23, 2020 @ 1:35pm 
haha i know, i meant the easter egg, coz Sixense Motion pack uses sideways portals!
HugoBDesigner  [author] Jan 23, 2020 @ 1:34pm 
Nope, just regular Beemod with a portal magnet on that surface alone :P
ChrisLP Jan 23, 2020 @ 12:18pm 
like i said, there's nothing you can do about it, but thanks for replying. As an easter egg, that ws nice, probably from Sixense Motion pack, am i right?
HugoBDesigner  [author] Jan 23, 2020 @ 6:48am 
@C.L.Portal unfortunately, those are exploits I have little to no control over. The sideways portal was an easter egg; it serves no purpose in the puzzle
ChrisLP Jan 22, 2020 @ 7:38pm 
found another unintended solution, one of which there's nothing you can do about it as it involves strafing in circles on the orange paint and boucing off the edge of the blue gel, useful when you CAN'T place enough blue gel right IN FRONT of the orange gel, so i strafe in circles to catch the corners, which have blue gel.