Arma 3
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X-Cam-Taunus (Version 1.1)
 
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Data Type: Mod
Mod Type: Terrain
File Size
Posted
2,639.196 MB
Jan 6, 2017 @ 9:59am
1 Change Note ( view )

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X-Cam-Taunus (Version 1.1)

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Description
We are pleased to announce that we have completed the second version of the X-Cam-Taunus map. This version is around 96% completed and we want to release the final version later this year.

We would like to thank everyone who helped us with more or less work and knowledge
and we hope that the Arma community will enjoy the beautiful places we’ve created.
We also want to thank Bohemia Interactive for providing such a great game with
the possibilities to built a map like Taunus, even that we have placed 99,99% of all
objects with X-Cam ;-)

X-Cam-Taunus facts
Object count is 5.658.123
Map size is 20480x20480 m
Grid size is 4096 cells
Cell size is 5 m
Sat/Mask size is 10240 m
Citys and Villages 34
Airports 2

X-Cam-Taunus licence
CC BY-NC-SA 4.0: https://creativecommons.org/licenses/by-nc-sa/4.0/

X-Cam-Taunus forum
forums bistudio: https://forums.bistudio.com/topic/200913-x-cam-taunus-version-11/

X-Cam-Taunus team
Silola Object placement, TerrainBuilder
Hotzenplotz Object placement, Objects, Configs, Sounds
Poolpunk Object placement, Objects, Configs
Chaser Object placement
Deox Object placement, Objects, Configs
MemphisBelle Object placement, Configs
Heros Objects, Configs
MaXx Objects, Configs
MCPXXL Objects, Configs
Luki Objects, Configs

and ... t-800a, Sky, Schmidt, Hektor, Flattermann

Credits and special Thanks
Special thanks to Kju for “taunus_aiatp.pbo” and Mondkalb for all the MBG stuff :)
Popular Discussions View All (7)
33
Mar 23 @ 10:49am
if anyone finds a server running this map
brettapuss
6
Apr 6 @ 7:42pm
Working on SP Mission for this map.
Kapt. Alva
16
Sep 9, 2017 @ 8:47pm
cant use this on Mac :/ why?
Painter122
< >
530 Comments
Mach2Infinity Apr 12 @ 4:38pm 
FYI - the meta.cpp file needs to be updated so the publishedid equals the workshop ID. Otherwise players trying to join a server with this mod can't subscribe to it.
chucky Apr 10 @ 3:54am 
I saw this map for the first time a year ago and was impressed. But now she looks even better. I want to play every mod on it <3
Potato Dragon Apr 5 @ 10:09am 
Best user made map yet. Excellent work.
mikiland66 Apr 2 @ 3:35pm 
Good job guys, love it <3
Mach2Infinity Mar 27 @ 4:30pm 
I have i7 5930K @3.5GHz (clock speed important) 1080ti and 32GB RAM but FPS seems to drop to 40's or a little less.when the view distance is increased. I have the game installed on a SSD NVMe and a fairly decent graphics card. So unless it's the server (which had decent FPS - above 25fps) then maybe CPU ought to be overclocked?
[EH] -=Chaser=- Mar 27 @ 10:01am 
i´ve got i7 4790k, 32Gb ram, 980ti and i have about 50 frames with heavy mods loaded. So alltogether...i don´t get your point buddy
snowskijunky Mar 26 @ 7:56pm 
good luck playing this unless you have sli'd 1080 ti's and a fuckin i9 with 64 gbs of ram
Mach2Infinity Mar 15 @ 10:41am 
@[Squad-Wiki] DanielNL I just started a UK serrver running KP Liberation for Taunus if you're interested? Server is "Boyos Brigade". Message me when you're online. I need to do some testing to see if my server's now stable.
fake h Mar 14 @ 5:34am 
Zeus Support?
Kodiak_Ulv Mar 5 @ 11:24am 
This is stunning. Thank you and your team for the work.