274 ratings
Path Avoid
File Size
0.057 MB
Jan 5, 2017 @ 2:49pm
Jan 7, 2017 @ 12:07pm
6 Change Notes ( view )

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Path Avoid

Path Avoid allows you to "nudge" the pathfinding system for your pawns, to make them prefer and avoid different areas. Use it to make your pawns follow pathways in your base, or avoid passing through a freezer to get to the other side! Avoidance won't prevent pawns from pathing, it'll just make them take an alternate path...

Can be added to an existing save.
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Nesano Apr 11 @ 1:21am 
Yup. Dead mod that breaks other mods. Use [KV] Path Avoid - B18 by Kiame Vivacity.
TheGster Mar 19 @ 7:13am 
so upsetting the dev gave up on this awesome mod
Mr. Shift Kang Shift Powsi Mar 13 @ 7:34pm 
DiESF1RST Feb 10 @ 7:53am 
B18 update pls
Morcaster Dec 6, 2017 @ 6:22pm 
will this get an update for b18?
兜兜转转 Oct 14, 2017 @ 7:22pm 
Tevan Sep 8, 2017 @ 9:20pm 
Exactly what Corrupted Sanity said. I otherwise wouldn't look for the new version, I just go check the workshop page when a mods out of date in the mod list, I'm sure others do the same.
Corrupted Sanity Jul 27, 2017 @ 8:52pm 
You might want to add the note that a new version exists to the description. I probably should have looked closer, but I missed it at first. This one showed up first when I searched it.
Firebully11 Jul 21, 2017 @ 8:28pm 
Does this mod affect raiders and animals?

I was in a raid and the enemy was somehow able to avoid the newly built maze of deadfall traps.
maby it was a coincidence but im not sure
ltx Jul 1, 2017 @ 5:17pm 
@TinyWatermelon To remove pathing, just click on Normal and highlight over the areas you want to reset. "Strong" means strong hate. The display order of the options show most wanted to least wanted, as in Prefer-----Strong (hate).