Reassembly

Reassembly

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Muzzle Brake
 
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Tags: Cvars
File Size
Posted
0.339 MB
Jan 3, 2017 @ 7:00pm
1 Change Note ( view )

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Muzzle Brake

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Description
This mod simply cuts recoil in half. Have fun!
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11 Comments
danny420dale  [author] Feb 4 @ 11:03am 
This mod is obsolete due to the recoil= field on cannons now, but I'm keeping it up for anyone who wants to keep using it anyway. I don't believe in yoinking things if people still use them!

Yall have fun!
Galileo007 Apr 28, 2018 @ 9:30am 
Praise god.
Llamallord Apr 24, 2018 @ 1:57am 
Prais the sun. Same
Praise the sun Apr 23, 2018 @ 6:30pm 
recoil is how my ships move so i cant download this mod
Major Twitch Apr 23, 2018 @ 11:35am 
Just stopped in to see what this mod was about, but the march 9th update announcement talked about AI mod support coming to the game, don't know if its in yet.
danny420dale  [author] Apr 21, 2018 @ 1:32pm 
kRecoilPercent=0.4 is the default, to answer yall both.

Another trick I've learned that works for modded factions. Increase density of all blocks by a specific multiplier, then also increase the thrust and torque of all modules with these attributes by the same number to preserve handling characteristics. There's no shame using calc.exe (or graphcalc if you like getting fancy) to get your numbers right!
Feral Apr 18, 2018 @ 6:53pm 
how does this mod work?
is there a multiplier that can be touched?
Explorer77 Apr 17, 2018 @ 2:27pm 
this will very much help my mod (could you do differint levels of recoil removement or at least tell me how so that i can make it how i want to do so
Explorer77 Apr 17, 2018 @ 2:26pm 
thank you so much danny
danny420dale  [author] Jan 6, 2017 @ 8:04pm 
...yeah, I so freaking would if AI mods were possible and I knew how. I'd be all about that rocket surgery!