ARK: Survival Evolved

ARK: Survival Evolved

1,243 ratings
SurvivalPlus - Open Beta
File Size
3,892.098 MB
Dec 29, 2016 @ 3:06pm
Jul 11 @ 10:51am
240 Change Notes ( view )

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SurvivalPlus - Open Beta


A whole new take on ARK awaits you! Experience a more immersive Survival Feeling than ever before as you brave a new and more dangerous world on your journey from the Stone Age up into the Medieval Times. From the first minutes in this Total Conversion to your first castle siege you will find that this is no vanilla ARK experience - it feels like a whole new game!

We recommend playing on our official server!

This mod plays best with larger amounts of people. We encourage anyone looking to get the most out of it to join us on our official server.

The Basics:
Survival Plus aims to completely overhaul how ARK works, from your first minute to your last day.
  • Technology from the Stone Age to the late Middle Ages, but no high tech.
  • Professions: Over 1000 items are craftable and split up between multiple professions.
  • Custom building system with a completely new look (Feel free to request new features or designs!)
  • Extended Survival Mechanisms: Sleep & Exhaustion, Extended Food & Cooking, Custom Poison Weapons & more.
  • Custom RP Cooking - Dodo legs simmered in lemon juice with fried potatoes anyone?
  • Dynamically spawning new resources like tin, copper, limestone and coal.
  • Prospecting and Quarry System for endgame resources
  • Trading: Custom currency and Trading System.
  • Better farming with new crops, fertilizers and farming mechanics.
  • Extended crafting systems with more crafting stations, a new tool system and more.
  • New and changed taming mechanisms, but large dinos are not tameable to keep a survival feeling. Wild dino nests & unique taming methods!
  • A more balanced and less "grindy" experience on vanilla rates.
  • Carts for players ( )! Dino versions planned for the future.
  • Rebalanced Dinos and upgraded Dino AI
  • Upcoming: Extended tribe system with a criminal bounty system, territories and more.
  • Upcoming: Religion and "karma" against offline griefing.

For a detailed introduction visit our about page:

Feedback, Balancing and new Features
We are always looking for feedback and ideas for new features!
One of our main concerns is the feeling of "grindyness", so if you find something that you think takes too long or is too annoying - please let us know!
We will do our best to replace this with a meaningful mechanic instead of just blind farming!
Our goal is to make x1 rates feel comfortable for community servers.


We recommend to host with our Partner and Sponsor

Click the link below to get to our FAQ section.

This work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.

If you have paid to use this mods or any parts of this mod, please demand a refund of your payment. The seller is in violation of the license under which this work was published. If you are a server owner and sell or award mod items for donations, please exclude SurvivalPlus content. There are no exceptions to this license.

Popular Discussions View All (231)
Jul 11 @ 9:13pm
PINNED: Feedback and Suggestions
Jun 6 @ 11:48am
PINNED: About tameable animals
2 hours ago
Bug: Out-of-range baby dino levels
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JDaremo Fireheart 11 hours ago 
yes, but the higher the population of nesting dinos in an area, the higher the chance of a nest
Taco 11 hours ago 
@JDaremo I'm not. I just used the Trike as a test because they're ubiquitous and plentiful, so, had the replacement worked, it would be obvious as the replacement would then be ubiquitous and plentiful.

As for the nest spawn rates, do you mean to say all nests have the same 30% default spawn rate? Because that looks more like a sample of the syntax than a statement that all nests spawn at the same rate.
Alley_Killa  [author] 16 hours ago 
@rsrstar Do you have this mod first in the mod list?
JDaremo Fireheart Aug 16 @ 4:09pm 
@Taco, you didn't look far enough down the page. nest spawn chances are near the bottom.
Oh, and why do you want to remove a dino labeled as "Resource Spawning"?

@rsrstar, Which map?
I've tried a few and resources have spawned
rsrstar Aug 16 @ 2:47pm 
hello there i was wondering if i could get some help ive loaded the mod and tried to play sp but for some reason none of the resorces seem to spawn in and most of the dinos have turned red and become op for some reason did i install it improberly or something any help would be appresiated
Taco Aug 16 @ 2:31pm 
Also, your Discord invite link seems to be invalid.
Taco Aug 15 @ 11:19am 
Which configuration page are you referring to where I can find these default values? I'm looking at and it has default values for dynamic resource spawn rates but only shows an example of syntax for the BuildNestChance.
Tao  [author] Aug 15 @ 6:21am 
@Taco I'm sorry to say we cannot help in this case, we do not have access to how these configuration files are handled internally. In the past server admins successfully remapped modded dinos, but this may be broken currently.

As for the default values, all dinos currently use the values specified in the configuration page, although we are currently experimenting with other configuration values on our official server as far too many nests spawn on default rates.
Taco Aug 15 @ 4:45am 
I tried the SPlus direwolf and rex as well. The vanilla rex seemed to work fine. I dunno.

Unrelated question @Tao . Since there are only three players on my server, I want to adjust the nest spawn rates with BuildNestChance_DINOCLASS. Could you please add the default values for each of the egg-layers to the configuration section on the SPlus website?
JDaremo Fireheart Aug 14 @ 11:07pm 
might be the fact that he's trying to replace a land dino with a flyer. Wyverns spawn in the air and not on the ground.