Master of Orion

Master of Orion

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T-Best Uber Unbalanced Mega Mod 1.2
   
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0.626 MB
Dec 25, 2016 @ 11:02pm
Jan 22, 2017 @ 1:29pm
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T-Best Uber Unbalanced Mega Mod 1.2

Description
NEW Version 1.2 - Download

· Remove the extra tech tree choice branches I added in previous versions.

· Moved all food producing tech to a separate branch on the tree, so you don’t have to research it if you are Silicoid.

· Added 4 new colony ships with prebuilt buildings. The following buildings just need to be assembled on the destination planet (takes 1 turn):

o Soil Enrichment

o Toxic Processor

o Planetary Gravity Generator

o Radiation Shield

· Minor changes to the races.

· Minor bug fixes.

Version 1.1 - Download

v Changed player colors to be more distinct.

v Moved Mass Driver & Neutron Blasters around so Neutron Blasters are with other Neutron techs.

v Added new Mega Colony Ship with 9 buildings:

Ø Automated Factory

Ø Hydroponic Farm

Ø Research Laboratory

Ø Colonial Revenue Services

Ø Government Building

Ø Neutron Collider

Ø Advance Data Center

Ø Cloning Center

Ø Soil Enrichment

Version 1.0 - Download

Who ever said life is fair? This mod is for people who like to be different. I have tried to make the races very strong in their own right with up to 3.5 times the food, finance, production, research, spying or population growth.

T-Best = Tony’s Favorite (Best) Mods!
T-Best = The Only (and therefore Best) Unbalanced Mega Mod!

This Uber Mega Mod contains:

breckwilhite’s

Ø Corvette

Spud Dastardly's:

Ø Volcanic Cooling

Ø Instant Gaia Terraforming

Ø Future Technologies / Evolving Technologies (From 5X)

My:

Ø Extreme Races / Very Different Races

Ø Less Frustrating / Bringing Sexy Back mod

Ø Lots of Planets

Ø Stronger Smarter Ships and Bases

Ø Warp Speed

I thought, why reinvent the wheel? So I borrowed a few techs from my friends and added them to my own. The result:

- The Corvette is a military ship smaller than a frigate, but faster.

- The Corvette and all the other ships are equipped to be stronger (Torpedoes, etc.)

- You have a very good chance of getting 4 or 5 planets in each star system (except for brown stars).

- Volcanic cooling and Instant Gaia Terraforming are on the Tech Tree.

- The tech tree is extended with ship module miniaturizations as well as a few extras.

- I have also added to the tech tree a second chance to get optional technologies, many of them way before you normally get the chance. For example, as part of the Xeno Relations branch, you can now also choose if you want Xeno Psychology or Troop Transports. Because these are selectable technologies you should be able to steal them as well.

- Warp Speed allows you to play 2, 3, or 4 times faster than Normal.

- Oh, and did I mention that it allows unlimited DoomStars?

Please let me know what you like and don't like, there is always room for improvement.
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7 Comments
walter.norris2nd May 7 @ 2:32pm 
Hi Tony!

I got your mod today, but when I search the tech tree for Corvette, I don't see it. What tech unlocks it?
sleepysrh Sep 4, 2018 @ 6:37pm 
I really like the fact the bio tech is split to help Silicoids (who i think are AWFUL in this game) but i hate everything else. Could you do a separate mod that splits the tech only so if your Silicoid you can avoid the food tech which really really REALLY should have been done by the devs. Being a silicoid sucks, all you have to each is yummy rocks but that means you get so out-populated by the enemy and in MoO2: Remake, population is power.
Rhavin Mar 18, 2017 @ 9:14am 
The reasearch tree is disabled saying all tech has been researched, but when I look at the tree it is open, but can't select anything.
Rhavin Mar 18, 2017 @ 9:13am 
Couldn't get this to work with the 5X mod.
E4Strick Mar 16, 2017 @ 12:25am 
problem with custom race there isn't enough points to get 14 point selections
tbeier  [author] Jan 19, 2017 @ 8:07pm 
Hey Everyone! :-)
I have been busy making a new version I plan to update this weekend. It may break some save games, so please finish yours just in case. But don't worry, if it does break a save game you can load the old versions from my website: http://tonybeier.com/moocts/mods/T-BestUberUnbalancedMegaMod.htm
I have been discussing the beta, and it is available at: http://forum.masteroforion.com/index.php?/topic/2226-t-best-uber-unbalanced-mega-mod/#topmost
I hope you enjoy it, but please let me know if you do not.
tbeier  [author] Jan 2, 2017 @ 11:12am 
I made the tech tree so that you could get a chance at advanced tech early, and also get a second chance at it. Also, getting advanced but opposite techs made the differences even greater. However, because the game seems to not keep track of what tech you already have, the game seems more complicated and confusing. So, I am planning to take out most (if not all) of the extra tech branches, and i am planning to work on semi custom tech trees for each race. What do you think?