Total War: WARHAMMER

Total War: WARHAMMER

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Better Trade
   
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Tags: mod, Campaign
File Size
Posted
Updated
0.000 MB
Dec 17, 2016 @ 11:00pm
Sep 22, 2017 @ 12:07pm
7 Change Notes ( view )

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Better Trade

Description
In the vanilla game the amount of commodities you can export to a single trade partner is capped to 12 units no matter how many regions your trade partner owns. This makes upgrading your resource producing buildings kind of pointless, since you will produce much more goods then you can hope to trade. This mod increases the amount of exportable goods in relation to the number of regions your trade partner owns. For each region up to 5 you can export 4 commodities. After 5 regions this amount gets progressivly less with a maximum of 50 commodities at 20 regions. Prices for commodities were adjusted accordingly to not inflate the economy.

COMPATIBILITY

Can be installed and deinstalled at any time. Obviously not compatible with mods that change the same variables.

DONATIONS

If you appreciate my work you can send me a small tip. I will use it to buy all those expensive WH DLCs :) and keep my mods up to date. Use the send money feature of PAYPAL[www.paypal.com] with this email: zarkis@online.de

Check out my other mods with many well thought out and balanced changes to campaign mechanics. And don't forget to like. :)

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130 Comments
Devoure Feb 7, 2020 @ 3:28pm 
Great mod!:steamhappy:
Zarkis  [author] Jan 5, 2020 @ 11:11pm 
It works with savegames. But changes to prices can take a few turns.
chickabumpbump Jan 5, 2020 @ 5:36am 
Is this active to saves or do I need to start again? It has not affected my income.
leonthejohnny Aug 30, 2019 @ 8:14am 
works great thanks
Mokuba Kaiba Dec 10, 2018 @ 9:59am 
okay thanks
Zarkis  [author] Dec 10, 2018 @ 8:42am 
No.
Mokuba Kaiba Dec 9, 2018 @ 11:30am 
does this mod allow orcs to trade with other factions
Zarkis  [author] Dec 1, 2018 @ 10:35pm 
Both mods work.
GE0DZ Dec 1, 2018 @ 8:27am 
Does this mod still work? I tried the other mod "Happiness Matters" but it seemed to be broken.
MAG May 31, 2018 @ 11:22am 
Sorry for bothering, but it seems to be popular topic :) - maybe you know a tutorial where commodities and similar mechanics are explained?