Cities: Skylines

Cities: Skylines

1,583 ratings
Dynamic Resolution (Fixed for 1.9!)
File Size
0.029 MB
Dec 4, 2016 @ 11:05pm
Oct 27, 2017 @ 11:52pm
5 Change Notes ( view )

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Dynamic Resolution (Fixed for 1.9!)


KNOWN ISSUE - MAC OS X: This mod is currently broken on the Mac. Installing this mod on a Mac will result in the blank sky bug. Removing (or disabling) it and restarting the game will fix the problem. I would love to support the Mac, but I don't have Mac hardware for development right now. I will update this message if/when I can fix this.

ARE YOU STUCK? DID THE SLIDER BREAK YOUR GAME? Fear no more! The new Mod Settings panel in the Options screen now has a reset button. Reset before you start your game and you should be good to go!

Do you enjoy this mod? Feeling generous?
Support an independent mod dev! Donate with PayPal[]

Better anti-aliasing. Upscale/downscale from any resolution.

This mod enables rendering to a higher (or lower) internal resolution than the native resolution of the game. The benefits of this are different depending on your GPU. It is based on nlight's excellent original mod, Dynamic Resolution.

For users with powerful GPUs, dynamic resolution allows downscaling from up to 5 times your native resolution. This antialiasing method called supersampling (or SSAA) while very computationally expensive gives the best results and the sharpest quality image of any AA method.

For users with old GPUs, this mod will help you run the game at a stable FPS without sacrificing UI fidelity by switching to a lower native resolution.

How to:

While in-game press F10 or Left Ctrl+R to open the mod configuration window. The configuration itself is really simple, you just have to choose a scaling value by adjusting the slider (from 25% to 300% 500% your native resolution) and clicking Apply. Quality SSAA downsampling occurs at values above 100%.

Initially the slider is locked at certain increments (150%, 200%, 250%), this ensures optimal pixel locations when downsampling and thus the best quality. There is an option to unlock the slider at a small hit in visual quality.

Users with very powerful GPUs should be able to run at a stable FPS at internal resolutions of 4K and above (slider values 200%-250% @ 1080p). Values beyond 300% are likely to be unstable for regular gameplay, but may make for excellent screenshots. Very high values, like 500%, can crash your game, so be careful and save often.

Users with less-powerful GPUs should look at using a value around 150%. Users with very old GPUs can try upscaling by setting the slider below 100%.

This mod disables the default anti-aliasing method provided by the game. The antialiasing option in the game's settings will do nothing while this mod is enabled.

Full source at GitHub[]


Q: I subscribed to the mod, but I can't see it in my game! What gives?
A: You probably have it disabled. Make sure you have enabled the mod from the Content Manager.

Q: I set the slider too high and now my game won't start! Help?
A: At the title screen, click Options, then on the left side, click Dynamic Resolution. From there you should see a button that says "Reset to default settings" -- click that. Now your game should work again. If this happens to you please let me know your slider setting and graphics card combination.

Q: Why can't I set the slider past 300% anymore? I could in a previous version!
A: You can, you just have to enable it first as a safeguard against getting stuck. Go to the Options screen and click Dynamic Resolution. There is a dropdown menu with maximum slider settings; just change it to 400% or 500%, whatever you like.

Q: Sometimes when I'm changing the slider setting (even downwards), I get a black screen. How do I fix it?
A: Make sure your Windows paging file is turned ON. This is happening because of the increased memory requirements of 1.7 and you are running out of memory. If this happens to you (and your game doesn't crash) you can recover by setting the slider all the way down to 25%, and then clicking Reset. Then you should be able to set it to whatever you want again. You might consider using lower values.

Q: Why does my game crash when I switch to the (Water|Electricity|etc.) view?
A: Same answer as the last one. Make sure your Windows paging file is turned ON. Your settings are too high and the game is running out of memory. This is unfortunately something I can't control... you should just use a slightly lower setting.
Popular Discussions View All (1)
Jul 25 @ 3:02pm
Doesn't work on Mac
< >
BraccX Nov 3 @ 11:05am 
Waw, just waw. What a difference this makes! I can hear my graphics card cough every now and then, but the result is stunning.
leobates Oct 20 @ 7:13am 
ToxicCowboy Oct 6 @ 2:55am 
Tip: add text to the options screen telling what the shortcuts are. Had to search for it in the description...
LemonsterOG Sep 11 @ 5:51pm 
This mod WORKS with my new MacBook Pro. (It might work with older models too, but I'm not sure.) I was having other visual issues and added -force-opengl to my launch options and it fixed those issues. So...I decided to try this mod again and IT WORKED!!

To see my MacBook Pro stats ---> Click Here
Napping Sep 3 @ 1:14am 
This is just what I was looking for! It!! It is a game changer! Thank you.
Keallu Jul 6 @ 7:11am 
If you want a more lightweight anti-aliasing technique then consider trying this mod:

Render It!

It has a much improved support for FXAA and TAA, for both Windows, Linux and Mac. TAA looks almost as good as SSAA but with a lot less impact on game performance.
CrazyGraham Jun 21 @ 3:41am 
Still not working with free camera so i cant use it such a shame really.
JQNCS Jun 17 @ 3:56pm 
For those having trouble when using this mod with CubemapReplacer... do this:

Go to Ronyx first cube map pack and download the old version of DaylightClassic. It's on the description. Once you've downloaded the Winrar, create a folder called "DaylightClassic" and put what you downloaded there. Then paste that folder where he indicates in the description.

Like so: C:\Users\USERNAME\AppData\Local\Colossal Order\Cities_Skylines\Addons\Mods\DaylightClassic\DaylightClassic.dll

It worked for me so i hope it does for you aswell!
SenpaiKageyama May 28 @ 2:51pm 
I have the same problem when running the Cubemap Replacer mod in the same time as Dynamic Resolution: The Cubemaps don't appear. It would be great if you fix it!
满内 May 27 @ 4:22am 
I find its conflict with BloodyPenguin's Cubemap Replacer too. Anyway they cannot run in same time.Could you please fix the problem?