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1. Can you make a switch that will compare a configurable value to the amount of a material stockpiled? Like, "if cotton > 1000 then ON". This, combined with gizmos on hydroponics, would allow automatically selecting which plant to grow depending on current stockpiles.
2. This is the big one, it will make (imo) your mod truly shine. Could you let us create ICs somhow? So that, if I have 10 of your switches combined in some way, i could compress them into a 1x1 IC?