Cities: Skylines

Cities: Skylines

3,496 ratings
Network Extensions 2
 
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Posted
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119.829 MB
Dec 4, 2016 @ 5:22am
Jun 19, 2018 @ 11:01pm
17 Change Notes ( view )

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Network Extensions 2

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Description
Attention 8/24/2018
I have been monitoring your responses to the Future of New Roads for Network Extensions 2[community.simtropolis.com] poll over the past 2 months (6/23/2018 - 8/24/2018) and based on your overall responses I have chosen to roll in that mod's roads into this mod. There is a lot of work to do to get these roads up to snuff (many are broken or incomplete). I am about 50% complete with the integration process but have been recently diverted. I will try to have it done and out ASAP. I do appreciate your patience and feedback.

About
This is a place for development to continue. You must unsubscribe from Network Extensions Project before subscribing here (do not just disable it). This mod has all the goodies from Network Extensions Project with some additional fixes and enhancements. Until further notice, I plan to put all future upgrades here.

Troubleshooting Steps
1. If you have a mod called 'New Roads For Network Extensions 2', you must first remove these roads from your map. I would suggest using Road Removal Tool.
2. Unsubscribe from mods called 'New Roads For Network Extensions 2', 'Traffic++' and 'Network Extensions V1' (they are unsupported mods)
3. Unsubscribe from this mod;
4. Resubscribe to this mod;
5. Verify game cache;
6. Fire up CSL and activate the mod in content manager.
Instructions contributed by @Feare

What's new
6/20/2018:
-Fixed Mod Menu
-Added back missing roads One Way Road with Bicycle Lanes and Cul De Sac (disabled for now)

5/24/2018:
-Fixed zoning issue
-Fixed elevated/bridge misalignment for 2L 2 way national road
-Fixed stretching textures on certain elevated roads

10/22/2017:
-Fixed highway streetlights not showing up

10/19/2017:
-6L Avenue with median
-1+2 Asymmetrical National Road
-2+2 National Road

6/30/2017:
-Fixed asymmetrical road direction switching

3/1/2017:
-Performance update (Reduce load times)

2/21/2017:
-Fixed Mod Options....yeah...no.
-Added Small road with median (striped, concrete, grass, trees)
-Added trees back to promenade

For a full listing of updates, click on the Change Notes tab toward the top.

Current Stuff
Listed Here

Future Stuff
-Rework and integrate New Roads For Network Extensions (that mod is now broken)
-Road customizations menu and bridge selection
-Fix Ped Road vehicle restrictions (longer term...lots of work)
-4+3 and 5+3 asymmetrical avenues
-Cul De Sacs (?)
-Divided highways (?)
-More tram road options I have decided to make a new mod for this as eventually it is going to copy a lot of the same roads...but with tram. This mod is huge and there is much more to add. Stay tuned ;)

Source
github[github.com]
Donate
paypal[paypal.me]
Popular Discussions View All (73)
488
Apr 17 @ 8:58am
PINNED: Bug Reports
Lazarus*Man
355
Apr 18 @ 1:25pm
PINNED: What this mod has in it (and feature requests)
Lazarus*Man
15
Dec 29, 2018 @ 9:46am
v12 Industry Compatibility
wtrtwnguy
< >
3,237 Comments
Plastic Teeth 14 hours ago 
Captain at, does it say Object reference not set to an instance of an object [System.NullReferenceException]

Details:
No details

Im searching for the root of this problem and cant find it lol
madkirk74 Apr 16 @ 2:29pm 
@captain just ignore the errors, thats wat i do (i get them all the time)
Captain Very Attractive Apr 14 @ 3:26am 
please someone! is it broken or not?? i have been searching for a full two weeks now why I keep getting an error without further information. it just says something is broken. is it this mod or does it stil work?




Mistake Not... Apr 13 @ 5:57pm 
Works fine for me lol
mvietori Apr 13 @ 2:29pm 
Any plans to fix this mod? Very broken.. too bad, was quite good before.
Spartelfant Apr 13 @ 10:35am 
Awesome mod while it lasted, unfortunately right now it belongs in the disaster menu... :denied:
THE RENEGADE Apr 13 @ 8:10am 
Completely broken avoid at all costs
Elite Dangeruse Apr 12 @ 6:36am 
Mod is unsubscribing itself.
Stoneduk Apr 9 @ 1:04am 
I was using and loving your mode for half a year and never seen any error or bug on it. Up until today. And im having this report|

A Mod caused an error [ModException]

Details:
System.IndexOutOfRangeException: Array index is out of range.
at OptionsMainPanel.AddUserMods () [0x00000] in <filename unknown>:0
I Soko N Lime I Apr 6 @ 3:41pm 
my trees pop in and out and my roads turn blue and pop in and out. i disable this mod and everything fixes