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Well, not sure, as there were other squads besides the recruitable ones that were added. I followed the logic of the squad composition to those in the vanilla game, that it follows what the vanilla game was going for. If it bothers you, you can download the mod and remove the squads from spawning in the game, the area should be listed (should be a quick fix). Myself, I no longer have access to this modpage, was lost long ago from a computer crash, so cannot update it anymore.
Well, sounds like you are making a mod. I think though you need to first create a recruitable fogmen character (preferably one that activates in prison, as they will attack despite starting the dialog). Suggest you refer to the recruitable cannibal mod, "borrow" the recruitment dialogue from there onto a new copied character called fogmen. Can do it inside that cannibal mod, just so that it is easier for you. Can rename the mod afterwards. For spawning, you need to manually go through each region/area and see if there are spawns, if so add it there. I think there is a mod guide somewhere, can refer to it.
WHO ARE YOU, PABLO?! WHY ARE ALL YOUR FOLLOWERS SO TOUGH?!
Oh, ya know what? Maybe the Child Mod... A squad of Pablo's Followers always has about half children in it. I will check with the author of that mod and report back.
So to confirm, these are recruitable squads that are wandering around in the wild and through towns (they may hang around for a few days in bars if you happen to hole up in one for a day or more).
Hello The Best We Have,
Apologies, missed this. Not entirely sure of the Pablo's Followers (and who they are), never added something like it (must be another mod). Just added squads using the vanilla recruit assets.