Don't Starve Together

Don't Starve Together

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Expanded Shadow Armory
   
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0.558 MB
Nov 24, 2016 @ 2:16pm
Feb 10, 2017 @ 7:15pm
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Expanded Shadow Armory

In 1 collection by FelixTheJudge
TheJudge's Collection of Don't Starve Mods He Made
12 items
Description
Mod that adds new shadow equipment and a new shadow boss monster.

Shadow Spear -
Requires Prestihatitator.
Recipe: Spear, Nightmare Fuel x2
Stats: 43 damage. 150 uses. Tiny Negative Dapperness
Compatible with throwable spears mod.
https://steamcommunity.com/sharedfiles/filedetails/?id=354415247
Throwing a spear costs 5 sanity. Thrown spears do 55 damage.

Bat Hat -
Requires Shadow Manipulator.
Recipe: Pig Skin, Nightmare Fuel x2, Bat Wing x2
Stats: 1200 absorption, 85% protection. Tiny Negative Dapperness, Tiny waterproofer.
Lose 1 sanity each time you're hit. Increases movespeed by 10%


Shadow Torch -
Requires Shadow Manipulator.
Recipe: Torch, Nightmare Fuel x3
Stats: 3x duration of normal torch. Provides no heat. Can not burn objects. Drains sanity when held. Attacking and right clicking objects with the torch will haunt them instead of burning them.This action costs 10 sanity.
Can be disabled in configuration options.

Vampire Staff -
Requires Shadow Manipulator.
Recipe: Purple Gem, Nightmare Fuel x4, Bat Wing x4
Stats: 40 damage. 7 range. 150 uses. Negative Dapperness. Attacking an enemy with this staff drains 1 sanity and heals 1 hp.
Can be disabled in configuration options.

Enigmatic Crown -
Rare Blueprint drop from Terror/Nightmare Beaks.
Recipe: Purple Gem, Nightmare Fuel x4, Moon Rock Nugget x4
Stats: 3000 absorption, 80% protection. Tiny Negative Dapperness.
Getting attacked by a shadow/nightmare enemy spawns a barrier that lasts for 20 seconds and increases the protection to 90%.
Getting attacked by an epic shadow/nightmare enemy spawns a barrier that lasts 30 seconds and increases the protection to 95%.

Devil's Pitchfork -
Rare Blueprint drop from Crawling Horrors/Nightmares
Recipe: Spear, Nightmare Fuel x3, Living Log x2
Stats: 30 damage. 200 uses. Negative Dapperness.
Attacking a shadow enemy does 60 damage.
Attacking an epic shadow enemy does 90 damage.
Can be disabled in configuration options.

Rare Shadow Blueprints -
3 of the mods items can only have their recipe obtained by finding these.
These blueprints have increased fuel value and also let out the same scream
that living logs do when burnt.




NOTE: Flying Terror is currently disabled and you no longer need to defeat them to obtain the bat staff.

New Boss: Flying Terror -



Flying Terror's are only enabled when the Vampire Staff is enabled.
It spawns from holes that appear underneath living trees.
Digging up the stump of a living tree or cutting down a burnt living will spawn the cave hole underneath it.
The Flying Terror spawns at dusk, and will head back into its cave at day. It summons 3 shadow minions on combat start and periodically summons stationary swarms of bats that attack anything that touches them.
Any minions that are alive by daytime will vanish.
Each Spooky Den has 1 Flying Terror, and if slain will only respawn after a new moon.

Please no comments about balance or DS version.

Donate to my paypal if you wish to help me out further/thank me for this mod.
[www.paypal.com]
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89 Comments
蒙德里安 Jun 8, 2020 @ 6:23am 
still work?
HavocLordX Dec 4, 2017 @ 6:30pm 
When can we expect the re-release of shadow/tools weapons? And I thought as much, so it won't be as "Dapper" As some of the normal stuff. because it's literally made of darkness, this kinda stuff seems perfect for Maxwell or Charlie [Mod Character]
Giant Breadbug Dec 4, 2017 @ 1:53pm 
@Wolfgang, wait, my bad, I mean, negative dapperness, not insanity aura arround you.
HavocLordX Dec 4, 2017 @ 1:03pm 
That'll do. so, keep away from anyone wielding shadow tools, eh? Cause of the insanity aura they wrap around you.
Giant Breadbug Dec 3, 2017 @ 9:32am 
@Wolfgang, shadow tools will be changed and nerfed, because Felix's design despite it's good, it's too op for the game unrewarding theme, They'll be chop faster, but at cost of sanity and will give insanity aura, also, they'll have same as gold durability or less.
HavocLordX Dec 3, 2017 @ 9:22am 
also, to be more specific on the durability options, can you give us the option to make these shadow tools and weapons last forever? [Infinite Durability]
HavocLordX Dec 2, 2017 @ 4:00pm 
Thanks mate! Felix, you will be missed man, but your mods will live on.
Giant Breadbug Dec 2, 2017 @ 1:15pm 
@Wolfgang
Yes, sure, when I finish this stuff I have right now, I''ll tweak them.
HavocLordX Dec 2, 2017 @ 9:41am 
Neutral, if you don't mind...and if it's not much trouble, could you add a durability configuration option to this and shadow tools? and on the shadow tools mod, maybe a shadow shovel? for those who want to be able to dig up graves as well.
ClockMaker Nov 28, 2017 @ 7:02am 
这个模组会使游戏原来的皮肤失效,除了人物以外的皮肤制造后是原样