Stellaris

Stellaris

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((-NSC Addon - Guardian Dreadnought Flagship-))
 
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0.007 MB
Nov 16, 2016 @ 7:16pm
Dec 5, 2016 @ 11:37pm
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((-NSC Addon - Guardian Dreadnought Flagship-))

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Description
NEW SHIP CLASSES & MORE: GUARDIAN DREADNOUGHT FLAGSHIP ADDON

Have you ever run into the Guardian Dreadnought ship and thought:

"Man, that would look great as my Flagship, AND I would be able to outfit it however I wanted to without worrying about how the sections fit together."

Well, that wait is now over!

Featuring the NPC Guardian Dreadnought as your Flagship, an exclusive addon mod for New Ship Classes & More 3.0! Simply subscribe to this mod (and, of course, make sure you're subscribed to New Ship Classes & More) and activate both mods when starting the game. The Guardian Dreadnought ship model will replace the Flagship model for all of the vanilla races.

If there's ever a time when you don't want to use it anymore, simply deactivate this addon and all Flagships will return to their vanilla models.

A new save game is not required with this addon. Simply activate it and go!

THIS WILL NOT WORK WITHOUT NEW SHIP CLASSES & MORE: http://steamcommunity.com/sharedfiles/filedetails/?id=683230077


December 6, 2016 - v1.0.1 - New Save Game is Not Required
  • Mod code updated to 1.4 Kennedy compatibility.
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40 Comments
archer 1 hour ago 
stranger effect ship works and runs fine. But when i go to the system to see the fight the the graphics dont show ships or system graphics if i move the ships off screen everything comes back and it only happens when i have the flagship on screen the little graphic model in the ship design area has a strange bluish overlay on it as well
AxISmArKsMan Dec 29, 2016 @ 11:43am 
Please let it have gun turret, same like Automated Dreadnought Mechanics.
CaptainX3  [author] Dec 26, 2016 @ 12:28pm 
Sasuke Uchiha & GoatMutt - Yeah, there is something really funky with the vanilla Dreadnought model. Nothing I do seems to fix it. I basically have the choice of either leaving it alone, or taking down the entire mod and throwing it out.

Red Rocket Racoon - If you'll join the tech support channel linked from the main NSC page, we'll be happy to help get you up and running with NSC.
Sasuke Uchiha Dec 26, 2016 @ 10:25am 
Whenever i build this i get black areas all over my screen when im looking at the system its in and cant see anything in there so i stopped building it an im hoping for a fix at some point thanks.
Red Rocket Racoon Dec 24, 2016 @ 9:32pm 
Is there a way to make this a Standalone mod? NSC Refuses to like me and will not show up in the Mod list no matter what i try.
GoatMutt Dec 20, 2016 @ 9:24pm 
Sorry to report that the newest NSC patch bugged this model, it fills the whole screen till it's updated at a station. It also seems to have a system-wide hitbox.
had Dec 16, 2016 @ 7:34am 
A lot of errors in log with this submod.
Doctor Psychosis Dec 16, 2016 @ 6:24am 
its fine, i recently figured out a way around (make your civ before you activate the mod) only to find out to my horror of horrors my screen size is less than 1080p ^_^; eh, what can ya do, right?
CaptainX3  [author] Dec 15, 2016 @ 8:42pm 
Doctor Psychosis - That's a bug in NSC, my fault. I'll have it fixed shortly.
Doctor Psychosis Dec 15, 2016 @ 7:28pm 
graci people, now if only i can get it working without crashing upon chosing a city type and ship type, we'd be glorious.