Tabletop Simulator

Tabletop Simulator

Not enough ratings
Polyhedral Labyrinths (Alpha V3)
Number of Players: 1, 2, 3, 4
Tags: Dungeons
File Size
0.261 MB
Nov 15, 2016 @ 4:14pm
Apr 6, 2018 @ 4:40pm
47 Change Notes ( view )

Subscribe to download
Polyhedral Labyrinths (Alpha V3)

An game inspired by "Dungeon Dice Monsters".

This game is still in the Prototyping phase, and is a work in progress. Please leave constructive comments to help improve this game as it developes.

3D Models taken from Demorid's D&D miniatures mod as placeholders, that will be replaced with original models someday. The mod can be found here:

Cards made in "Magic Set Editor" as Placeholder images, that will be replaced with original art someday. Some cards have placeholder creature art made by "Cherry" and "Warfan1815".

Discord Chat Room:

Steam Group:
< >
A88mph  [author] Jan 25, 2018 @ 6:22pm 
Game Update: A number of Level balances on many creatures to adjust to the new version of the game, as the old Creature levels make the Players armies rather small, even at Tier 1.
A88mph  [author] Jan 21, 2018 @ 11:01am 
@Arukādo Thank you, though I'm aware of such programs. It's more of I'm not an artist, nor do I have the patience to design art. I'm a game designer, and as such, I would rather outsource such matters to other people, once I can afford it. (hence why the units picture of the MSE cards are blank)
Arukādo Jan 21, 2018 @ 3:45am 
@A88mph For your future textures I recommend to use PaintDotNet, this is a very complete and simple software doing the same things as Photoshop but for free. I'm using it for years, for TTS mods, IRL tabletop custom expansions, and pixel art.
A88mph  [author] Jan 20, 2018 @ 4:28pm 
@Arukādo Thank you, and yes, the monster pieces are taken from a D&D mod found on the workshop (I'll update the discription to reflect this), as well as the cards were made in Magic Set Editor.

As the discription mentioned, these are placeholder images/modles that will be changed once the community, card pool, and playtest momentum has grown big enough. If I didn't use MSE, my cards would of been just walls of text made in MS Paint. I was using GO pieces for the Units before finding the D&D mod.
Arukādo Jan 20, 2018 @ 4:10pm 
I took a look at the game. You have a really good base here, making the floor square by square including water and lava. Don't know if the current models are from D&D but they are currently sufficient. I saw the cards are derived from MTG so you don't take any risk, but maybe you'll make an original design later? Anyway the gameplay seems interesting, keep up!
A88mph  [author] Oct 14, 2017 @ 6:27pm 
The newest version of Polyhedral Labyrinth's Alpha is now available. With this version comes an overhaul of the start of the game.

Thank you all for your continued support of this game, and continue to give feedback as you play.
A88mph  [author] Aug 2, 2017 @ 3:48pm 
A lot of cards were recently added to the game. Including new monsters, spells, and Player characters. Also, the game now has a Facebook page.
A88mph  [author] Jul 15, 2017 @ 2:54pm 
Another update this past week, refining the game cards to clearify game play and rebalance abilities and stats.
Christlis Jun 5, 2017 @ 4:49pm 
A88mph  [author] Jun 5, 2017 @ 4:39pm 
Updated the cards to match the new rules for V2. Also added 2 new creatures to the game.