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Killbox
 
 
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Platforms: PC, Mac
Languages: English
Posted
Updated
Nov 11, 2016 @ 8:33am
Aug 24, 2017 @ 12:04pm

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Killbox Steam release
Description
Release date: Late 2016
Killbox is an online game and interactive installation that critically explores the nature of drone warfare, its complexities and consequences. It is an experience which explores the use of technology to transform and extend political and military power, and the abstraction of killing through virtualisation.

Killbox is an international collaboration between U.S. based artist/activist, Joseph DeLappe and Scotland-based artists and game developers, Malath Abbas, Tom Demajo and Albert Elwin of Biome Collective.

Press:
Killscreen https://killscreen.com/articles/killbox-videogame-true-horror-drone-warfare/

Polygon http://www.polygon.com/features/2016/8/31/12651442/kill-box-drone-warfare-game

Engadget https://www.engadget.com/2016/10/16/killbox-drone-warfare-game-indiecade/

Motherboard http://motherboard.vice.com/read/in-this-game-you-play-a-drone-pilot-then-a-drone-target

Biome Collective
Biome Collective is a diverse, inclusive melting pot of technology, art and culture for people who want to create, collaborate in, and explore digital art, independent games and pervasive technologies. The Dundee-based collective is the first of its kind in Scotland.

Biome is made up of an ever-expanding range of disciplines from design, music and art, to business and technology. We extend the possibilities of our practice through collaboration with partners in dance, theatre, music and architecture.

Our open and proactive approach is creating a culture of collaboration beyond the traditional by fostering local and international relationships, and creating original and unique projects. We are at the intersection of art, games, design and culture. and have a highly talented and motivated team with a track record of creating amazing, world class experiences that blur the boundaries between real and virtual worlds.

Special Thanks to:
This project would not have been possible without the generous funding of Turbulence / New Radio and Peforming Arts, NYC, USA; The Phoenix, Leicester, UK; The Cutting Room, UK, NEoN and Creative Scotland.
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21 Comments
underbutler Mar 17, 2017 @ 11:31am 
It's the installation trailer, as showing the actual game footage defeats the purpose of the acutal game/installation,. I think they should have probably put a video up showing some of the installation players playing it to give an idea.

It's not a very long game, and meant to just give you a feeling. Think of it as an expanded idea of the Spec ops the line White Phosphorous scene.
Boogieman Steve Feb 10, 2017 @ 7:27am 
Veskaida Nov 28, 2016 @ 11:44am 
Cool concept. Nice artwork. Needs to show gameplay or nobody will buy it.
Smugass Braixen-Chan Nov 21, 2016 @ 7:58pm 
Trailers are required to have some gameplay. All your trailer is is a trivia dump followed by an extremely slow reveal of your game's logo.
Astigmatism Nov 20, 2016 @ 3:48pm 
Interesting concept. I like it.
.̴̛́͑̇̌̍͊̆͑̈́̾͑̇̕ Nov 17, 2016 @ 11:17am 
damn son
ANDREWGRAHAM1 Nov 16, 2016 @ 7:44am 
Played the game at dare this year when visiting your collective. Really good and eye opening to the horrors of drone warfare. Good luck.
RΞNOX Nov 14, 2016 @ 4:08am 
sick gameplay
Stir Fry Nov 13, 2016 @ 8:47am 
Needs gameplay footage
Julie Nov 12, 2016 @ 11:36am 
I found the trailer interesting but would like to see a video showing gameplay as well, which is required according to the rules of steam greenlight. As it is right now I can't vote for your submission, sorry.