Sid Meier's Civilization V

Sid Meier's Civilization V

803 ratings
(1) Community Patch
File Size
14.318 MB
Nov 10, 2016 @ 9:07am
Feb 18 @ 6:14pm
8 Change Notes ( view )
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(1) Community Patch

Civilization V Community Patch:

Started in 2014, the Community Patch is part of a collaborative effort to improve Civilization V's AI and gameplay, and is the single largest AI, Bugfix, and API DLL for Civilization V. Is the base DLL for most Civ 5 mods that require a DLL. Contains bugfixes, AI improvements, and API enhancements for modders. ? The Community Patch does not modify any of the core game's content (such as leaders or buildings), but improves AI performance and addresses a number of bugs that remained after the final Civilization V patch. The Community Patch makes a few smaller gameplay changes to benefit the AI and make AI behavior more transparent, however the core Civ V experience is untouched.
Note: v.89 is NOT SAVEGAME COMPATIBLE with saves from v.88. You have been warned!

Community Patch features:

-Entirely new tactical AI that thinks and fights like a human player
-Enhanced diplomatic AI that can initiate defensive pacts, intelligently declares third party war/peace, and is much less exploitable
-Greatly enhanced civilian AI, city AI, production/unit selection AI, and more, all of which lead to more economically-competitive players
-Reworked grand strategy AI that intelligently seeks out victories, and will actively conspire to prevent any other player from winning
-Warscore system for determining the outcome of wars - makes the AI's peacemaking process much more transparent
-Innumerable improvements and bugfixes related to all game systems
-Hundreds of new DLL and LUA elements for modders looking to create new civilizations, policies, buildings, and more!
(Optional) Community Patch Events system - random events that affect all players (even the AI), with choices and consequences for each event! Includes detailed XML for modders who wish to create new events (all without having to learn a single line of code!)

The Community Patch includes content from the following mods:

Various Mod Components DLL by Whoward 69
Artificial Unintelligence by by Delnar_Eriske
Smart AI by Ninakoru
Communitas mapscript by Thalassicus

Note: This mod is not compatible with other mods that include a DLL.

More information:

If you would like to visit the Community Patch's homepage, or if you are interested in the full project that the Community Patch is part of (Vox Populi), please visit the following link:

Popular Discussions View All (22)
Jan 18 @ 2:55am
Highly unbalanced trading with other (AI) civs
Jan 23 @ 9:57pm
Download Link to v. 88
May 15, 2018 @ 10:45am
Crashes on Windows 10
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yavuz firkateyni Apr 17 @ 2:59pm 
Any suggestion to play it on Mac Os X Steam
malexlee1 Apr 16 @ 12:41pm 
The mod is saying I don't have the right game version (between 1 and 1). Is there any reason this is? / any way to fix this?
Standart Fuhrer Apr 11 @ 8:52am 
Hmm i fight vs ai country hard level that mod computer atack me but only land unit no artillery and all my city is wall and castle etc defensice system + army units that atack is easily defend ? why computer dont building artillery or other siege systems
g_e_r_y Apr 10 @ 7:09am 
30-45 % defence bonus for ai cavalleries, even ai tanks ? submarines that use torpedos for attack at the cities ? battleships that cannot fire from WITHIN the city ? my triplanes never intercepted enemy bombers ...

Sorry i like many changes of your mod, but the above ones kill this mod for me. I would prefer a battle system like in reds ww2 mod - especially the supply system is much better and the lower damage results in the feeling of actually fighting real DIVISIONS not small units

Standart Fuhrer Apr 8 @ 9:30pm 
hmm is that fix multiplayer problem that ai is multiplayer more passive and stupid vs single player i wait if someone fix that problems
theDemolisher13 Apr 6 @ 6:48am 
Does this mod work in multiplayer as well as single player?
Schlicki Apr 5 @ 1:39am 
Is there a german conversion of it? Or can you tell me where the files are saved to edit them by myself?
Gazebo  [author] Mar 24 @ 12:50pm 
>I am having a conflict with the Ethnic units mod where the game shuts down. Any suggestions?
Probably an out-of-memory issue. Civ 5 is only 32-bits, so lots of mods will crash the game.
Gazebo  [author] Mar 24 @ 12:50pm 
>So it's a troll... so you're punishing people for constantly trying to micro their economy if the AI doesn't want what they're selling?
I uninstalled the mod honestly. Also I wouldn't call it a "Free deal" i'd call it robbery having the AI magically take 5-7 gold when they say they're going to give you 2 gold. Funniest part is later in the game when I did this they actually added the gold they said they'd give me to my GPT.

It's not a troll. My guess is it's actually a mod conflict, where the value displayed isn't the value being sent to the DLL for computation.
Killed by Tony Mar 24 @ 3:18am 
I am having a conflict with the Ethnic units mod where the game shuts down. Any suggestions?