XCOM 2
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A Better ADVENT 2
   
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1,011.516 MB
Nov 5, 2016 @ 4:20am
May 20, 2017 @ 4:45am
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A Better ADVENT 2

In 2 collections by DerBK
A Better Modlist #5: ABA2 + Shadow Ops LW
23 items
A Better Modlist #5: ABA2 + Shadow Ops LW, full list including cosmetics
51 items
Description
-- A Better ADVENT 2 --
-- Enemy Overhaul --
-- by DerBK --

-- Full Release 2.05 --

____________________

NOT COMPATIBLE WITH WAR OF THE CHOSEN!

For ABA:WotC go here: https://steamcommunity.com/sharedfiles/filedetails/?id=1126623381
____________________

Find all infos on ABA here: https://derbk.com/abetteradvent/
Find the latest patchnotes here: https://derbk.com/abetteradvent/latest-patchnotes/
Find a LW2 version here: https://steamcommunity.com/sharedfiles/filedetails/?id=851424027

A Better ADVENT is an ambitious enemy and AI overhaul, introducing more than 60 new enemies. It focuses on making enemy encounters more exciting by introducing variety through dozens of enemy variants and by completely overhauling the AI. This mod's goal is not just to add more enemies to the game... it strives to be the centerpiece of a modlist, providing not only more enemies, but - as the name of the mod says - "better" enemies that open up new lines of gameplay. To that end, a high priority has been put on making AI changes and improvements, both global (Mimic beacon behaviour, engagement ranges, ...) and local (Snipers stay back, Shotgunners flank, ...).
The mod also improves the way that enemy pods are put together, increasing enemy counts and peppering quest missions with appearances by notable new enemies.
A Better Advent is not only adding some random stuff, it directly improves the core gameplay.
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FAIR WARNING: A Better ADVENT is considerably harder than the vanilla game and is designed around a squad of 6-8 soldiers instead of the default 4-6. To learn more about the changes this mod does to enemy squad sizes and mission generation and how you can tweak them, read here: http://steamcommunity.com/workshop/filedetails/discussion/793861140/282992646972938696/
To give a pointer towards some recommended mods for an ABA playthrough, i made a post here: http://steamcommunity.com/workshop/filedetails/discussion/793861140/282992646985620375/
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- COMPATIBILITY -

Check this out, so you don't complain afterwards when you mess up your campaign because you thought it would be a good idea to run this together with LW2: https://derbk.com/abetteradvent/compatibility/
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- CREDITS AND ACKNOWLEDGEMENTS -

This mod wouldn't exist without several people that helped with their contributions, either directly or by allowing me to pilfer some things from their own mods. Thanks go to:

Atheran, who did many of the changes to visuals. Without him, this mod wouldn’t look even a fraction as good as it does now. Thanks, man.
CMDBob, for the ADVENT weapon models from his “Total ADVENT Weaponry”
Swinka666, for fixing the Firestarter animations
Rayman!, for his Call Reinforcements mod
Klavickus, for the russian translation
Cornelian, for the French translation
ADVENT Avenger, who did some of the Chryssalid AI
Long War Studios, for their Alien Pack, a truly endless source of stuff I shamelessly ripped off
Kobazco, for his Elite Viper mod
xylthixlm, robojumper, Yzaxtol and numerous other modders who helped me out many times when I asked stupid questions on Discord and reddit.

- PERMISSIONS -

Any modder is allowed to pilfer, re-use or re-upload any of ABAs assets, scripts, doodads and thingamajigs in any way or form that he wants to. This of course doesn't extend to the assets that i took myself from other people like Kobazco's Elite Viper or Long War Studio's Muton Centurion and Drones. When in doubt, just ask.
Popular Discussions View All (28)
27
Apr 9, 2017 @ 9:20am
Feedback and praise after my L/I Campaign:)
DjAci
9
May 12, 2017 @ 9:38am
Invisible/missing uniform on ADVENT Gunslinger
GreatOldOne
8
May 5, 2019 @ 2:09am
Few question!
Twitch_허니크림
< >
1,754 Comments
Alien loser Jun 22 @ 9:15am 
ah, thank you! Was just wondering, since i've been having a few issues getting my mods working!
DerBK  [author] Jun 22 @ 9:10am 
It can be activated mid-campaign. Once it is activated, you can not de-activate it without starting a new campaign, though.

(Also make sure this is the correct version of the mod, if you have WotC please use the WotC version)
Alien loser Jun 22 @ 8:49am 
So, would it be able to work with a pre-existing game or would I have to start a new one?
anjildhamala Sep 14, 2019 @ 2:51pm 
@DerBK
Not a dig at your mod at all. I was just helping out anyone else who stumbles across it in the future.
DerBK  [author] Sep 13, 2019 @ 8:21pm 
Instead of getting pissed off, you could alternatively have read the description of the mod where it says:

FAIR WARNING: A Better ADVENT is considerably harder than the vanilla game and is designed around a squad of 6-8 soldiers instead of the default 4-6. To learn more about the changes this mod does to enemy squad sizes and mission generation and how you can tweak them, read here: http://steamcommunity.com/workshop/filedetails/discussion/793861140/282992646972938696/
anjildhamala Sep 13, 2019 @ 8:11pm 
I'd recommend most people to play this only up to Commander difficulty if you want to stick to 4-6 soldiers squad as this mod gets kinda "Ramo"-ish without a happy ending. I've had to deal with 40+ enemies(most of them with 2+ armor) in most of my missions in Legend. Kinda pisses me off but I do have the option to lower the difficulty to alleviate the challenge.
BenMcKenn Aug 7, 2019 @ 12:08pm 
Looks great, thanks for the recommendation.
jworm Aug 5, 2019 @ 2:57pm 
That is sad, but understandable. Though, after having tried it a little, I'd like to adress that your mod (so far) has made Advent a much more interesting enemy. I would like to see a mod someday that makes Advent behave more human (stand guard and all that, not only walk around in pods) during concealment though, as I don't see how that would impede the gameplay too much.

Either way, thanks for the response!
DerBK  [author] Aug 5, 2019 @ 2:19pm 
Robojumper's Squad Select is the best one for sure.
BenMcKenn Aug 5, 2019 @ 1:02pm 
Yep, I saw your note that I should have a bigger squad and/or lower my difficulty; I'll definitely be looking into that!

Can you recommend a good squad size mod? I've seen a few, but with lots of complaints about bugs too.