This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Stars of Icarus
 
 
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Platforms: PC, Mac
Languages: English
Players: Single-player
Posted
Updated
Nov 4, 2016 @ 1:28pm
Nov 23, 2016 @ 12:35pm
Recent Announcements View All (2)
STARS OF ICARUS IS GREENLIT!
Top 100 after 5 Days
Description
Release date: Early 2017
Overview
Stars of Icarus is a 2D Roguelike Space Shooter with a skill based combat system. Explore, loot, craft and fight your way through a mix of procedural and hand-crafted levels. Upgrade your ship with newfound technology, weapons and items crafted from the resources you gather.



Gameplay
Combat is designed to be deep and rewarding, where your choices can make a huge difference. Analyze your enemies, prepare your ship, and hone your skills to become the most deadly Warrior. You will travel from Sector to Sector, upgrade your ship and fight enemies, to get to the next Jumpgate and that bit closer to your goal. The game is designed to be a "Roguelite", with resources and some types of upgrades lost when you die, and other upgrades carrying over from run to run.

Combat Mechanics
  • Physics-based Combat - use your Grav Gun to grab and throw objects and enemies and manipulate the battlefield
  • Material Type Damage Modelling - Don't shoot blindly, think which weapons will do the most damage to a given enemy
  • Combat AI - Enemies patrol in groups and attack smartly. See through their patterns and exploit their weakness
  • Crafting and Item use - Plan, gather resources and craft appropriate items for battle, to give you the edge
  • Multiple Upgrade Systems - Some systems boost your strength for one run, while others carry over into the future
  • Multi-Part Enemies - Destroy your enemies Piece by Piece, targeting more vulnerable areas and avoiding heavy armor



Development Process
We want to be as open and transparent as possible with our development process, and already have a history of doing so on our previous game. Promising a pie in the sky and then not delivering is not the way to develop a good community relationship, we would rather talk about things openly and involve the community in making the game better. Going into Early Access and gathering player feedback is therefore essential. We've had a great experience with this in the past and hope to carry it on into the future.



Current State and Plan
All the features listed and mentioned above are already finished and working. What's needed now is balancing and polish, getting the progression tuned, and adding even more items, enemies and bosses. There is also more art to be added, most noticeably in the UI, and high quality sounds are needed to replace the current placeholders.

The game is currently in Pre-Alpha. A Release on Steam Early Access is planned for PC and Mac in Early 2017.

About Crunchy Leaf
Hi, I'm Max, the lead developer and designer of Stars of Icarus, and founder of Crunchy Leaf Games. Stars of Icarus is my passion project and a love letter to classic Space Games like Starscape and Escape Velocity. It's also trying to capture that amazing "tough but fair" combat, such as in Dark Souls, another personal favorite of mine.

We are a very small team, and really depend on you, the community, for support. If you like the game, please do go ahead and leave a vote, and if you have a minute or two perhaps tell a friend who you think might like it.

Thank you very much for your time and your consideration!

Twitter
https://twitter.com/CrunchyLeafGame

Facebook
https://www.facebook.com/CrunchyLeafGames/
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79 Comments
Tuckermarley Jan 8, 2017 @ 8:21pm 
A late congratulations to being greenlit! :D
PurposelyDrifting Nov 23, 2016 @ 4:12am 
think I've played a bunch of games like this... it needs something more... not sure what. graphically looks coherent. has me curious, but unlikely to play unless I see someting unique. I'll have to revisit...
SmithZ Nov 19, 2016 @ 5:57pm 
classic
I88 Nov 18, 2016 @ 3:41pm 
Можно по настальгировать
Neukoln Nov 18, 2016 @ 1:29pm 
it look good
.:Mᴀʜᴀᴅᴇᴠ:. Nov 17, 2016 @ 12:00am 
I f*cking love Space Games!
These games reminds me of my childhood... great!! I wish the best one!
Stalker Nov 15, 2016 @ 5:04pm 
Erstaunlich Musik hat mich gezwungen, um Ihr Spiel zu Favoriten hinzufügen! :steamhappy:
VirtualHermit Nov 15, 2016 @ 4:55pm 
I'd like to see you add salvaging, mining, and some kind of exploring
Rutiker Nov 15, 2016 @ 1:32am 
захват и швыряние врагом меня вдохновило положительно проголосовать за этот проект!
Lilu Nov 14, 2016 @ 10:44pm 
прикольно