Stellaris

Stellaris

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LEX - Leviathan Events Xtended
 
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700.780 MB
Nov 2, 2016 @ 5:21pm
Jul 23 @ 10:23am
95 Change Notes ( view )

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LEX - Leviathan Events Xtended

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Description
LEX - Leviathan Events Xtended
is a series of events designed to introduce more large, dangerous and highly rewarding events into the game to allow the player to immerse themselves into the Stellaris universe. The mod contains many custom assets and textures to expand the base games content.

1. These events are designed as late-game content. They are designed to be challenging, but there are means within the mod to give the player an advantage if they can find them.

2. A new savegame is NOT required to access the content, as long as the save file doesn't contain any data from a previous iteration of LEX. In that case there is a high chance of savegame corruption.

3. Compatability with other mods hasn't been extensively tested. And when encountering errors/bugs we ask the players to bear this in mind. As long as a mod doesnt modify vanilla components it should be okay.

Available Content:

<> Throne Watchers - An abandoned ringworld, guarded by the creations of its former owners.

<> The Gravekeeper - A derelict spacestation in the midst of an ancient battlefield.

<> The Garden - A beautiful shielded garden world surrounded by relics of a bygone age.

<> The Threshold - A forgotten research station in a system covered in an impenetrable fog.

<> Crossing the Rubicon - Hubris of a long forgotten past.

<> Junkheap - Coming Soon

Contributors

Rubber18 - Russian translation
8igualdos0s - Spanish translation

Feel free to leave feedback in the comments.
Popular Discussions View All (12)
182
Jul 23 @ 10:00am
[SPOILERS I THINK] Details of each event chain
Marvin Megavolt
256
16 hours ago
PINNED: Bug Reports
Space Core
86
37 minutes ago
PINNED: Ideas
Space Core
< >
2,832 Comments
WWDragon 23 minutes ago 
Huh, I've never gotten such a project. :-o
Hypernova1912 25 minutes ago 
PlayOnWords is asking how much fleet power must be destroyed to trigger the special project that gives a damage boost.
WWDragon 28 minutes ago 
@Ridings If you are getting reamed by guardian, deffinitly avoid the actual end game crisis of this mod, which is triggered by destroying Vanth buidlings.

@PLyaonwords If you are asking how much you need to easily kill it..... you need awakened gravekeeper and at least a 200k fleet going in at the same time.
That is enough to take out all the buildings, which kills of the watcher.
Ridings 1 hour ago 
After playing a game with 2 other friends. All I have to say is I'm now undergoing counselling sessions for PTSD after getting fucked by the event crisis known as 'The Garden'. I am hoping to recover and be able to once again play the game. Great mod 10/10 would not play against The Garden again.
PlayOnWords 15 hours ago 
SPOILERS QUESITONS
_________________________________________________________________

How much fleet must die to the Watcher at Araboth for me to get the +50% bonus against it?
Hypernova1912 Jul 25 @ 3:20pm 
I'm simultaneously scared and excited at the same time. Maybe a bit less if I had the Ragnarok, which I NEED RIGHT NOW IMPATIENCE ALERT GAH!!!!!!!!!! Oh, and remind me to submit an application to PDS for you.
Space Core  [author] Jul 25 @ 2:58pm 
Though I consider it mostly an optional thing to that event.
Space Core  [author] Jul 25 @ 2:57pm 
Still need to update the animations for the large stations, as that gets a lot more eye candy for its final confrontation. You will probably hate it as an encounter, as it splits and combines while you fight it.
Hypernova1912 Jul 25 @ 2:42pm 
When is the redesigned Arcadia chain releasing? I'm scared to activate the mod until then because I don't want to miss it.
Käisër Wilhëlm Jul 24 @ 11:26am 
Ah Im guessing if you used some code from other Levi factions youd get those icons instead?