Stellaris

Stellaris

134 ratings
Ship Power Stations
 
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0.153 MB
Oct 6, 2016 @ 5:42pm
Jan 14 @ 5:01am
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Ship Power Stations

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In 1 collection by folk
Folk's Stellaris Mods
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Description
Adds hard-mounted power stations to all military ships
It never made much sense to me that the ships didn't have built-in power plants!
So this mod adds a fixed power station mount to all military-class hulls, including the military stations :-)

Built-in support

Mod details
The power station mount can be equipped with predefined reactors for every standard (vanilla) tech, from Fission to Zero Point (and the new secret one!).

Power Stations generate ~50% of total hull utility slot capacity, so they free up lots of slots for other parts :-)
Mineral cost remains identical to slot-based reactors.

The AI uses the power stations.
Any non-standard country does not, however. This includes Fallen Empires, Unbidden, Swarm, Awakened, Guardians, Drones, Pirates, Clouds, Wraiths, and everything else where the designs of their ships is predetermined.
However, these countries get significant buffs to a wide array of ship properties if you simply select Hard/Insane difficulty.

This mod does not remove any utility slots. You can still use power reactors in utility slots as before.

Compatibility
Incompatible with anything that changes the default ships. Because Paradox.
I've seen several mods on the workshop that replace vanilla files for no good reason, and also one that actually included all files from Stellaris, thus replacing the whole game! So, please be careful :-)

Compatible with Crystallis Ship Modules.

It is compatible with existing save games, but you need to research something (anything, research any technology) before you get access to previous power station levels.
After that, you get access to higher power station levels along with the core reactor research options.

Please, before you comment with any bug reports, realise that this addon is in fact extremely simple. The only thing it adds is a component.
If you have a problem, it is most likely caused by some other addon.
Or, you're using more than one addon that overwrites 00_ship_sizes.txt.

Replaced files
The mod replaces the following game files:
common/ship_sizes/00_ship_sizes.txt

Please check out my other addons!





And many others :-)
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163 Comments
GarGhuul Jan 15 @ 10:54am 
1. Power for the ship only AFAIK.
2. So much as compared to.. none? 4 of the same type of powerplant module?
::Maethendias:: Jan 14 @ 3:52pm 
i have 2 questions:
1, do the generators generate the power for the ship, or does it generate credits
and 2., why do they generate so much?
or am i missing something again ?
GarGhuul Jan 10 @ 4:53pm 
As NSC and Alphamod have made Frontier Outposts editable, would the Authors be willing to extended Power Station support to those?
The !NSC Alphamodded patch seems to make those, this, and Ship Behavior Modules play nice. Except Frontier Outposts, since they had no need of power stations (Or behavior modules) previously.
They might have ethics now though. j/k
TheDwiin Jan 9 @ 11:27pm 
right? well I am like you, If it's compatible, great, if it works, great, if it doesn't oh well. If i want to make my own mods and make them better than actual authors, then i can learn to code my darn self :P
alexyoung Jan 9 @ 11:23pm 
no i just take this kinda stuff funny when people ask questions alot
alexyoung Jan 9 @ 11:22pm 
Little advise everyone stop asking questions do what every modder does if you like the mod add if it has problems remove it end to the story.

Oh happy new years Rebel Scum
TheDwiin Jan 9 @ 11:21pm 
commentting just to annoy Alex :P
alexyoung Jan 9 @ 11:19pm 
Do you like this
Do I fly my own ship
Do i get to blow up a nuke
Do I get to build expand the power plant
Dose this thing work i need help
Is it compatable.

QUIET EVERYONE IM BUSY ENSLAVING OTHER EMPIRES I DON'T HAVE TIME FOR WORTHLESS QUESTIONS, REBBEL SCUM AND ALL THEY'RE QUESTIONS.

The end Author you have the stage now.

WELL CONTINUE
TheDwiin Jan 9 @ 10:49pm 
ah that would be a good idea, but that would require more than just adding a simple power slot
Wintermist Jan 9 @ 8:21pm 
Basically, the ship power core is the base of all power generation, but if you need more you would still have to use the support generators to top it up.