Don't Starve Together

Don't Starve Together

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Repair Combine
   
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0.106 MB
Sep 21, 2016 @ 7:52pm
Dec 12, 2019 @ 7:16am
9 Change Notes ( view )

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Repair Combine

Description
With this mod you can repair your equipment with the same equipment.

So you can combine a logsuit with 10% and a logsuit with 30% to a logsuit with 40%!

This mod works for things with:
finiteuses (like weapons), armor, fueled and perishable+equipable.

Added in modsettings "bonus durability". By default it is off.
You can choose from +1% to +10% or even randomly. Also negative bonus is possible, if you prefer.
So when combining a 30% item and a 40% item, you may get an item with up to 80% if you wish so.

Also works correctly for stackables like Bull Kelp Stalk and mod items.


Also take a look at other mods I made, see my workshop ;)


DS version from another author:
https://steamcommunity.com/sharedfiles/filedetails/?id=1532277729


Update 12.12.2019:
- Added option to disable/enable repair-combine for specific components. (all enabled by default)
So if you want to be able to repair-combine weapons/tools (finiteuses) but not anything fuelable or perishable, you can change the settings accordingly.

- Added option to also increase the max values! (disabled by default)
A spear usually has a max usage of 150.
If this setting is enabled, and you combine 2 full spears, you will get one spear with 300 of 300 uses (will still show 100%).
If you combine instead a spear with 100 uses left (66.6%) and a spear with 50 uses left (33.3%), you will get a spear with 150 of 300 uses left (50%).
For fueled items, like a lantern, this means after combinging eg. 10 lanters, the new lantern can hold 10 times more fuel.
For perishable items it's more like a nerf, since whether something is stale or not, depends on the percentage, not of the values. So combining two perishable items will yield an item with average freshness of these both, which might make the result worse than using both on their own.

Of course the bonus setting still applies. In case of our 150/300 spear example, you will get x% on top of 150. So with that bonus you again may make perishable items more fresh.
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133 Comments
Sir Squirrelsalot Dec 27, 2020 @ 12:08am 
Because that mechanic is in minecraft.
Box o' Meats Dec 27, 2020 @ 12:05am 
Reminds me of minecraft for some reason
shadediablo Sep 23, 2020 @ 11:26pm 
ко\ют













бьбьбьбььббьбьббьбьбьбббббьбьбббьбьбьбьбьбьбьбьбьбьбьбьььбьбььбьбьбьбьбьбьбьб
shadediablo Sep 23, 2020 @ 11:25pm 
привет
NOЯO Aug 15, 2020 @ 2:40am 
wow this is reasonable idea to game i love this thing
Delirium May 30, 2020 @ 5:02am 
aun funciona perfectamente, el problema es que cuando se aumenta el limite(200% 300% 1000%) el juego se pone lento y da lag después de unos segundos, no se si lo puede corregir aunque entiendo que esta no es la finalidad principal del mod, le comento para que tenga en cuenta.(usa el traductor de googel si no hablas español)(thanks for this mod)
Sir Squirrelsalot Apr 25, 2020 @ 11:01am 
@peanutpickle it works on DST, I have been using it.
Sir Squirrelsalot Apr 24, 2020 @ 10:01am 
Would it be reasonable to make a setting that allows the max durability to be added a limited number one times?
󰀧Luna Apr 18, 2020 @ 4:39pm 
Does this only work for DS, and not DST? I keep trying to subscribe to the mod but it wont download even after repeatedly closing and reopening the game. If it's only for DS, is there a mod like this for DST?
澤村・スペンサー・英梨々 Feb 17, 2020 @ 2:48am 
good