ARK: Survival Evolved

ARK: Survival Evolved

3,090 ratings
Castles, Keeps, and Forts Medieval Architecture
 
Rate  
Favorite
Favorited
Unfavorite
Content Types: Structures
File Size
Posted
Updated
624.976 MB
Sep 16, 2016 @ 3:32pm
Aug 26, 2017 @ 12:48pm
36 Change Notes ( view )

Subscribe to download
Castles, Keeps, and Forts Medieval Architecture

Subscribed
Unsubscribe
Description


https://www.youtube.com/watch?v=rzAagfevbXM


http://steamcommunity.com/workshop/filedetails/discussion/764755314/343786746011959391http://steamcommunity.com/workshop/filedetails/discussion/764755314/343786746011688956http://steamcommunity.com/workshop/filedetails/discussion/764755314/343786746014962415http://steamcommunity.com/workshop/filedetails/discussion/764755314/343787283744204164http://steamcommunity.com/workshop/filedetails/discussion/764755314/343786746011686579http://steamcommunity.com/workshop/filedetails/discussion/764755314/1290690669223684744http://steamcommunity.com/workshop/filedetails/discussion/764755314/343787920141800062


Mod ID:
764755314
Publically Released:
19/09/2016


Features
Over 200 versatile building parts
3 full structure tiers
-> Settler Tier = Wood equivalent
-> Villager Tier = Stone equivalent
-> Castle Tier = Metal equivalent
3 types of fully operational siege equipment
-> Mangonel
-> Trebuchet
-> Petard
3 Ranged weapons
-> Arbalest
-> Royal Arbalest
-> Longbow
Multiple arrow types and melee weapons.
Plus much more

True no collision on placement.
Adobe Cooling on all parts

Change the cosmetic appareance on all parts with the click of a button!
Currently included cosmetic options are:

Castle Tier
-> Greystone, Mossy, Sandstone, Obsidian, Hellfire, Red Granite, Dark Matter and Wood
Villager Tier
-> Herringbone Brick, Old Plaster, Cotswold Stone
Settler Tier
-> English Oak, Elm, Sweet Chestnut

-> Material Quick Change Tool to quickly change the look and style of your castle from a distance.
-> Foundations snap from ceilings for easy building on uneven terrain and bridging
-> Ceilings can become foundations via INI
-> Auto opening and closing doors
-> Foundation support radius increased from 2 to 3
-> Directional Glass Windows (one-way or two-way glass)
-> This mod is 100% stackable and does not require priority

INI settings for GameUserSettings.ini
*These are not required unless you wish to change them from the defaults listed below;

[CastleModifiers]
IsPrimitive=false
CeilingIsFoundation=false
DisableAutoDoors=false
ScaffoldTier=wood
SettlerTier=wood
VillagerTier=stone
Palisade=stone

A more in-depth explanation of INI-settings and values can be found here



Mod Discord and Support
If you're having an issue you can't figure out or just wanna hang out and maybe get some sneak previews of things to come, join our discord by clicking the image below :-)

https://discord.gg/Fs2kraW


https://www.youtube.com/playlist?list=PLdtfOMa5CM3Wu52kVl7EZRt5hQkCgaUpg


http://steamcommunity.com/sharedfiles/filedetails/?id=742077869


Search Meta Tags
Castle Fort Keep Building Construction NoClip No Clip No collision Pick up Pickup House Home Medieval Middle ages Dark Age Knight Custom Assets Gate Vertical Gate Portcullis Sliding Gate Sliding Door raising Gate Lowering Gate Advanced Architecture Mod Texture Material Change Swap Edit Foundation Foundations Stack Stackable compatible Gate Gates Walls Battle Battlements Crenel Crenels Merlin Merlins Defence 42 is the meaning of life the universe and everything Defensive Town village Structure Structures ancient historic history war warfare palace glass one way two-way switchable selectable prison jail cell dungeon bars barred


https://www.paypal.com/cgi-bin/webscr?cmd=_s-xclick&hosted_button_id=FQ3Q7T2GAF4VW



http://steamcommunity.com/workshop/filedetails/discussion/764755314/133256689835079125
Popular Discussions View All (238)
651
Aug 19 @ 3:17pm
PINNED: Servers running this mod
eNc | Henrik
564
Aug 6 @ 2:42pm
PINNED: Suggestions Thread
Leutian Kane
358
Aug 12 @ 12:08pm
PINNED: Bug Reports (March)
CKF | ExileAcid
< >
3,985 Comments
STEFFSHOW Aug 20 @ 1:18am 
im having the same issue since the last ark update, the server crashed after it was installed. i have tried to force update all my current mods, but to no effect. i really dont want to remove this mod since my entire base is made from CFK structures. have anyone found a solution other than removing the mod?
mpoffo Aug 19 @ 6:09pm 
@Dacia The mod is working just fine for me as well on my 3 cluster servers. I am fully updated.
lifeundone™ Aug 19 @ 2:25pm 
can you please update this mod the plaster doesnt seem to work
Daicia Aug 19 @ 6:49am 
Popped in just to say this is working *perfectly* on our private server. People asking for a fix: ask your server admin to run updates, as it's more likely that the server is behind on updates.

I say this as a server admin. The game and many mods had many updates this week, so we had to restart the server to update a few times in one day. It was not this mod; it was many things.

To the person who created and/or maintaining the mod: THANK YOU! :)
CLFuzioon Aug 19 @ 3:32am 
This mode still Working?
Ragnarok Griffin Aug 17 @ 4:17pm 
My server won't start up either... i did loved this mod... please will you fix it
The Joker Aug 17 @ 5:29am 
My server won't start up with this mod
Yotokan Aug 16 @ 8:49pm 
does this mod still work or is it broken?
Pluto Aug 15 @ 6:34pm 
hey, we have this mod on our server. it worked fine last night - but today no one can place anything. we can make items from it, they display as their placement preview, but when you click to place the item nothing places. any ideas? even previously placed items cannot be replaced. I am updating the server now as an attempt to fix anything if theres anything to be fixed on my end
[ML] AchillesLT2 Aug 15 @ 5:17pm 
The mod needs tobe updated to surrent Ark version