ARK: Survival Evolved

ARK: Survival Evolved

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Castles, Keeps, and Forts (Legacy) For new version go to Castles Keeps and Forts Remastered. This version still works
 
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Content Types: Structures
File Size
Posted
Updated
624.976 MB
Sep 16, 2016 @ 3:32pm
Aug 26, 2017 @ 12:48pm
36 Change Notes ( view )

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Castles, Keeps, and Forts (Legacy) For new version go to Castles Keeps and Forts Remastered. This version still works

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Description
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This is the original "Legacy" Version of Castles Keeps and Forts,
The entire mod has now been remade and remastered from the ground up for a much better experience

Future CKF content will now be focused on the new CKF Remastered version Linked below and future CKFR mods.
CKF (Legacy) still works in game perfectly. No further content will be added to this mod.

I would highly recommend migrating your servers and games to the new CKF Remastered version of this mod at start of your next server season or play through, as the remaster has more feutures a better and enhanced snap system and many more features and quality of life improvements. To go to the the new CKF Remastered steam page click the large image link below;

This mod has a new remastered version
To go to CKFR click the image below;



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CKF Legacy is still works in game and as a mod but it is no longer being supported for future content or updates, Further CKF content will now be focused on the new CKF Remastered version Linked above and future CKFR mods.

Original Mod Description;





Mod ID:
764755314
Publicly Released:
19/09/2016

Server Hosting Provided By LogicServers - https://logicservers.com/?promo=CKF
Get a server today and use promo code CKF for 20% off!
[logicservers.com]

Structure Memory Optimizations
This mod is fully compatible with -structurememopts

Features
3 full structure tiers
-> Settler Tier = Wood equivalent
-> Villager Tier = Stone equivalent
-> Castle Tier = Metal equivalent
3 types of fully operational siege equipment
-> Mangonel
-> Trebuchet
-> Petard
3 Ranged weapons
-> Arbalest
-> Royal Arbalest
-> Longbow
Multiple arrow types and melee weapons.
Plus much more

True no collision on placement.
Adobe Cooling on all parts

Change the cosmetic appareance on all parts with the click of a button!
Currently included cosmetic options are:

Castle Tier
-> Greystone, Mossy, Sandstone, Obsidian, Hellfire, Red Granite, Dark Matter and Wood
Villager Tier
-> Herringbone Brick, Old Plaster, Cotswold Stone
Settler Tier
-> English Oak, Elm, Sweet Chestnut

-> Material Quick Change Tool to quickly change the look and style of your castle from a distance.
-> Foundations snap from ceilings for easy building on uneven terrain and bridging
-> Ceilings can become foundations via INI
-> Auto opening and closing doors
-> Foundation support radius increased from 2 to 3
-> Directional Glass Windows (one-way or two-way glass)
-> This mod is 100% stackable and does not require priority

INI settings for GameUserSettings.ini
*These are not required unless you wish to change them from the defaults listed below;

[CastleModifiers]
IsPrimitive=false
CeilingIsFoundation=false
DisableAutoDoors=false
ScaffoldTier=wood
SettlerTier=wood
VillagerTier=stone
Palisade=stone

A more in-depth explanation of INI-settings and values can be found

Mod Discord and Support
If you're having an issue you can't figure out or just wanna hang out and maybe get some sneak previews of things to come, join our discord by clicking the image below :-)

[discord.gg]
https://discord.gg/NNc23xQ

Server Hosting Provided By LogicServers - https://logicservers.com/?promo=CKF
Get a server today and use promo code CKF for 20% off!
[logicservers.com]


Search Meta Tags
Castle Fort Keep Building Construction NoClip No Clip No collision Pick up Pickup House Home Medieval Middle ages Dark Age Knight Custom Assets Gate Vertical Gate Portcullis Sliding Gate Sliding Door raising Gate Lowering Gate Advanced Architecture Mod Texture Material Change Swap Edit Foundation Foundations Stack Stackable compatible Gate Gates Walls Battle Battlements Crenel Crenels Merlin Merlins Defence 42 is the meaning of life the universe and everything Defensive Town village Structure Structures ancient historic history war warfare palace glass one way two-way switchable selectable prison jail cell dungeon bars barred CKF




Popular Discussions View All (290)
809
Feb 27 @ 3:22pm
PINNED: Servers running this mod
eNc | Henrik
645
Nov 22, 2019 @ 3:30pm
PINNED: Suggestions Thread
Leutian Kane
389
Apr 2 @ 9:25pm
PINNED: Bug Reports (March)
ExileAcid
< >
4,559 Comments
desperado Apr 1 @ 6:25am 
this mod drives me crazy, the structure never fit in the correct place
mpoffo Mar 23 @ 12:55pm 
@ Gally The server admin can run both mods. I have this on my cluster of servers.
plz can you update CKF ? the server where i'm on we can't change of CKF because we got MORE Base of player ... and can't add the remastered or we will loose all our base ..:lunar2019shockedpig:
PrimeSinreaper Mar 10 @ 6:53pm 
I love this mod but I was wondering if you could let the weapons accept Other skins like Aberation sword or Manticore sword ect
mpoffo Mar 10 @ 11:41am 
@Semi works well. Have this along with the new version, side by side.
Mr Potter Mar 10 @ 8:14am 
Does anyone use it now? Is it still working or destroying the game? Thanks for info!
Is it possible to somehow activate foundation stacking for CKF ? would be amazing :s
Killerbee_ds Mar 6 @ 10:28am 
I also have both mods installed and have no problems works fine for me on alkl my servers
mpoffo Mar 3 @ 5:21pm 
@Kham Amen. I have both mods installed and no issues with either. able to place and cycle just fine here. Also no issues on Genesis or any other server on my cluster.
Kham Mar 3 @ 3:18pm 
@Outlavv your inability to use the cycle snap points hotkey or the rotate hotkey doesn't make the mod shit.