Kenshi
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10x Output - Input - and Storage Stacks.
 
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0.814 MB
Sep 15, 2016 @ 3:35am
Mar 3 @ 9:24am
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10x Output - Input - and Storage Stacks.

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In 1 collection by HeroinAction
HeroinActions Kenshimods
8 items
Description
Modifies all storage and production buildings the player can build, so they can store the 10-fold amount of items:

- applies to all storage containers: e.g. the amount of storable electrical components is increased from 25 to 250;
(Also modified are buildable general containers like general storage chests, shop counters and the research benches.)

-applies to all mines and refineries: e.g. in the iron refinery the maximal input of raw iron and the output of ironplates are increased from 5 to 50; the maximal input amounts of fabrics and hemp for the medical workbench have been increased from 5 to 50;
(Also applies to generator input, and should also apply to natural copper/ iron resources)

| Version without input storage increase available, which allows a more even distribution of output resources to other crafting buildings, e.g. water to farms, and is more suited for automated production with fewer characters: http://steamcommunity.com/sharedfiles/filedetails/?id=779307466


| Updated for gamever .98.4, please report missing buildings/ incompatibilities/ Bugs/ wishes in the comments - since the mod kit is very modular, no problems with updates are expected unless something is added/ specifically changed
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23 Comments
HeroinAction  [author] Jun 20 @ 2:44pm 
nope - would have been possible, but i didnt make one - you could mod the mod yourself with the construction kit: the changes from vanilla are listed, so you could take out all changes to storages
Retifox Jun 20 @ 8:21am 
Is there, version only with Input and Output only? Becasue i'm using "ulitmate storage x10" And storage from 10k went into 1k :D
HeroinAction  [author] May 18 @ 4:24pm 
mh dont remember it well, but i think the production buildings with recipes, e.g. the smithy, work differently, so it doesnt apply to them
WINGSTAHP! May 18 @ 4:14pm 
The input storage for weaponsmith is still limited to 5, is this intentional?
HeroinAction  [author] May 17 @ 12:52am 
yes, since the mod kit is very modular, no problems with updates are expected unless something is added/ specifically changed,
WINGSTAHP! May 17 @ 12:34am 
Does this mod still work?
nu Oct 22, 2017 @ 6:02pm 
Oh really? I thought 250 was the vanilla haven't had your mod unenabled for so long lol guess i just got used to it
HeroinAction  [author] Oct 22, 2017 @ 3:35pm 
broken how? - the storage with 250 works for me (as intended, the vanilla version has 25)
nu Oct 22, 2017 @ 1:18pm 
Thanks for the update, I think steel is broken 250 limit? Love this mod though makes production and life easier lol
HeroinAction  [author] Oct 22, 2017 @ 11:24am 
updated for hashish storage / robotic storage (as promised in a timely manner :goodhero:)