Arma 3
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Tanoa Volcano DEMO
 
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Tanoa
DLC: Apex
Tags: Tag Review
File Size
Posted
Updated
1.826 MB
Sep 14, 2016 @ 6:50pm
Jul 12, 2017 @ 5:25am
2 Change Notes ( view )

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Tanoa Volcano DEMO

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In 2 collections by ALIAScartoons
ARMA 3 SCRIPTS AND DEMO MISSIONS
36 items
Anomaly Series
14 items
Description
Script showcase on TANOA.
This script is dedicated for TANOAS' volcano.
If you want a volcano script for another terrain check out this one:
http://steamcommunity.com/sharedfiles/filedetails/?id=686174479

Un-pbo the mission and read the comments or watch the video tutorial for more information.

You can use, adapt and/or modify the script as you see fit.
If you find nice ways to modify the script for better effects let me know.
Tested on dedicated, any feedback will be greatly appreciated.
Thank you and have fun!

Tutorial
https://www.youtube.com/watch?v=dJnIxUV87oY

If you like my work and want to support:



For those who prefer to donate via PayPal here it is the link
[www.paypal.com]

My Patreon Page:
https://www.patreon.com/aliascartoons

Direct Download Link
http://www.armaholic.com/page.php?id=31627

Other Scripts
http://steamcommunity.com/sharedfiles/filedetails/?id=660222301

DO NOT INCORPORATE THIS SCRIPT OR PORTIONS OF IT IN MONETIZED PRODUCTS OR SERVERS WITHOUT ASKING FOR PERMISSION AND OBTAINING APPROVAL FROM ME!!!
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20 Comments
ALIAScartoons  [author] May 9 @ 12:27am 
@CrimsonTemplar
Thanks for pointing that out. Is one way of doing it, i had something else in mind with particles only and i think is less CPU stressing, but i will have to do some tests
CrimsonTemplar May 8 @ 2:08pm 
Was wondering if you saw these https://www.youtube.com/watch?v=C5-CeKHwHTM

https://forums.bohemia.net/forums/topic/216594-wip-lava/

Might provide some ideas or inspiration.
ALIAScartoons  [author] Feb 1 @ 7:40am 
@CrimsonTemplar
Thank you mate! Let me know if you have suggestions.
I have some tweaks in mind for those 2 scripts but nothing critical, just some minor changes, anyways the update is not going to happen sooner than 4 weeks or so.
Have fun!
CrimsonTemplar Feb 1 @ 7:00am 
Awesome. Also like to say that I've implemented your Thunderstorm and Monsoon scripts onto my gaming community server's current default map and people have been loving them. Keep up the good work.
ALIAScartoons  [author] Jan 31 @ 10:19pm 
@CrimsonTemplar
Yes, i made some experiments but i didn't have time to balance and implement it in script.
I will go back to it ASAP.
CrimsonTemplar Jan 31 @ 4:50pm 
I remember in the script files, you wrote TODO "lava flow" or something like that. Did you ever experiment with something like that as that would be a pretty awesome feature.
ALIAScartoons  [author] Jul 12, 2017 @ 6:03am 
Script update
* Fixed sounds broken by last Arma update and few tweaks
ALIAScartoons  [author] Nov 22, 2016 @ 7:37am 
@Spirtcooking
Good you found a solution. Keep it up! :)
I will do some tests as well ASAP.
Pepe Farms Remembers Nov 22, 2016 @ 7:22am 
I guess from a mission standpoint I could initialize the volcano on an area trigger, or mod the script to go whole map. It's just a first run initialization problem but as a complete newb it was fun to figure out why the error was throwing.
Pepe Farms Remembers Nov 22, 2016 @ 7:19am 
I think I have one on my phone, but it was just "undefined var li_exp line 157ish" and after I fixed that "undefined var fum_obj..." in alias_volcano_effect.sqf

My player happend to spawn beyond 2000 so the var's never initialized, it ran the ELSE before the main IF section. I'm sure the propper solution is *not* to set the lighting and create the volcano helipad only to delete them imediatly afterwards like I kludged tho. lolz