Arma 3
33 ratings
Arklay Paradrop
 
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry, Vehicles
Scenario Map: VR
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
0.070 MB
Sep 14, 2016 @ 8:24am
Oct 4, 2016 @ 2:22pm
5 Change Notes ( view )

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Arklay Paradrop

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Description
The functions in this mission allow you to drop units and crates from flying vehicles.

Disclaimer: You need CBA to use these functions!

AK_fnc_paradropUnit:
• drop any unit you like from a vehicle
• players and crates get a free parachute
• players get a blurry vision effect for a few seconds when jumping
• (optional) define a custom offset to drop the unit at
• (optional) define a beacon to mark the parachuting unit
• (optional) make the unit invincible until it reaches the ground

AK_fnc_paradropGroup:
• drop a whole bunch of units, crates or boxes.
• vehicle doors (if animated) open magically
• correct offset to jump from vehicle is automatically found
• (optional) define a beacon to mark the parachuting unit
• (optional) make the unit invincible until it reaches the ground
• (optional) define a custom time to pass before the next unit jumps

How to use this:
• Use Google and search for <PBO Manager> then download it from Armaholic

• Find my mission on your harddrive and unpack it with the PBO Manager
search here: \Steam Games\steamapps\workshop\content\107410
or here: \Documents\Arma 3\Saved\steam\
or here: \Documents\Arma 3 - Other Profiles\<<playername>>\Saved\steam\
or here: \Steam\userdata\<<yourID>>\ugc\referenced\

• Put the unpacked missionfolder into:
\Users\<<username>>\Documents\Arma 3\<<playername>>\missions
or
\Users\<<username>>\Documents\Arma 3 - Other Profiles\<<playername>>\missions

• Open the mission in the 3den Editor and read the init.sqf in the missionfolder with a texteditor

• Use the instructions you find in the 3den Editor to create your own missions


If you really need Help ask on Steam or try to find me on our ts³ the-oldboys.eu


I created this initially to provide a simple solution for the missionmakers of our unit,
just unpack the .pbo and use it.

If you find any Errors or Bugs please contact me.
< >
13 Comments
Jakes Sep 1, 2017 @ 3:04am 
thx
Arklay  [author] Sep 1, 2017 @ 2:14am 
@Jakes this should be compatible

@ uubbaaa you can use it as Zeus if you got access to the debug console, this ist no module
uubbaaa Aug 31, 2017 @ 6:50pm 
Can this be used with zeus?
Jakes Aug 24, 2017 @ 4:10pm 
ACE compatible?
Michael Nov 28, 2016 @ 2:34am 
I changed it in the unit script file to the CUP t10 chute but now it spawns with out a chute at all... am I missing something? Does this work with other mods? cheers for the help
Arklay  [author] Nov 4, 2016 @ 10:22am 
@Michael you need to change it in the scriptfiles but it's pretty easy
Michael Nov 4, 2016 @ 7:12am 
can you change the tupe of chute that is deployed?
Arklay  [author] Sep 20, 2016 @ 2:01am 
@Yummy!
You can get this here... but then you have to find an unpack the mission .pbo
The instructions are in the description :)

I will also put this on Armaholic when i'm back from holiday in early October.

If you want a direct download for the sole script files send me a friend request and i will give you a link to my gdrive.
OurAnarchy Sep 19, 2016 @ 7:13pm 
Do you need to get this off armaholic? Or does it work just with the workshop?
Arklay  [author] Sep 16, 2016 @ 3:45pm 
@zach i expended the description, hopefully this will help
have fun