ARK: Survival Evolved

ARK: Survival Evolved

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Builder's Helmet
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Content Types: Mod, Visuals/Sounds, Rebalancing
File Size
Posted
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1.714 MB
Sep 1, 2016 @ 4:29pm
Jan 22, 2019 @ 2:40am
39 Change Notes ( view )

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Builder's Helmet

In 1 collection by Grebog
Grebog's Mods
14 items
Description
Builder's Helmet
ModID=756389708
This Builder's Helmet gives a buff, which helps you to build structures.
The target structure has a colored overlay. You can pick up the structure.
Autopick next item from inventory for last placed structure.

Press [Shift Middle Mouse Button] to choose the Structure in front of you.
Press [Left Shift Key] while placing to supress the auto build
New GameUserSettings.ini entry
[BuildersHelmet] FastBuildUsingShift=True/False
This toggles behaviour of the [Left Shift Key] while placing:
If set to True, you need to press the left shift key while placing to choose the next item automatically.
Default is False.

WARNING, Weight changes need an update of the mod due to Ark engine changes.

New fast-build mode. If you know minecraft, you will be familar with placing of blocks.
No need to choose the same structure item in the inventory repeatedly while placing more than one structure of the same type.
This Builder's Helmet gives a buff, which helps you to build structures.
The target structure has an outline effect. the outline can have one of seven different colors.
You can change the color by pressing the "Weapon Accessory" key (default "N" key).
Another great feature is, that you can pick up every structure you target.
This should work with any structure, even from other mods.
To pick up the structure press the "Drop Item" key (default "O" key). There is no timer to pick up, be carefull.
The rights for picking up is handled just as destroying a structure, but can be configured (see below)

Try this:
If you can't reach a structure without jumping you jump and press and hold the "Use"-key (E). The outline marks the selected structure.
Now press the "Drop Item"-Key (O) while holding E and you will pick up the structure.

The Builders Helmet can be configured to set the weight of the character. The default is "disabled" (see below)
Requirements for helmet or helmet skin
- character level: 1
- engram points: 2
required resources:
  • 2 stone
  • 10 fiber

Admin command:
cheat giveitem "Blueprint'/Game/Mods/BuildersHelmet/PrimalItemArmor_BuilderHelmet.PrimalItemArmor_BuilderHelmet'" 1 0 0
Hide Engram (Game.ini)
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_BuildersHelmet_C",EngramHidden=True) OverrideNamedEngramEntries=(EngramClassName="EngramEntrySkin_BuildersHelmet_C",EngramHidden=True)
GameUserSettings.ini:
(in Shootergame\Saved\config\WindowsNoServer folder for single player, in Shootergame\Saved\config\WindowsServer folder or LinuxServer folder for server)
[Builders Helmet] NoCollision=True/False No Collision for all placements which would throw the error "is obstructed" PreventPickUp=True/False set to True to disable picking up structures (default: False). PickUpDamaged=True/False If True structures can be picked up, even if damaged. (default: False) PreventPickUpDamagedPickupable=True/Yes Set to true for other modded structures which can be picked up, but are not allowed to pick up if damaged. (default: False) MaxWeight=0 0 to 2000 set MaxWeight=0 do disable MaxWeight(default). All other values overrides the players max weight for all players NoOutlineEffect=True/False Toggles the OutlineEffect on or off for all players(default: False) TimeToPickUp=3600 Set the time for structures to pick up in seconds, after the this time the structure is not pickupable anymore. (default=0 timer is disabled) NoCollisionKey=None/Alt/Ctrl/Shift example: NoCollisionKey=Shift (default: Alt) those keys are only the keys on the left side of the keyboard. None means that no additional keypress is required FreeFloors=True/False (False: default) for snapping foundations side by side. The builders helmet is indestructable but gives only 10 protection. HideBuffIcon=True/False (default False) to disable the buff icon PickUpBlacklist=StructureItem Class Name,StructureItem Class Name comma separated list of item class names (do not forget the _C postfix. those items are NEVER pickupable example: PickUpBlacklist=PrimalItemStructure_TekTransmitter_C PickUpWhitelist=StructureItem Class Name,StructureItem Class Name comma separated list of item class names (do not forget the _C postfix. those items are always pickupable, only relevant if pickup timer is set. example: PickUpWhitelist=PrimalItemStructure_Furniture_WoodTable_C FastBuildUsingShift=True/False If set to false (default), use shift key + left click to place without autopick. If set to true, use shift key + left click to place with autopick
The Outline Effect can pe toggled by the "MapMarker"-Key (default P)
I had to change the "Prevent Pick Up Damaged" to "Pick Up Damaged" to be clearer. As default a damaged structure should not be pickable.

Please have a look on the video above.
How it works: As you place a structure it shows a green preview if the structure can be placed and red if the structure is not placeable.
During placement press LEFT ALT key to disable the collision and you can place structures mostly anywhere by left clicking.
Sometimes the structure stays red, this is because this structures have to be used by the player, and on this location it is not possible if it is placed there.
Use at your own risk!
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This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[creativecommons.org]
Popular Discussions View All (41)
58
Oct 26, 2020 @ 4:25pm
PINNED: Servers Running This Mod
Arksanity.com
18
Nov 8, 2021 @ 6:02pm
PINNED: Found any bugs?
Grebog
10
Jan 22, 2019 @ 7:04am
This mod doesn't work with a controller
CyberAngel67
< >
803 Comments
Grebog  [author] May 6 @ 12:59am 
@eco
PickUpBlacklist=StructureItem Class Name,StructureItem Class Name
comma separated list of item class names (do not forget the _C postfix.
those items are NEVER pickupable
example: PickUpBlacklist=PrimalItemStructure_TekTransmitter_C

PickUpWhitelist=StructureItem Class Name,StructureItem Class Name
comma separated list of item class names (do not forget the _C postfix.
those items are always pickupable, only relevant if pickup timer is set.
example: PickUpWhitelist=PrimalItemStructure_Furniture_WoodTable_C
eco May 5 @ 9:12am 
Thank you for responding. I meant custom tags such as preventpickup which s+ or similar mods use that other mods can include in their structures to prevent accidental pickup.
Grebog  [author] May 5 @ 4:05am 
@eco you will find this in the mod description
eco May 4 @ 4:20pm 
Are there custom tags I can add on my structures to prevent instant pickup?
Grebog  [author] May 2 @ 11:04am 
@Nka19 i do not have a pc that can run Ark at the moment, my old gaming pc broke.
Nka19 May 2 @ 5:54am 
@Grebog
I just tested picking it up normally, i put stuff in and used in-game pickup function and a bag was dropped. Same if you destroy it, but if i pick it up with your helmet there's no bag.
It works fine with S+ Tek Storage tho. Can you test it and let me know if you're having same issue? Or is it something on my end. I'm surprised no one else complain on that part yet :D Or maybe no one made such mistake yet, i only did it cause it was too slow to take stuff out so i figured i can pick it up with helmet and bag will drop and i can just pull all out of it to a dino but all i had inside was gone lol, lucky it was just stone that can be recollected.
Grebog  [author] May 2 @ 5:08am 
@Nka19 this is strange, the pickup mechanic is the standard Ark mechanic.
Nka19 May 1 @ 10:58pm 
Hey, have you read your Bug pinned channel? I've reported a major issue that's of high importance back in november and it's still a thing.

If you pick up Tek Storage with this helmet all items in them are getting destroyed, they just disappear instead of dropping in a bag. Imagine having 10.000 element there from hard working boss fights and you just lose them by a mistake, it's mind breaking.
axtos Jan 21 @ 6:18pm 
Manchmal sind die kleinen Dinge die besten!

Alleine die Tatsache das ich mit diesem Helm jede meiner Strukturen wieder abbauen kann ohne sie zu zerstören macht diese Mod für mich unentbehrlich.

Jetzt macht bauen in Ark und vor allem Dingen älteres umbauen gleich nochmal so viel Spaß.

Vielen Dank dafür!
Grebog  [author] Jan 20 @ 9:32am 
@General LEX, i do not want to add a structure to this mod, this is too much work for me. And a structure can also be placed everywhere. So, this will not help. And i do not know, if there is a way to check, if you are in a base or not.