RimWorld

RimWorld

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Let's Cook - A Breaking Bad Scenario
 
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Sep 1, 2016 @ 1:12pm
Oct 19, 2018 @ 11:09pm
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Let's Cook - A Breaking Bad Scenario

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Description
Two chemists decide to apply their advanced knowledge to the drug trade. They take a bunch of stolen precursor out into a deserted region to start their own Go-Juice empire. They will need to grow and process the natural resources and set up an area to cook the final product. They will need to recruit more people to keep things running smoothly. They will need to negotiate trades and set up distribution. It won't come easy. People will come to steal from the operation, the cooks themselves might get addicted, and they also need to survive the harsh desert elements.

But no one ever said running a drug empire would be easy.

Your faction will be a colony.
Start with 2 people.
Player starting characters have a 50% chance to start with trait: Chemical interest
Player starting characters have a 50% chance to start with go-juice addiction.
Start with research: Go-juice production
Start with research: Drug production
Start with research: Microelectronics basics
Start with research: Psychite refining
Start with research: Hydroponics
Drug Production Stat increased 150%

Start with:
-Silver x1000
-Packaged survival meal x30
-Medicine x24
-Component x30
-Pistol
-Plasteel knife
-Random pet x1
-Steel x450
-Wood x400
-Neutroamine x250

Map is scattered with:
-Ship chunk x3
-Steel x720
-Packaged survival meal x7
Popular Discussions View All (1)
0
May 25, 2017 @ 6:37pm
Updated to A17
Modi Operandus
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22 Comments
CaptainSnafu Jul 23 @ 9:30am 
tight! tight ! blue sky !
idiot May 26 @ 8:08am 
Yeah, Mr White!
Yeah, Science!
Henriquekill9576 Apr 10 @ 3:28pm 
Yeah! Science!
🌀Fiery🌀 Jan 15 @ 8:59am 
I am the one who knocks!
Riesige Scheiße Oct 22, 2018 @ 2:39pm 
Blowfishing this up
Fancy_Icy Jun 12, 2018 @ 8:55pm 
B I T C H
Reid May 5, 2018 @ 4:01am 
we need to cook.
SirVivel Mar 8, 2018 @ 3:52am 
That sounds like a plan! :steamhappy: I thought more of an alternate winning condition, like a certain colony size, wealth or amount of created drugs/weapons/food etc.
Modi Operandus  [author] Mar 6, 2018 @ 8:19pm 
I never really cane up with an endgame. I'd say expand your drug empire until it's unsustainable, maybe?
SirVivel Mar 6, 2018 @ 2:50pm 
I'm playing it right now... is there any winning point (create a fuckton of Go-Juice to win) or is it just build colony, earn money, build ship and leave...? Sorry for being a Necro to this thread.