Sid Meier's Civilization V

Sid Meier's Civilization V

1,976 ratings
R.E.D. WWII Edition
 
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File Size
Posted
Updated
4.003 MB
Jun 6, 2012 @ 3:11pm
Jun 7, 2015 @ 2:32pm
22 Change Notes ( view )

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R.E.D. WWII Edition

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In 1 collection by Gedemon
R.E.D. WWII Collection
5 items
Description
R.E.D. WWII Edition is a total conversion wargame
  • Frontline: units can capture tiles (or liberate your allied/friends tiles)
  • Supply lines: units that are not connected to a city won't get reinforcement and a malus in combat
  • Fuel: oil is stockpiled and some units are rationed when reserve are low with malus in movement and combat.
  • Reinforcements: personnel and materiel are needed to 'heal' your units.
  • Retreat: units will retreat under heavy casualties.
  • National units: each great power have it's own set of units models
  • Convoy: automated naval units bringing resources, gold or new units to your coastal cities
  • Hotseat supported

Important Note
The R.E.D. WWII Data Files mod must be activated to play this.

All other mods and most DLC will be automatically deactivated to prevent potential incompatibilities. A few mods are marked as authorized.

This mod use a custom DLL and so can only be used on Windows but you can found an older and Mac compatible version (v. 31 beta 4 with less advanced features) on civfanatics[forums.civfanatics.com]

New versions may brake saved games, always finish your previous game before updating

Installation
  1. Click the 'subscribe' button and go back in game, in the mod section, it will be downloaded automatically.
  2. Disable all DLC (except the Mongol DLC) and any unhautorised mods. Don't worry, if you forgot to do it, the mod will deactivate theim and reinitialize to the main menu.
  3. Once downloaded, click the checkbox on the right of the mod line to enabled it.
  4. Get the R.E.D. WWII Data Files mod
  5. Once you've enabled the 2 R.E.D. WWII mods click 'NEXT'
  6. Click 'SINGLE PLAYER' then 'CUSTOM GAME', select 'R.E.D. WWII Edition' in the list and click 'LOAD MOD' (this step will be automated after your first game)
  7. At this point the mod will deactivate all DLC and mods that are not required and will navigate back to the main menu if needed, just go in the mods menu and do step 5-6 again (this step will be automated after your first game)
  8. Select a scenario or load a previously saved game (note that new version may break save games, always finish your game before updating)

PLEASE READ AND USE THE THREAD IN THE DISCUSSION SECTION IF YOU NEED HELP, ALL COMMENTS RELATED TO INSTALLATION PROBLEMS WILL BE DELETED.

See also Installation instructions and troubleshooting[forums.civfanatics.com] on CivFanatics

The mod copy files in the game's folder to prevent a crash when disabling the DLCs. To uninstall, or if you downgrade to a previous version, delete the RED_WWII folder in "..Steam\steamapps\common\sid meier's civilization v\Assets\DLC"

Scenarios
Some scenarios have been disabled because they have not been updated since a long time and may cause bugs and crashes, now that you are warned, you can enable them following the instructions here
  • Stalingrad (map size: small) : Play as Germany or U.S.S.R. for the control of Stalingrad
  • Europe 1939-1945 (map size : large) : Play as Germany, Greece, Italy, France, U.K. or U.S.S.R. on the European and North African theatre.

Feedback, bug reports and detailled informations
R.E.D. WWII subforum on Civfanatics[forums.civfanatics.com]
Credits list[forums.civfanatics.com]
Popular Discussions View All (71)
64
Mar 28, 2018 @ 7:33am
PINNED: How to enable the outdated scenarios (Earth 1942, Europe NA 1936, ...)
Gedemon
35
May 5, 2017 @ 2:13pm
RED WWII Revived! Check for Updates and Info here
Skipper Tocino
31
Dec 2, 2017 @ 1:43pm
Looking for a Modder to Revive RED WWII
Skipper Tocino
< >
2,649 Comments
Hollen_Hunde Apr 10 @ 6:42pm 
@LavaGamezZ Boi you fucking wot? The US was almost the entire reason Nazi Germany was stopped. If it weren't for them and the Soviet Union there would be no jews in europe, as well as many countries not existing. Next time you post something about WWII on a page about WWII you should at least go get an education.

https://www.ranker.com/list/world-war-ii-battles-involving-the-united-states-of-america/reference

https://www.nationalww2museum.org/students-teachers/student-resources/research-starters/research-starters-worldwide-deaths-world-war

https://liberationroute.com/

https://www.nationalww2museum.org/students-teachers/student-resources/research-starters/research-starters-us-military-numbers
The internet is a wonderful place to learn before making stupid comments and getting called out, You should use it for something other than video games and social media.
Wildsauce Feb 6 @ 10:38am 
I wish there was a mod like this on civ 6 so you can do it multiplayer
diegobataillon Jan 31 @ 5:29am 
Amazing! But I can't take Marseille wit soviee union, the game crashes every time.
Shr3k Jan 26 @ 12:57pm 
Very well done scenario with a lot of replay valuaty. Nice work.
𝓞'𝓓𝓾𝓯𝓯𝔂 Nov 20, 2018 @ 11:34pm 
________________________________________Shield To protect me from those fnaf kids
𝓞'𝓓𝓾𝓯𝓯𝔂 Nov 20, 2018 @ 11:33pm 
Dumbass Below
LavaGamezZ Nov 9, 2018 @ 11:45pm 
@lettuce I stand corrected
Stoney-Steve Nov 7, 2018 @ 11:47am 
nvm, F*ck this thread
Stoney-Steve Nov 7, 2018 @ 11:45am 
@Lettuce Why do so many people not think the US fought during ww1?
Lettuce Oct 20, 2018 @ 8:07pm 
@LavaGamezZ You are aware the untied states joined the war effort in 41, two years after the war in Europe began right? Germany did not surrender until May of 45. I think you may have accidentally mistakenly thought of the first world war when you said that we were not involved. The USA was heavily involved in the Second World War on both the German and Japaneses fronts. We were in the Mediterranean Theater as early as 42 (Algeria-French Moroccan Campaign in 42 if I'm recalling it correctly).