ARK: Survival Evolved

ARK: Survival Evolved

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More Narcotics & More Tranq-Arrows Combined v3.0
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Content Types: Mod
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26.288 MB
Aug 30, 2016 @ 3:34am
Jul 20, 2018 @ 4:52am
8 Change Notes ( view )

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More Narcotics & More Tranq-Arrows Combined v3.0

Description
I have released this mod in Verison 2.1 in a legacy edition.

So, if you liked this mod prior to the new changes i made in v3.0 here it is.

Link: https://steamcommunity.com/sharedfiles/filedetails/?id=1449245048

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If you have trouble crafting some arrows, try this:

Unsubscribe from this mod, delete the mod in your "mods" folder and re-subscribe.
Also make sure you don't have any INI-settings set witch conflicts with the new crafting order!

Be aware that there is a new crafting order for narcotis now !!!!!!

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Hi everyone,

i created this mod cause many people asked me to combine my two mods together.
So here it is:


Facts:

Adds 5 new tranq arrows and 5 new narcotics.

All arrows can be fired by bow, crossbow and now by compund bow.
Only the torpor is increased, the damage dealt to creatures is the same as for a normal tranq arrow.



Blue: 10 Times more effective than the normal green ones.
Purple: 50 Times more effective than the normal green ones.
Yellow: 100 Times more effective than the normal green ones.
Red: 200 Times more effective than the normal green ones.
Black: 500 Times more effective than the normal green ones.

Counts for both, the arrows and the narcotics.



Blue narcotic adds 400 Torpor over 8 sec.
Purple narcotic adds 2000 Torpor over 8 sec.
Yellow narcotic adds 4000 Torpor over 8 sec.
Red narcotic adds 8000 Torpor over 8 sec.
Black narcotic adds 20000 Torpor over 8 sec.



Crafting Requirements - arrows:

Blue arrow: 1 Stonearrow & 1 blue narcotic | Level 35
Purple arrow: 1 Stonearrow & 1 purple narcotic | Level 50
Yellow arrow: 1 Stonearrow & 1 yellow narcotic | Level 65
Red arrow: 1 Stonearrow & 1 red narcotic | Level 80
Black arrow: 1 Stonearrow & 1 black narcotic | Level 95



Crafting Requirements - narcotics (!CHANGED!):

Blue narcotic: 10 green narcotics | Level 35
Purple narcotic: 5 blue narcotics | Level 50
Yellow narcotic: 2 purple narcotics | Level 65
Red narcotic: 2 yellow narcotics | Level 80
Black narcotic: 5 yellow narcotics | Level 95



Spawn - narcotics:

Blue narcotic:
giveitem "Blueprint'/Game/Mods/754885087/x10/PrimalItemConsumable_Narcotic-x10.PrimalItemConsumable_Narcotic-x10'" 1 0 0

Item-ID: 460

Purple narcotic:
giveitem "Blueprint'/Game/Mods/754885087/x50/PrimalItemConsumable_Narcotic-x50.PrimalItemConsumable_Narcotic-x50'" 1 0 0

Item-ID: 461

Yellow narcotic:
giveitem "Blueprint'/Game/Mods/754885087/x100/PrimalItemConsumable_Narcotic-x100.PrimalItemConsumable_Narcotic-x100'" 1 0 0

Item-ID: 462

Red narcotic:
giveitem "Blueprint'/Game/Mods/754885087/x200/PrimalItemConsumable_Narcotic-x200.PrimalItemConsumable_Narcotic-x200'" 1 0 0

Item-ID: 463

Black narcotic:
giveitem "Blueprint'/Game/Mods/754885087/x500/PrimalItemConsumable_Narcotic-x500.PrimalItemConsumable_Narcotic-x500'" 1 0 0

Item-ID: 464


Spawn - arrows:

Blue arrow:
giveitem "Blueprint'/Game/Mods/754885087/x10/PrimalItemAmmo_Tranq-Arrow-x10.PrimalItemAmmo_Tranq-Arrow-x10'" 1 0 0

Item-ID: 465

Purple arrow:
giveitem "Blueprint'/Game/Mods/754885087/x50/PrimalItemAmmo_Tranq-Arrow-x50.PrimalItemAmmo_Tranq-Arrow-x50'" 1 0 0

Item-ID: 466

Yellow arrow:
giveitem "Blueprint'/Game/Mods/754885087/x100/PrimalItemAmmo_Tranq-Arrow-x100.PrimalItemAmmo_Tranq-Arrow-x100'" 1 0 0

Item-ID: 467

Red arrow:
giveitem "Blueprint'/Game/Mods/754885087/x200/PrimalItemAmmo_Tranq-Arrow-x200.PrimalItemAmmo_Tranq-Arrow-x200'" 1 0 0

Item-ID: 468

Black arrow:
giveitem "Blueprint'/Game/Mods/754885087/x500/PrimalItemAmmo_Tranq-Arrow-x500.PrimalItemAmmo_Tranq-Arrow-x500'" 1 0 0

Item-ID: 469



ModID: 754885087

A Great THANKS goes out to Gonzo - he provided me some recolored ingame textures.



This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[creativecommons.org]
Popular Discussions View All (16)
56
Sep 5, 2023 @ 9:33pm
SERVERS RUNNING THIS MOD
hawk20011
6
Mar 17, 2020 @ 9:28am
How to disable Arrows/Narcotics
Arzingoth
5
1
Feb 23, 2017 @ 3:50am
Progressions Suggestion
Xavius
404 Comments
BIll Dauterive Oct 10, 2024 @ 5:56am 
I tried this but I cant seem to change the level and when I tried to Hide the engram that didn't work
Game.ini
[/script/shootergame.shootergamemode]
OverrideNamedEngramEntries=(EngramClassName="EngramEntry_Narcotic-x10_C",EngramHidden=false,EngramPointsCost=4,EngramLevelRequirement=50,RemoveEngramPreReq=false)
Dezodorantas Mar 20, 2024 @ 5:09am 
COOL
T-rexy Feb 17, 2024 @ 2:23pm 
Can either the dev or someone else tell my how I might be able to change the potency of the arrows. I'm playing mostly vanilla ark with a max dino level of 150 and any arrow past the yellow is way to powerful and too easy to craft.
The_RaXon Jan 12, 2024 @ 7:03am 
i cant find red narcotics
Krem Dec 3, 2023 @ 7:48pm 
could you add darts?
HeyhelloH Oct 3, 2023 @ 6:25pm 
IMO this mod is good, for those who played with extreme high level dino. probably to 600+ atleast. IF lower definitely consider cheating cause too strong.
Joe78man Sep 10, 2023 @ 5:02pm 
You can accumulate basic resources to make highly exagerated knocking ammo. No point in making the rifle, the shocking tranc dart (highest tier for torpor) does less torpor than the blue arrow, it spoils and need metal and bio toxin to make.
This is very close to cheating as making narcotics is tretty easy and safe
QueenMadeleineAlexis May 17, 2023 @ 3:03pm 
can the amount be added, this is way too imbalance for my friends.
XLlugnut57 May 10, 2023 @ 11:31am 
add darts please!!!
L Jan 6, 2023 @ 6:33am 
great mod however feels a tiny bit imbalanced being able to knock out a giga with few easily craftable arrows