RimWorld

RimWorld

70 ratings
Enlighten
 
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0.016 MB
Aug 29, 2016 @ 9:30pm
Nov 18, 2017 @ 12:56pm
6 Change Notes ( view )

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Description
Why not build some lamps?
You are encouraged to build those, because darkness will make your pawns slower.

Light does matter

You must walk carefully in a place full of darkness. So do your pawns. They move slower in darkness.
In contrast, bright places provide nice working environment. Manipulation will go 20% in brightly lit areas.

Bright enviroment needs a 0.9 glow, in vanilla only the sun and the sunlamps are able to glow that much. The sunlight from 8 am to 5 pm is at 1 glow. I recommend you to download some light mods as well.

Dark enviroment is below 0.3 glow.

These settings are modificable at EnlightenDef.xml

Forum thread[ludeon.com]
Popular Discussions View All (1)
6
May 1, 2018 @ 12:57pm
Already in B18
George
< >
62 Comments
水面の朧月 Oct 18, 2018 @ 8:06am 
That's amazing to hear. Congratulations.
Stormo Oct 2, 2018 @ 1:08am 
Congrats on having this mod integrated into the main game! We won't forget you or your hard work!
"The" SeanMacLeod Aug 28, 2018 @ 11:19pm 
@Charlotte
Congratulations on this mod going vanilla! :steamhappy:4U!
Charlotte  [author] Aug 28, 2018 @ 8:48pm 
It became part of base game by the way. No longer needed
RandomClown Aug 28, 2018 @ 8:04pm 
Still works in 0.19
Charlotte  [author] May 24, 2018 @ 11:53am 
Yes, only if they are humanoids, not animals.
keylocke May 24, 2018 @ 11:52am 
does this also affects enemies? like zombies? i play with realistic nights and i can't stuffs.
destructomac Apr 22, 2018 @ 9:44pm 
is this mod worth leaving in my game? as in does the game itself have all the features of this mod?
Charlotte  [author] Apr 22, 2018 @ 11:32am 
I don't understand the question.
destructomac Apr 21, 2018 @ 11:32pm 
is it worth leaving in or does the new update do all it does?