5,381 ratings
File Size
0.552 MB
Aug 28, 2016 @ 10:48am
Aug 4, 2017 @ 6:39am
9 Change Notes ( view )

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Version on the official forums:

An Avian AI that replaces the default AI of all races.
She has custom dialogue and animations, to give her her own personality and flavor. Sadly I wasn't able to include all animations I did with her. But most of them got in!

This mod works with already started games.
You don't have to start a new game for her to appear.

Has custom race support!

Things to note:
The mod can be added or removed at any time. As far as I know, when you remove a mod that contains objects, the objects will vanish without crashing the game.

If you are far into the game, and decide to pick up, for example, three liquids at once from the storage, there is a good chance you'll get three messages, one for each liquid. Same goes for metal bars. One message for each.

Though, if you start the game from the beginning, the messages will feel more evenly spread. Probably.

Some animations or actions might cut off in a non-smooth way. The reason for this is that all default A.I.s hardly move, so you can cut them off anytime by clicking on a command.
For example, if she's bent forward, and you click on a command where she normally talks, she will suddenly jump back into the normal talk position. There's no real way to make smoother transitions.

If you have issues, please use the discussion threads; I will ignore comments as I cannot reply to them, thankyou
Things like default messages, or a missing portrait, or just the normal AI portrait, or even crashes that happen on the same spot consistently. Might be that I missed something. The AI is spread out over many many folders and files, so there's a good chance it did.
I can't really test everything, especially in the later parts of the game, there could be glitches. But we'll see...

One thing I've noticed is that the animations in the radio messages play backwards. I dunno why that is. It seems to be a bug in the vanilla game. It's just not very noticeable with the default AIs, since their animations are only 2 frames anyway.

Does the mod work in multiplayer with someone who doesn't have it?
Probably not, because it also contains a few objects. So, it's not purely cosmetic, even though the objects themselves are.

I cannot make race specific versions, because I use custom dialogue and unique animations. The game can't have different dialogue or animations for different AIs. For the same reason, I cannot make the AVIAN replace only the avian AI. It has to replace all or none. If you play non avians you could just turn it off.

I won't touch the tech stations introduced by custom races. I can't draw a new version for every custom race.

Anyway, have fun! :3
Popular Discussions View All (38)
Jun 29 @ 4:33pm
A.V.I.A.N. Crew Member/"Pet" Hologram?
Jun 6, 2020 @ 7:10am
PINNED: Race Mod Compatibility Requests.
Death threat collector
Mar 27 @ 1:33am
PINNED: General Bugs and or Issue Reporting Thread.
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VulpesVolatilis Sep 15 @ 9:58am 
This is genuinely the best mod on Steam
help_stander Sep 11 @ 11:48am 

help_stander Sep 11 @ 11:47am 
The Emerald Men Official Aug 7 @ 8:02am 
Time to play vanilla Starbound. Just with the enhanced GUI mods and AVIAN. In other words, Starbound as it should be.
plus-size gooner Jul 31 @ 4:33pm 
Saveswap Jul 22 @ 3:44pm 
dat poster doe
♠Horstron♠ Jul 16 @ 12:49am 
KryXenn Jul 2 @ 9:56am 
You. You are now twitter.
Rylasasin Jun 13 @ 11:47pm 
Race only A.V.I.A.N is not possible, due to the way the radio files work. You could get the A.V.I.A.N art file only for avian (in fact you can do that by getting the mod that allows you to customize your SAIL picture)
But A.V.I.A.N's custom lines are either all races or no races.
Your Inner Cancer Jun 13 @ 10:44pm 
Dang, no avian-only version? Love the idea, but I def prefer race specific AIs.