Portal 2

Portal 2

89 ratings
Hallways 101
File Size
10.415 MB
Jun 5, 2012 @ 3:54pm
Jul 7, 2012 @ 2:30pm

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Hallways 101

dont forget to please rate and add comments or suggestions :)

UPDATED: added more white walls to first area, chaged the button type to make the glass panel go down in the second, moved emmancipation grid in second area, fixed the ability to knock down sphere cube in 3rd area, and took out ability to take cube with you
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NestorBR Mar 14, 2017 @ 12:34pm 
It's ok doing a hard chamber, but please add some save-checkpoints so we don't have to do everything again if we fail, specially on a long one such as this
CaRLyMx Jul 29, 2012 @ 6:44am 
The map is not bad, of medium difficulty.

You may have played my map Psychedelia 01?. that there is a section of the map with two input laser to make up for 2 years.

You can see my maps:
Mr.bob806 Jul 21, 2012 @ 3:09pm 
I especially liked the laser puzzle at the start. that was the best. i had a really hard time finding the exit for the room the the sphere and franken-cube. i also had a hard time getting to the companion cube in the last chamber, so i don't think i did it correctly. i can get kinda creative with flings. overall, good, but the exits need to be more visible.
Timoteeei Jul 6, 2012 @ 8:46am 
I like the whole concept and the laser puzzle, but other rooms are too trivial and easy. Map has a lot of dark panels and not so much light source, i don't like such maps, but i gave it a thumb up ;)
GOGO Jul 6, 2012 @ 5:38am 
:-) Jul 6, 2012 @ 5:32am 
this was fun
Bennham Properly Jul 6, 2012 @ 4:55am 
fun map liked the idea of having multiple chambers in one
Geneosis Jul 6, 2012 @ 2:18am 
For all the maps : I suggest replacing the angled pannels used as door by light bridges (and fizzler if needed)... I got stuck in almost all those pannels because they deployed on me ^^"

Anyway, the global design was nice and coherent, liked it!
Geneosis Jul 6, 2012 @ 2:18am 
Really liked the first laser test! Found the solution a bit randomly ^^" But it was cool...

I waste a lot of time trying to survive the turrets in the second room using the light bridge... Then I realised that I could just portal myself with the turrets and kill them manually X)

I don't know what the button you press because the faith plate propulse you on was for, but you can eventually skip it if you don't use the faith plate...
The funnel in the third map is a bit useless : you can just place a portal on each side of the fizzler when it is desactivated and use them to transport the cubes ^^

My only remark about the fourth room... Was that I lost so much time searching where was the exit when I completed the puzzle X) Maybe add more light to make it more visible ;)
whalenailer  [author] Jul 5, 2012 @ 3:56pm 
here is a simple maze i threw together. idk how many people enjoy mazes, but if you do, here is a link to my map http://steamcommunity.com/sharedfiles/filedetails/?id=80359812 :)