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Space Simulator
Aug 26, 2016 @ 7:16am
Feb 26, 2018 @ 3:50am

View Space Simulator in the store

Store page
Recent Announcements View All (13)
Very early-Access( Betatesters ) Steam Keys ... here
Release date: Early 2017
Space Simulator

Space Simulator is a realistic space flight simulator game featuring high-quality models, hi-res textures, IBL shaders, and a full-scale Solar System running on a custom made state-of-the-art (double-float precision) physics library to create a better, faster and more realistic space flight simulator.

Thanks to the dynamic loading textures and multi-threaded physics running on GPU cores, the game reaches at 50-60 fps on most PCs with modest RAM requirements.

We are also implementing VR support for a fully immersive flight experience as well as support for all major joysticks and flight controllers.

We intend to release the game for an introductory price for a limited time only while on early access.


Space Simulator contains both historical Apollo Program and Space Shuttle missions as well as custom free roam scenarios.

Project Apollo

Space Simulator features the complete Apollo 11 program missions. Players can choose to play particular missions or the entire Apollo 11 program from beginning to end: launch the Saturn V from Cape Kennedy; perform Trans-Lunar Injection, transposition rotation and docking; land on the Moon; power through the lunar ascent and rendezvous; and finally return back to Earth with reentry and splashdown.

Space Transportation System

Space Shuttle fans can also enjoy a wide selection of Space Shuttle missions: launch from Cape Kennedy; rendezvous and dock with the International Space Station; return to Earth with reentry and play the final landing in day and night scenarios.

Space Launch System

Space Simulator also includes a number of contemporary Spacecrafts, such as the SLS ( Orion ) .We also plan to include SpaceX's vehicles in the near future.

Custom Free Roam Missions
Space Simulator is a realistic simulator of the entire Solar System with all its planets and major moons. Players can also choose to play custom free roam scenarios with general purpose spaceships.

• Full sized Solar System

• n-body physics solver with numeric trajectory predictor allowing the user to perform complex orbital maneuvers, eg, orbital slingshots, etc.


All spacecraft cockpits will come with interactive multi-functional displays that provide information on every aspect of your flight data. We have orbit, surface, transfer, docking, flight, HSI and other display panels.

For Apollo enthusiasts, we have fully emulated the Apollo Guidance Computer and DSKY running actual code from the 60’s. You can run and control the Apollo spacecrafts exactly as how the astronauts did during their flight.

Ultimately, our aim is to create a realistic space simulator that is comprehensive yet easy to use and accessible to players at all levels with the most advanced graphics and rendering techniques. The game also features interactive in-game tutorials which guide you step-by-step through each mission right down to selecting the right buttons and switches in a 3D interactive virtual cockpit.


The simulation uses a proprietary double precision physics library, running on GPU cores allowing the game to compute all the gravitational forces, including moons and distant celestial bodies, generate orbit instabilities, resonances, etc. with the utmost accuracy. The physics solver computes and predicts real n-body trajectories that vary in real time, no longer relying on patched conics or other simplifications. This allows -for the first time- the player to design and fine-tune very complicated orbital maneuvers.

All planets in the game are modeled with hi-res NASA imagery. Selected planets such as the Earth, Moon and Mars have 3D surfaces modeled from NASA altitude data. We try to use original audio as much as possible for Apollo and Space Shuttle missions.


Lift-off from the Kennedy Space Center; land on the Moon; enjoy the magnificent views of Earth from orbit; plan a trip to a faraway planet; practise your favorite orbital maneuvers ­doing gravitational slingshots, Hohmann transfer orbits; rendezvous and dock with the ISS; perfect your Space Shuttle landings or go to the edge of space and back with the hypersonic X-­15 space plane. The possibilities are endless and as unbounded as your wildest astronautic dreams!
Popular Discussions View All (7)
Feb 24, 2017 @ 11:14am
Which features would you like to see implemented on Space Simulator?
Brixton Dynamics
Feb 3, 2017 @ 7:52am
Getting that sinking feeling
Dec 29, 2016 @ 8:08pm
Steamworks feature you d like ?
Brixton Dynamics
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Phallic_The_Impal3r Jun 12, 2017 @ 8:22am 
I think the mobile version is more important to them. Get Kerbal Space Program, Its a blast.
mrpotato103 May 8, 2017 @ 5:16pm 
i wws going to but\y the game now im not
mrpotato103 Apr 8, 2017 @ 2:58pm 
@rsist34 same
Phallic_The_Impal3r Apr 7, 2017 @ 12:55am 
4 months into 2017 and still nothing. sorry devs Ive lost interest i wont be buying this.
P_ter Mar 19, 2017 @ 12:04pm 
P_ter Feb 24, 2017 @ 5:13pm 
The end of march is the end of "early 2017" so
P_ter Feb 14, 2017 @ 3:59pm 
guys steam greenlight is ending so
HellCow (DannyDOA) Jan 10, 2017 @ 12:43pm 
Hey, if your interested i coud promote your game or/and if you need/want i test the game to write a review for it and find glitches/bugs if there are any.
Also i can get some more testers if necesary,

:trollclub:If your interested at getting promotion. Add me i in steam or send me a mail:

(BUT my promotion will give honost votes and toughts here is where i can promote your game: Gaming Until End Remember i dont push you if you dont want this just ignore/delete this post)

Happy New Year :)
Hector Melo Jan 7, 2017 @ 2:02pm 
When the Demo is coming out?
damagedthorn Jan 7, 2017 @ 12:56pm 
Holy mother of... I really, really hope you guys pull this off well. And... was that the Discovery I saw doing the barbell around Jupiter? I'm as cynical and jaded an old fart as can be, but I have to admit, this has my full undivided attention.