RimWorld

RimWorld

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Quicksaver
   
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0.008 MB
Aug 17, 2016 @ 10:15pm
Dec 2, 2017 @ 11:14am
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Quicksaver

Description
Adds quicksave and quickload to the game


**Please Read** Since this is a custom MapComponent it will not work on any pre-existing saves without editing your save file, new saves will work fine. I've added instructions at the bottom for editing the save file ****


I have a frequent saving addiction, so to avoid the extra time spent manually saving through the menu I added a quicksave (and quickload) function to the game. By default these are bound to F9 for quicksave and unbound for quickload (due to new keybindings introduced in B18), you can rebind them from the Options Menu > Keyboard Configuration > In-game global section.

When the quicksave key is pressed it will save your current game to a save labelled "Quicksave", subsequently the quickload key will load from the same save file name. For permadeath mode it will instead save as whatever your current permadeath save file name is, i.e. "ColonyName (Permadeath)". I have also disabled the quickload function for permadeath game modes.


Compatibility:
This mod is a custom MapComponent so it should be compatible with any other mods.


Adding to pre-existing saves:

- For pre-existing saves navigate to your save folder, usually [C:\Users\*YourUserNameHere*\AppData\LocalLow\Ludeon Studios\RimWorld\Saves\], and open your save with a text editor.
- Search for the keyword "components" and you should see something similar to the following:
--------------------
<components>
<li Class="BreakdownManager" />
<li Class="ExplosionManager">
<explosions />
</li>
</components>
--------------------
- You now want to add this line "<li Class="Quicksaver.MapComponent_Quicksave" />" (minus the quotations) to the list, the end result will look like this:
--------------------
<components>
<li Class="BreakdownManager" />
<li Class="ExplosionManager">
<explosions />
</li>
<li Class="Quicksaver.MapComponent_Quicksave" />
</components>
--------------------
- Now save the file and you should be good to go!

Ludeon forums mod post:
https://ludeon.com/forums/index.php?topic=24532.0
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32 Comments
aRandomKiwi Apr 20, 2019 @ 9:26am 
RimSaves now support the quicksave/quickload feature :
https://steamcommunity.com/sharedfiles/filedetails/?id=1713367505
Burrito Feb 3, 2019 @ 3:04am 
Need update for 1.0 please!
SeGAD [39 RUS] Dec 5, 2018 @ 1:40am 
update pls!!!
raydarken Oct 19, 2018 @ 12:34pm 
1.0 would be great!
themagicalyang Sep 17, 2018 @ 3:46am 
Can this be updated to b19?
Drizzly Dec 2, 2017 @ 3:44pm 
Awesome! Thank you!
Asdfer  [author] Dec 2, 2017 @ 11:18am 
I've updated the mod for B18, as a side note the quicksave is now bound to F9 by default and quickload is unbound, this is because of a conflict introduced by new key bindings in B18. You can still change these to whatever you would like in the keyboard configuration menu in-game.
Drizzly Nov 21, 2017 @ 11:21pm 
Please let us know when you update this for B18 thank you!!
Чей-то друг Nov 19, 2017 @ 8:31pm 
Please update this to b18! :D
himawari1127 Oct 23, 2017 @ 4:53am 
How about adding an options to have consecutives numbered quicksaves?