191 ratings
robojumper's various speed-ups
File Size
0.148 MB
Aug 17, 2016 @ 1:25pm
Aug 18, 2016 @ 4:23am
2 Change Notes ( view )

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robojumper's various speed-ups

Removes the camera movement when you SET A UNIT INTO overwatch. Does not change anything about the actual activation.

Works great with Overwatch All.


Allows other actions to take place while a unit is reloading. Feedback appreciated, might have some bugs at the end of the turn.


Compatibility: Modifies the callback of the three Overwatch Abilities' and Reload BuildVisualizationFn. Will not lead to gameplay-breaking bugs.

Formerly called "Non-blocking reload, Faster Overwatch"
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RedPine Feb 4 @ 3:56pm 
Not WOTC compatible.
Dragon32 Oct 24, 2017 @ 11:29am 
@I Darkstar X:
Previous post.
I Darkstar X (Summer Classes) Oct 23, 2017 @ 5:43pm 
WOTC compatible? I'm making a collection for when I get the DLC ^^
VJ Sep 12, 2017 @ 2:16pm 
Just confirming this crashes wotc at launch. Robojumper has been making/updating some amazing mods for wotc already, hope there is time for this one. ^^
Aeroflight Sep 11, 2017 @ 6:35pm 
Can we expect an update for WotC?
Harddk Sep 1, 2017 @ 11:07pm 
This mod crashes my wotc at startup. Just reporting this as I only see imcompatibility reported, not crashes. Since Mod Launcher is mentioned in this thread: Found a just released XCOM2ModLauncher_1.2.0 update on reddit.
=[NK]= Col. Jack O'Neil Aug 31, 2017 @ 8:53am 
Doesn't seem to work with WotC :(
Laarryy1234 Aug 31, 2017 @ 12:11am 
we will see it over a year ago the dev was doing anything to the mod
Redshiftja Aug 30, 2017 @ 9:35pm 
will this be updated for WOTC?
Onyx Mar 30, 2017 @ 4:58pm 
I do not use the Alternate Mod Launcher; I've just been using the default mod loader (and have been wishing for a way to alter the load order other than redownloading). I'll give that XCOM 2 Mod Launcher a shot and see if playing around with the load order resolves it. To be clear, the mod is working fine. It's just at the end of turns occasionally.