RimWorld

RimWorld

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MJ - Make Plastic and Plasteel (1.0)
 
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Mod, 1.0
File Size
Posted
Updated
0.104 MB
Aug 9, 2016 @ 11:31am
Jan 11 @ 8:31pm
18 Change Notes ( view )

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MJ - Make Plastic and Plasteel (1.0)

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Description
Now it is possible make plasteel through a new item: Plastic.

Items added:
1 - Starch
2 - Plastic (Can be purchased and used as construction material)

Task Added in Electric Smelter:
1 - Make Starch -> 10 Corn = 1 Starch
2 - Make Plastic -> 10 Starch = 1 Plastic
3 - Make Plasteel -> 10 Plastic + 10 Steel = 10 Plasteel
4 - Make Starch 10x -> 100 Corn = 10 Starch -> (working with 10x ingredients, plus 10% less time)
5 - Make Plastic 10x -> 100 Starch = 10 Plastic -> (working with 10x ingredients, plus 10% less time)
6 - Make Plasteel 10x -> 100 Plastic + 100 Steel = 100 Plasteel -> (working with 10x ingredients, plus 10% less time)

Language Support:
1 - English
2 - Portuguese in Brazil

[Version: 1.2]

[Version: 1.2.1] = Update of plastic statistics as a weapon to identical to the wood.

[Version: 1.3]
1 - Correction Bug Portuguese Brazilian Language, now 100% translated.
2 - Add 3 news tasks in Electric Smelter -> 10x (working with 10x ingredients, plus 10% less time).

[Version: 1.4]
Add language GERMAN - thanks Soraphis.

My Mods:

Extra Planning
http://steamcommunity.com/sharedfiles/filedetails/?id=759737332
https://www.dropbox.com/s/85s4nesi3vppouh/ExtraPlanning.zip?dl=0 [ direct download ]

MJ - Make Plastic and Plasteel (A14, A15)
http://steamcommunity.com/sharedfiles/filedetails/?id=740683758
https://www.dropbox.com/s/oyg3dblvoswxvpm/MJMakePlasteel.zip?dl=0 [ direct download ]

MJ - Make Component from Plastic (A14, A15)
http://steamcommunity.com/sharedfiles/filedetails/?id=757333642
https://www.dropbox.com/s/1swnlof49oh3i49/MJComponentPlastic.zip?dl=0 [ direct download ]
Popular Discussions View All (1)
2
Jun 9, 2017 @ 7:14pm
Balancing suggestions for A16
Thundercraft
< >
77 Comments
maurojunior2011  [author] Jan 11 @ 8:32pm 
UPDATED
TomTheFurry Sep 1, 2018 @ 1:33am 
update to b19 please?
Gurdel Aug 30, 2018 @ 12:38pm 
Update inbound for this mod? Love your work!
Azrael Aug 29, 2018 @ 6:32am 
Are you updating this to B19?
Ogliss Feb 20, 2018 @ 4:04pm 
the melee errors bugged me, so i made a patch for it

http://steamcommunity.com/sharedfiles/filedetails/?edit=true&id=1308303033

hope thats alright!
Thee Magic Turtle Feb 1, 2018 @ 8:22pm 
when i have only this mod installed, i get ALOT of melee damage errors for some reason
Here is part of it, and it repeats

Could not resolve cross-reference: No RimWorld.StatDef named MeleeWeapon_DamageAmount found to give to RimWorld.StatModifier (null stat)
Verse.Log:Error(String)
Verse.WantedRefForObject:TryResolve(FailMode)
Verse.DirectXmlCrossRefLoader:ResolveAllWantedCrossReferences(FailMode)
Verse.PlayDataLoader:DoPlayLoad()
Verse.PlayDataLoader:LoadAllPlayData(Boolean)
Verse.Root:<Start>m__1()
Verse.LongEventHandler:RunEventFromAnotherThread(Action)
Verse.LongEventHandler:<UpdateCurrentAsynchronousEvent>m__1()

EvilNecroid Dec 19, 2017 @ 4:49am 
can we get a fix please?
Aragon Dec 11, 2017 @ 11:01am 
Conflicts with RF - Fertile Fields (and maybe some other mods too, alot red and yellow errors). What a pity. :-/
EvilNecroid Nov 24, 2017 @ 1:29am 
ERRORS!!!
WILK Nov 21, 2017 @ 4:55am 
not working