This game is now available on Steam!

Thanks for your help in getting this game selected for distribution via Steam. More information including a link to the Steam store page can be found below.

Greenlight is being retired. For more information on how to submit games to steam, refer to this blog post.
Platforms: PC
Languages: English
Players: Multi-player
Aug 6, 2016 @ 9:35am
Jul 3, 2017 @ 11:55pm

View RoboCritters in the store

Store page
Recent Announcements View All (3)
We've just been Greenlit! Thank you everyone
New Cover Artwork
Release date: 4th July 2017
RoboCritters is a frantic real-time multiplayer battle-game where up to 4 players (or 6 online) can go head to head, fighting in real-time over a procedurally-generated, fully destructible terrain. 12 different game-modes provide unique twists to the gameplay and require that players get creative in order to outsmart their opponents.

  • Online play fully supported - Up to 6 players with up to 4 local players per machine
  • Fully destructible terrain - Fight until there is nothing left! Tunnel your way to victory. Use land as temporary cover. The options are endless…
  • Procedurally generated landscapes - Utilise the interactive level-generation tool or select from over 70 pre-built level layouts.
  • 5 different world types - Each with unique visuals effects (woodland, winter, wild-west, gothic and cheesetastic!)
  • Varied tactical weaponry - Includes bouncy mines, player-guided missiles, remote-detonated cluster bombs, and of course, the nuke.
  • Jet packs - Attain air-superiority against other players or engage in epic dog fights to the death.
  • 4 re-chargeable energy abilities - From the cheap and cheerful 'Quick-Shield' and 'Mega-Hop', to the more costly 'Shockwave' and ‘EMP’. Will you use the cheaper evasive abilities or save up your reserves in order to turn the tide of battle?
  • Hop, dash and roll mechanics - Need to get somewhere quickly? Why not use a crater as a ramp and launch yourself using a mixture of a power dash and a hop, cowabunga!
  • Express your emotions - Taunt your opponents or show your fear with in-game emotes. Each critter has a unique personality and there are a total of 18 randomised voice statements per character.
  • Power-up crates - Engage in sporadic territorial disputes as you fight to collect these important resources.
  • Customisable game modifiers - Tweak the rate of fire, health, energy regeneration rate, and more..

There are 12 different game modes to choose from, including:
  • Skirmish – A classic battle where players must earn money from hits and kills in order to purchase weapons between rounds.
  • Dogfight - Players have infinite basic ammo and jetpack fuel. This gamemode relies on quick reflexes and skillful aerial manoeuvres.
  • Nuke Dogfight - All players have infinite nukes and jetpack fuel with which to unleash complete carnage against their opponents (and often themselves).
  • Basic Survival – Players must fight with only basic weaponry while attempting to avoid an onslaught of bouncy mines continually dropped from above.
  • Lottery - Players each receive infinite ammo for 2 random weapons (or for 1 weapon and jetpack). Players must get creative in order to win, sometimes against the odds.
  • Shuffle - Can't decide? We got you covered. This special gamemode chooses a new gamemode every round!

Curious Dimensions has been working in some form or another on RoboCritters since 2009. Initially it was started as a small project to learn the basics of 2D game development, but we soon realised that we had something special we wanted to share with the world. Development (and learning) has continued steadily through the years as we have worked towards a more polished and complete game. We have enjoyed playing RoboCritters almost as much as developing it and we firmly believe that our unhurried, ‘testing-based’ (cough) approach to development, has ultimately led to a game that, we hope, people will find finely-tuned for maximum multiplayer fun.

Feedback and Support
We welcome any feedback that you, the Steam community, would like to give us, whether it be positive, critical, or just a random rant, we'd like to hear from you! You can get in touch with us via the discussion forum, any of our social media sites listed on this page, or on our new Robocritters website [].

Non-Windows Support
Although initially the game will only be available for Windows users, we very much intend to get it ported for non-Windows platforms as soon as we can (with full cross-platform online multiplayer).

Prize Draw
To show our appreciation, If we get greenlit, we will be providing a free copy of the game to 50 people. Winners will be selected at random from:
  • Facebook Page Likes
  • Twitter Followers
  • YouTube Subscribers
So, if you like the look of the game but aren't sure if you want to shell out the cash, just like/subscribe for a chance to win a free copy. Each of the three methods above count as a single entry into the draw so signing up to multiple increases your chances to win. Good luck!
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Locust Oct 22, 2016 @ 7:40am 
Yellow Star Games Oct 21, 2016 @ 9:31pm 
Upvoted! Looking good.
Bluskrin Oct 18, 2016 @ 9:22am 
looks good
ChrisTheWarrior Oct 18, 2016 @ 9:19am 
Chertyaka Oct 18, 2016 @ 8:13am 
Musper Oct 18, 2016 @ 6:52am 
Rafael Melazzo Oct 17, 2016 @ 4:46pm 
Loved the idea that it's not turn based, like other of this genre!
Opor Oct 17, 2016 @ 6:37am 
Pixoala Oct 15, 2016 @ 2:59am 
I really want this game, looks great.
valbersg Oct 14, 2016 @ 11:30am