RimWorld

RimWorld

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Rimsenal - Feral Faction Pack
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5
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Posted
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5.753 MB
Aug 2, 2016 @ 4:17am
Apr 21 @ 6:11am
58 Change Notes ( view )

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Rimsenal - Feral Faction Pack

In 1 collection by 삼치구이/CeroForGrill
Rimsenal Pack
14 items
Description
[www.buymeacoffee.com]


Rimsenal: Feral Faction Pack




You have to give up a lot when you're pushed to the limit.
Then how much should people give up if their civilization collapses?
Look at them, the ones who had to survive in these ruins of the world.
They had to give up a lot of things after all; Technology, culture, history, almost everything they built.
Of what they gave up... there was also their humanity.


Feral. n. Spa. In modern space fairer slang, extreme pragmatist raider groups that common on periphery planets. <Extract of the Tamasant Omniversal Dictionary, portable edition.>





The Rimsenal: Feral mod is designed to introduce a new enemy faction that is unique, yet doesn't disturb the rimworld’s original atmosphere. The new enemies are coming from ruins and the wilderness. It's not easy to adjust to a harsh rimworld, but they did it in a brutal and extremely practical way. What you have to face is a combination of tribal barbarism and pirates' firepower. If you don't adapt to them, then the fate of waiting for you is to become kebabs or sofa.


The lost: Feral equipment is neither beautiful nor convenient, but it's enough to kill people. Feral weapons have a short-range and low accuracy, but they have high firepower and fire rate. Moreover, the close combat with the feral clans is very dangerous because most of the feral guns have a bayonet to finish their opponent close and personal.

The damned: It's not just the bloodthirsty raiders that make up the feral raid party. Various kinds of war beasts and mutants follow them, after the bodies and trophies. Because they are not humans, you need to treat them differently.






New Equipments



Feral weapons. Beat'em to down!

Feral weapons are easy to build and don't require special technology to build. While their range and accuracy are questionable, most of the feral firearms are act as close combat weapons at the same time. You need a scavenger bench to produce feral weapons. And most of them require slag chunks as ingredients.


New Enemies



Feral monsters

Some of them are hungry mutants that follow ferals to raid. Some of them are warbeasts deployed by ferals. But it's the same that all of these freaks are trying to kill you.

More info: https://docs.google.com/document/d/18eYBQ_gY-0d-MddCLQvu-6zMK0ye0z3xGfjDosKkcAs
Check the gear stats(Google Spreadsheet)[docs.google.com]
Popular Discussions View All (6)
2
Jun 7, 2023 @ 10:49pm
Game crash on feral raid with drop pods.
Plurples
3
Mar 23 @ 2:24am
PINNED: What's New
삼치구이/CeroForGrill
3
Jan 16, 2022 @ 8:35am
COMBAT EXTENDED?
Bruh_69
304 Comments
Skinnygrunt85 Apr 9 @ 6:59am 
10/10 i loved dumping my toxic waste on them
삼치구이/CeroForGrill  [author] Mar 23 @ 2:23am 
2024/03/23
- 1.5 update
Redlight Mar 15 @ 3:36am 
와오.. 스토리텔링 진짜 쩔어요.. 페럴이랑 제국 말고 또 새로운 팩션 안나오려나요
Angrysquirrel Feb 24 @ 8:23pm 
Is the drop pod red error bomb fixed yet by the mod author?
LyNX_019 Jan 7 @ 10:31am 
Hi how can i make the patched shirt?
I cannot find it from tailoring bench or Scav bench
Le Carribours Nov 22, 2023 @ 5:18pm 
Oh an update ! Thanks for your work !
Pinky Slinky Nov 8, 2023 @ 1:26pm 
Heyo! I don't know what you fixed but thank you for it! Nice to see this dope ass mod still going!
Angrysquirrel Sep 15, 2023 @ 1:52am 
@castaway. I was seeing that in my game as well. Massive amount of red errors when they come down in drop pods. I thought it was maybe a conflict with another mod that was doing this.
Castaway Jun 8, 2023 @ 5:52am 
Another red error that the Feral faction mod causes at the moment

https://gist.github.com/HugsLibRecordKeeper/2111912b1fef9291f67024b17279d19e
Castaway Jun 5, 2023 @ 10:59pm 
Have Rimsenal mods been abandoned? Drop pod raids for this and the Federation cause massive red errors

Here is my log: https://gist.github.com/HugsLibRecordKeeper/4051188eb68d395ebbcae68a3f27c48d

Edit: Thank you for the fix below Eno, will have to use that until the mod author returns (if they do)