13,744 ratings
EdB Prepare Carefully
Mod, 1.0, 1.1, 1.2
File Size
2.034 MB
Jul 31, 2016 @ 10:26am
Aug 22 @ 12:07am
34 Change Notes ( view )

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EdB Prepare Carefully

Customize your RimWorld colonists, choose your gear and prepare carefully for your crash landing! Use the optional point limits to try to create a balanced start or keep points disabled to build the starting group that you always wanted to try. Save your setup as a preset so that you can start your game the same way later.

Please see the original forum thread[ludeon.com] for more information. It may be a better place to look for help if you're running into trouble.

. F R E Q U E N T L Y . A S K E D . Q U E S T I O N S .

1.2.1 Released (22 August 2020)
Version 1.2.1 of the mod is now available and should automatically update from the Workshop. This release adds support for RimWorld 1.2. The first couple of releases for a new version of the game often have bugs, so please report any issues or mod incompatibilities that you see. We can't fix all mod compatibility issues, but we always try to make it work with as many other mods as possible.

Why doesn't the "Prepare Carefully" button appear for me?
First and foremost, make sure that you've enabled the mod. This will be obvious to experienced mod users, but if you're new to RimWorld mods, you need to go into the Mods menu when you start the game and explicitly enable a mod after you've subscribed to it.

If you've got dozens of other mods installed, it can be difficult to know what's causing this. Sometimes, an error while loading another mod that is before Prepare Carefully in the mod order causes Prepare Carefully not to load properly. In other cases, I have heard that some people have success with uninstalling and then reinstalling the game, but it's difficult for me to recommend that approach. Posting the game's log file somewhere (if you know how to do that) can help, but only do so if this if you've pared down the number of mods you're using to a minimum.

When I click the Prepare Carefully button, it doesn't do anything or a get an error message. Why doesn't it work?
This usually happens because another mod is doing something that Prepare Carefully does not expect, and it causes an error. It's impossible to test with every mod out there, so issues like this are inevitable. However, we do try to continue to improve the error handling in the mod to try to avoid them.

Where should I put Prepare Carefully in my mod load order?
Prepare Carefully doesn't have any outgoing interactions with other mods until you click the "Prepare Carefully" button, so load order is flexible. When you have dozens of mods enabled, they can interact in unexpected ways, so I can't claim that it actually doesn't matter where you put Prepare Carefully in the load order, but in principle it shouldn't matter. When we're testing the mod, we use this load order (ignore mods in this list if you're not using them):
  • Harmony
  • Core
  • Royalty
  • HugsLib
  • JecsTools
  • Humanoid Alien Races
  • EdB Prepare Carefully
  • ...other mods...
There are a few mods that must be loaded after Prepare Carefully because they are modding the Prepare Carefully screens in some way (Psychology's unofficial updates, Facial Stuff PrepC Patch, Gradient Hair, etc).

How do I help you figure out which mod is causing the problem?
You'll need to experiment to figure out which mod is causing the problem. If you have development mode enabled, you'll likely see some clues about where the error is happening. If you figure out which mod it is, you can let me know, and I'll try to take a look. Unfortunately, a lot of times when I try to reproduce a problem, it works just fine for me--it's frustrating.

Which other mods don't work with Prepare Carefully?
We're always trying to make Prepare Carefully compatible with as many other mods as possible, but other mods are unpredictable and sometimes are not compatible. Help us by trying to figure out which mods are causing problems and reporting it in the "bugs and issues" discussion.

I'm using point limits. Why does {insert thing here} cost the number of points that it does? It should cost more/less.
The point system relies on the vanilla game's built-in "market values." These market values are balanced for vanilla gameplay and not for setting up a starting group of colonists. I've made some tweaks to try to balance this, but it really is an impossible task, and you will see things that seem wrong. For example, the vanilla values for colonists do not take passions or traits into account (for the most part). I've added costs for passions, but I've left traits alone.
Popular Discussions View All (101)
Sep 14 @ 4:30pm
PINNED: Bugs and issues with version 1.1
3 hours ago
PINNED: Bugs and issues with version 1.2
Aug 21 @ 3:04pm
A Weird Worm YT
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alsark48 Sep 23 @ 7:38pm 
im new, im not really sure how to access the mod. i subscribed but its not showing up in my mod library inside the game. hella confused lol
Tommy Gray x Land Raider Sep 19 @ 4:54am 
Is it possible to modify this so certain objects can have different qualities? (this will affect point value and statistics, ex. Good - 125% value, Excellent - 150% value)
LoreLord24 Sep 17 @ 8:33pm 
Is there any chance we can get a filter that sorts backstories by meditation type in the future?
MM Sep 16 @ 7:51pm 
First of all, thx for the mod, very useful to me.
I have a small problem which bothers me a little. Every time i use this mod, my pawns get half naked. They are only wearing pants, which is located in upper cloth slot. Lower cloth slot is disabled so i cant give both pants and shirts to pawn. May i ask for a help?
Spino99999 Sep 13 @ 1:43pm 
Just as personal experience, if prepare carefully doesn't work properly, there are three main reasons.
1. It's not placed in the right area in the mod list.
2. Having an addon that requires humanoid races, and you don't have humanoid races installed
3. Having too many of a certain thing, like hair types, or animals
Also, i'd assume that the neuroformers or whatever they're called are in the bionics section, but i think you have to manually add royalty ranks to pawns though
Artillery Piece Sep 12 @ 8:44am 
I have a long unanswered question, How do I add Royalty Ranks to my pawn(s) when using this mod?
Andrew Sep 11 @ 9:18am 
A really easy fix is reading the description. Yknow the wall of text just above the comment field. Try reading that. Or read the PINNED discussion for your version.
Andrew Sep 11 @ 9:14am 
@buddwiser1st it does work with android tiers
buddwiser1st Sep 8 @ 3:09pm 
Mod dose not work with mod Android tiers
Latex Santa Sep 7 @ 2:29am 
You shouldn't need Prepare Carefully if you want to use a modded race that's causing problems.
All you need is Character Editor. Simply spawn in a pawn of the race you want, edit them with Character Editor, and you're all set.