ARK: Survival Evolved

ARK: Survival Evolved

558 ratings
Natural Babies
 
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Content Types: Mod, Creatures, Rebalancing
File Size
Posted
Updated
0.438 MB
Jul 28, 2016 @ 7:10am
Apr 2 @ 1:30pm
27 Change Notes ( view )

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Natural Babies

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In 1 collection by Grebog
Grebog's Mods
14 items
Description
Natural Babies - with new behaviours
ModID=733089781
All creatures which can be tamed and can have babies have a chance to spawn as a non adult. This mod implements changed behaviours for several non adult dinos, like the carnivores and flyers.

This mod does not create new dinos!
Disabling or removing this mod does not remove your tamed dinos.
Also all spawned non-adult dinos stay in the world until you kill or tame them, even after removing the mod.
But the new behaviours only work as long as the mod is active.

V2.3
Babies have a chance to search for an older one of the same type and follows it. See ini settings below.
Warning: in case of heavy fps drops, disable the follow-option by setting FollowChance=0
Fixed issue with wild babies not reacting.
Managmr blacklisted (wild babies can crash the game).

V2.2
Behaviours added for some extinction creatures
wild dinos grow up automatically but the growing up time is NOT affected by the game.ini setting BabyMatureSpeedMultiplier
to disable this feature enter the following in the GameUserSettings.ini
[BabyMod] PreventWildGrowth=True
Minor bug fixes.

Auto claim implemented for tamed non adults. If you have issues with the ne auto claiming, use the following:
If you tame baby, juvenile or adolescent creature just unclaim and claim it back it, then you can care & imprint like normal baby dino. This is an Ark Bug. I have tested this (thx to user Sharkcat for finding out)

Force spawning of babies in the world can be done, but is not necessary.
call the vanilla command "cheat DestroyWildDinos", of course only as admin on a server or in single player as the player
Normally there is no use of calling this command, because if a dino dies there will be a chance, that a non adult spawns.
BE CAREFULL!!!
Destroying Wild Dinos means removing ca. 30,000 dinos from the map. this will take a few minutes. the server is not responding in this time. Please be patient.
Ask other player, if they are taming dinos, because the dinos are destroyed also. And don't call it to much, because the server will be under stress.


You can edit the percentage of each dino class in the GameUserSettings.ini. standard is 0.3 for each dino, which means 30% chance of spawning as a dino. ALPHA never spawn as non adults. also several other critters, like ants or leeches.
{code]
[BabyPercentageChance XXX]
[/code]
replace XXX with the Mapname TheIsland, TheCenter, ScorchedEarth_P, Ragnarok etc.
This paragraphs should be created automatically through this mod in single player.
For a Server create the list in single player first and copy the part to the server.

Global mod settings (GameUserSettings.ini)
[BabyMod] FollowChance=0.0 up to 1.0 FollowAge=0.0 up 0.999 PreventWildGrowth=True or False
Follow Chance is the chance that a baby follows the next older creature type. Default is 0.5 which means 50%
Follow Age is the max age of a baby, which shall follow another one. Default is 0.5 which means lower as adolescent.
Baby is 0.0 to 0.099, juvenile is 0.1 to 0.499, adolescent is 0.5 to 0.999, adult is 1.0
PreventWildGrowth: if set to true, the babies will not growing older in the wild. default False.

Server Discount
You want your own ARK Survival Evolved game server? Use the links below to save 5% of the original price!
[www.g-portal.com]More mods by Grebog


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This mod/code/work is protected by the Attribution-NonCommercial-NoDerivatives 4.0 International Creative Commons License.[creativecommons.org]

Popular Discussions View All (22)
31
May 12 @ 2:55am
PINNED: [List] Servers using this mod
NekRes
27
Jun 17 @ 9:01am
PINNED: GameUserSettings.ini (example for TheIsland)
Grebog
6
Mar 29 @ 4:34am
PINNED: LIST OF COMPATIBLE DINO MODS
Grebog
< >
828 Comments
Gaunt Aug 23 @ 9:41am 
Babies still move around sometimes when knocked out :<
BumpInTheNight Aug 11 @ 5:55am 
I continue to love this mod, great work! Btw I've also recently still experienced the mysterious sliding KO'd dinos. It doesn't happen often and if I remember correctly its only been the non-adults. Same pattern where if I approach after its downed it'll do one attack and then start sliding.
Grebog  [author] Jul 28 @ 5:51am 
@Firesolved hmm, i thought this was fixed. i will check this again, thx for feedback.
Grebog  [author] Jul 28 @ 5:49am 
@Aerolith please read the mod description how to force baby spawn
Ærolith Jul 28 @ 5:09am 
Only problem is I am not finding any baby dinos on my game, is there something I'm doing wrong?
Ærolith Jul 28 @ 4:40am 
Your mods are incredible
Firesolved Jul 27 @ 5:04pm 
Hi, I have noticed a few times now that when a baby is KO'd it moves. I had someone on my server just say it happened to them as well. In my experience, my tribemate and I were taming a baby rex and we KO'd it. She went to put kibble in and the rex stood up, roared, bit her, then laid back down and started moving. As it moved it stood up a couple more times, then eventually ran into a wall and stopped. Anyone else notice this?
Grebog  [author] Jul 27 @ 8:30am 
@Shadow_0f_Eternity it is the default noise for bronto babies
Shadow_0f_Eternity Jul 26 @ 12:57am 
Hello, Baby bronto are very noise, it's normal ?
Grebog  [author] Jul 18 @ 10:07am 
@adrwn спасибо!