Portal 2

Portal 2

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Ice Station 2
 
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4.936 MB
May 23, 2012 @ 3:08pm
May 25, 2012 @ 11:34am
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Ice Station 2

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Description
".. in an antarctic research station... Boris waits..."

I should probably say something useful here:
I really like trying to recreate the clean clinical feel of the original portal levels (hence the amount of portalable surfaces). I also spent a long time getting the light sources in the right place and really like the shadows at the beginning of the level as well as using the light in the upper room to shine down through the glass infront of the exit.

The puzzle itself is all based around the lasers and specifically having to light the row of relays.

Comments/feedback/exploit spotting appreciated! :-)

V2.0: Based on feedback I changed the ending to the stage:
- Removed the 'disappearing cube' mechanic
- Removed the timed aspect on the final switch
- Added the hatch over the LHS laser receiver
- Added more lights to highlight key level items
- Moved final panel
- mounted all door panels on ceiling to reduce the risk of cube getting 'trapped' and destroyed
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4 Comments
Dr. Dogstreet  [author] May 26, 2012 @ 5:34pm 
I did consider needing to light everything up at the end, but thought it would be too confusing... did you manage it? :-)...
Dr Wntrmute May 26, 2012 @ 9:09am 
Man, I really overthought that last laser, thought I needed everything lit up, so was attempting a mad dash to rearrange all the cubes in time. Really liked the level though!
Dr. Dogstreet  [author] May 25, 2012 @ 1:18am 
Thanks for the feedback - seems a couple of people are struggling with the final section so I think I'll simplify it this evening... TBH it was probably a bad judgement call by me as unless you try it a few times it might not be clear exactly what is happening.
themagickoala May 24, 2012 @ 3:32pm 
Clever level, I couldn't beat the timer at the end, so I gave up, but I see what you're trying to do. That rotating panel was cheeky!