ARK: Survival Evolved

ARK: Survival Evolved

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Structures Plus (Open Source)
 
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Content Types: Structures
File Size
Posted
Updated
53.483 MB
Jul 25, 2016 @ 7:40pm
Mar 3 @ 11:12pm
61 Change Notes ( view )

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Structures Plus (Open Source)

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Description
Features:

- All items can be picked up
- No building height limit
- Foundations are stackable
- Triangle foundations, ceilings & roofs
- Ceilings snap flush with foundations
- Crop plots snap to foundations & ceilings
- Sloped walls can snap to the bottom of walls & ceilings
- Foundations can snap to ceilings if there is ground support (ie other side of bridge)
- Gateways snap in line with fence foundations
- Storage boxes snap to each other
- Wires & pipes can be hidden & verticals are only 1 wall high
- Large & behemoth walls(4 tall & 12 tall)
- Numerous snap points cleaned up
- All noisy structures are silent
- All crafting stations can be locked & pin coded
- All gas only structures can also use electricity
- All gates, doors & trapdoors can auto open & close (with various settings)
- More config options than anybody wants to read!

"Integrated Resource Pulling"
Resource pulling directly integrated into the ARK inventory UI so its available in everything! All dinos, structures & yourself. Pull specific resources, pull enough to craft a certain number of the selected blueprint or enough to repair the selected item.

Updated Vanilla Structures

- Fence Foundations (new snap points, provide foundation support)
- Pillars (3 sizes: 1, 3 & 5 walls high, do not protrude through ceilings)
- Ladders (can be locked to tribe only, instant climb via config)
- Ramps (1 wall high by 1 foundation long, railings can be snapped to the edges, stair model variant)
- Railings (when snapped to ramp uses a sloped model)
- Staircases (1 wall high with a 90 degree twist, can flip direction)
- Feeding Trough (adjustable range config, can set specific dino types to feed)
- Standing & Wall Torch (doesn't use fuel, flame can be dyed, automatically turns on/off, adjustable intensity)
- Domesticated Bee Hive (doesn't harm players, will water nearby crop plots)
- Elevators (tracks resized to 1 wall tall, platforms to 1x1, 3x2 & 5x3, can set stops, better snapping to foundations)
- Electrical Outlet (can be hidden, sparks disabled & connecting wires hidden)
- Industrial Grinder (turn on/off in inventory, can grind/craft all at once, can make map specific resources)
- Air Conditioner (thinner, more powerful, larger range & can snap to window walls)
- Tek Transmitter (allows teleportation to boss arenas, can display the level & location of all dinos on the map)
- Tek Generator (can be placed on rafts/saddles)
- Tek Teleporter (smaller model, adjustable teleportation radius, can be placed on rafts/saddles)
- Tek Shield Generator (can be powered by a tek gen, destroying shield doesn't destroy structure, shield respawns 1 hour after destruction & regens health 10 min after taking damage, radiation protection)
- Cloning Chamber (keeps imprint & assigned stat points, keeps cloning progress if power is lost)
- Underwater Compartment (resized, removed internal pillars, snap points for walls & ceilings, flood/drain on demand, doesnt require power, can be placed on rafts/saddles & land, radiation protection, sloped version)
- Tek Leash (can hide radius circle, removed pulsing red ring, doesn't require power)
- Taxidermy Bases (snaps to floors/ceiling/roofs, can change/remove base, change rotation after placement, hide flyer support pole & adjust scale)
- Tek Bridge (thinner model, placeable on structures, can connect tree platforms)

Unique Structures

- Full Glass tier (metal strength, greenhouse effect, adjustable transparency & up to 16 model variations each)
- Flexible Pipes & Wires (connects nearby pipes & wires even if they are not aligned)
- Internal Pipes & Wires (snaps invisibly to foundations, ceilings, walls & pillars)
- Fence Supports (do not follow ground level which allows for level fences)
- Dynamic Pillars (adjustable length, angle & thickness)
- Dynamic Gates & Gateways (choose size during placement, up to 12 walls high or wide)
- Seamless Crop Plot (square/triangle, can toggle visibility of sides)
- Expanded set of hatchframes (4x4 & sloped variants)
- Dedicated Storage (holds 10,000 slots of a single resource, snaps to foundations/ceilings, can deposit into by hitting it)
- Dedicated Storage Intake (deposits resources from you or your dino to any nearby S+ Dedicated Storages)
- Tek Storage (snaps to foundations/ceilings, can label sides)
- 6 auto turrets (Flamethrower, Tranq, Minigun, Ballista, Cannon & Rocket)
- Blueprint Maker (turns any structure into a blueprint)
- Converter (converts any vanilla item to its S+ counterpart & vica versa)
- Multi Lamp (attachs to any surface, adjustable color & intensity, automatically turns on/off, can have a secondary color set to make it blink)
- Item Collector (picks up poop, paste, pearls, unfertilized eggs, gacha crystals & owl pellets, distributes poop, crystals & pellets to dung beetles/compost bins, S+ Crystal Crackers & S+ Animal Tenders respectively)
- Hatchery (picks up fertilized eggs & incubates them, boosts the egg production of nearby dinos)
- Animal Tender (collects items from dinos, distributes owl pellets to nearby gachas)
- Nanny (feeding trough for babies, imprints nearby dinos to match their maturation)
- Farmer (collects fertilizer from compost bins/dung beetles & distributes it to nearby crop plots)
- Gardener (collects produce from crop plots)
- Hitching Post (prevents any attached dino from moving even if set to wander)
- Mannequin (fully customizable character, can equip armor & pose)
- Tek Elevator (instantly teleports you up/down, has triangle version)
- Repulser Pad (launches you when jumped off, adjustable direction & force)
- Charge Station (drains nearby charge pets to fill charge batteries)
- Charge Injector (uses charge batteries to protect from the nameless)
- Element Catalyzer (crafts element, requires placement in liquid element)
- Personal Teleporter (teleport to any teleporter or drop a beacon that others can teleport to)
- Mutator (7 different pulses that affect dinos in different ways: Mutation, Gender Assignment, Gender Swap, Allow Breeding, Age Freeze, Corrupting & Aberrant)
- Vivarium (stores up to 10 dinos, stored dinos will produce eggs & poop)
- Auto Crafter (can mimic most crafting stations & produce items instantly)
- Gacha Gavager (fills the linked Gacha's inventory, Gachas fed this way are not saddened by being close to other gachas, their mate boost range is increased & they can't move)
- Crystal Cracker (automatically opens Gacha crystals, can upload to dedicated storage)
- Planetary Shield (stops meteors from impacting the map)
- Incinerator (destroys items placed in its inventory)
- Dyeria (creates dyes, doesn't need water, creates more dye than normal)
- Repair Station (can repair anything)
- Tek Stove (instantly cooks meat, can make jerky)
- Tek Forge (instantly smelts metal into ingots, wood into charcoal, organic polymer into polymer & congealed gas into gas balls, can also craft element between its 3 forms)
- Tek Cooking Pot (gets water like crop plots, uses less water when crafting & can make beer that doesn't use/give a water jar)
- Tek Fridge (resets the spoil timer of items, fills water containers & can make iced water)
- Laboratory (combines chemistry bench with the resource conversion from the grinder & can make fertilizer)
- Item Translocator (send items to a linked item translocator, can be set to auto-send items)
- Tek Glass Wall/Ceiling/Roof (adjustable transparency, greenhouse effect)

More Information
For config options, spawn codes & other useful information, see this discussion.

Mod ID: 731604991

Source Code
Popular Discussions View All (2971)
92
10 hours ago
PINNED: Bug Reports
orionsun
47
2 hours ago
PINNED: Is The Mod Dead?
orionsun
2
19 hours ago
Help with Inventory cleaner
Darkspear
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18,950 Comments
RyuKyu567 9 hours ago 
I love this mod! Makes things just a bit simpler in some aspects of the game. However, I have noticed that the range of the feeding troughs are not accurate. Is anyone else experiencing this issue?
Darth_Sylph 9 hours ago 
@[HotG]OdinDovah
in my opinion, Homestead wasnt needed

this mod has so many useful things besides the corner foundations/roofs, snappable pieces, etc


the utility guns, the hatchery, the item collector, the farmer, the nanny, the resource pulling system, the silent machines, disabling sparks on electrical outlets, hiding wires/pipes/cables, all of those are amazing additions to the game, that Homestead didnt add. and that WC is likely too lazy to implement
BBAKKE123 12 hours ago 
I am having trouble with s+ fence foundations/supports snapping whatsoever, even though regular vanilla fence foundations/supports have no problem. Is this happening to anyone else?
Martin 14 hours ago 
Hm... Nanny is imprinting randomly, sometimes she imprints sometimes she doesn't :S
UnlikeHybrid 19 hours ago 
Today it just bugged all of the s+ things away and now my SP world is broken thanks
Hades 20 hours ago 
Hello, could someone tell me if you can edit the HP of the behemot of s + or vanilla?
Darkspear 20 hours ago 
made a discussion thread about this, but not sure if people read those.
Love the mod, but have a problem with the inventory cleaner.
Preset 1-5?
does'nt say what they do. Can i make my own and save them somehow? if so, how?
I can get the basic stuff to work: set items and quantity etc.
Mikkirune Nielsen 21 hours ago 
What is the Mod ID
fatgit Mar 20 @ 5:33am 
Is anyone else having issues with the intake still needing seater source, even with the setting set to true?
Abraxxos Mar 20 @ 1:52am 
Hi there

The S+ Nanny doesn't seem to be imprinting babies fully anymore. The first 60 - 80% is imprinted, the rest doesn't get done?