ARK: Survival Evolved

ARK: Survival Evolved

9,951 ratings
Structures Plus (S+)
Content Types: Structures
File Size
51.030 MB
Jul 25, 2016 @ 7:40pm
Aug 6 @ 8:22pm
56 Change Notes ( view )

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Structures Plus (S+)

The Ultimate Building Mod!


- All items can be picked up(can disable pick up when damaged or prevent pick up after a certain time has elapsed)
- No building height limit
- Foundations are stackable
- Internal pipes and wires allow for exceptionally clean base building
- Triangle foundations, ceilings & roofs
- Full Glass tier (equivalent to metal & gives greenhouse effect)
- Glass foundations, walls, ceilings & hatchframes have 16 variations
- Fully adjustable transparency of the glass(1 way, 2 way, change color and level transparency, can set min transparency as well)
- Feeding Trough with adjustable range config setting and ability to set specific dino types that can use it
- Ceilings snap flush with foundations but are not sunken when snapped to walls
- Crop Plots snap to foundations & ceilings
- All Gates, Doors & Trapdoors can be set to auto open & close, auto close only or manual, you can also set a timer for how long to wait before auto closing
- Sloped Walls can snap to bottom of walls and ceilings
- Water pipes can be placed on rafts
- All noisy structures are silent
- All gas burning structures can run on either electricity or gas
- All items are crafted in the S+ Crafting Station & S+ Tek Replicator
- "Integrated Resource Pulling" (resource pulling directly integrated into the ARK inventory UI so its available in everything! All dinos, structures and yourself. Pull specific resources, pull enough to craft a certain number of the selected blueprint or enough to repair the selected item.
(Note: Resource pulling respects "Tribe Activation Rank" as there is an issue with "Tribe Inventory Access Rank")
(Note: Add an * to a structure or dino name to prevent pulling from it)

- Advanced Transfer Tool allows you to quickly distribute things evenly among structures(ie all bullets in non-turrets to all turrets, evenly)
- Foundations can snap to ceilings if there is ground support (ie other side of bridge)
- All crafting stations and crop plots can be locked & pin coded
- Gateways snap in line with fence foundations instead of on top
- Wires and pipes can be hidden and vertical ones are only 1 wall high
- Includes a set of dynamic, flexible pipes & wires that will connect nearby pipes & wires (for linking up separate grids that wouldn't fit a normal pipe/wire)
- Large & behemoth versions of walls(4 tall & 12 tall respectively)
- Item Collector will collect poop, un-fertilized eggs, snail paste & pearls from Phoenixes, will also distribute poop to nearby compost bins & dung beetles
- Farmer will collect fertilizer from nearby compost bins & dung beetles then distribute it to nearby crop plots
- Gardener will collect your crops automatically
- Sheep Herder will shear nearby sheep
- Hatchery will collect nearby fertilized eggs & incubate them
- Nanny that acts as a feeding trough for babies and raises the imprint quality of nearby non-adult dinos
- Storage boxes will snap to each for perfect alignment
- Extensive config options allow you to tailor the mod to your needs
- 6 new automatic turrets (Flamethrower, Tranq, Minigun, Ballista, Cannon & Rocket)
- Numerous wonky snap points cleaned up

For a full list of features, refer to this discussion. The complete list is too long for the mod description.

Config Options:
There is an extensive list of config options that allow you to tailor this mod to your needs, see this discussion for all of the available options and their usage.

Note: there are a few items in this mod that you should be aware of as they may not fit your server. See this discussion for more information.

Special Thanks
- MythN7 for his work on the triangle ceiling, foundation and roof models. Check out his portfolio[]!

- RedDwarf for introducing Stackable Foundations to us and also for his help working out the math required for the tek triangle roof.

Mod ID: 731604991

Spawn Codes[]

My Other Mods:

Platforms Plus - Tree platforms with snap points and wedge pieces for multi-level construction.
Redwoods Anywhere - Grow redwoods that support tree platforms anywhere.
Platforms Anywhere - 30 different non-tree structures that support a tree platform.
Snappy Saddles - Saddle platform extensions with snap points and ability to increase build distance and structure limit.
Super Spyglass - If a spyglass had a baby with a magnifying glass...
Earthquake Tweaker - Stops earthquakes from moving you around(or makes them more powerful... you choose)
Popular Discussions View All (2713)
1 hour ago
PINNED: Bug Reports (Update #56)
16 hours ago
23 hours ago
Extinction Resources addition for the pull list
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rakshasa72 3 hours ago 
Looking for the mod for S+Grinder that Syntac is using in this video:
It allows you to breakdown items into resources.
PAL-18 🐢 3 hours ago 
@thedrz83 You can add those yourself; you just need to figure out the id names. Instructions for adding them to the config are mentioned somewhere in the faq.
thedrz83 7 hours ago 
would anyone know when the loot collector will be able to pick up Gacha Crystals.... and owl pellets???
PAL-18 🐢 11 hours ago 
Does vivarium have a limit to the amount of dino's of the same species that can be added into it? I increased the dino limit to 25 and since doing that, i can't add one of my other quetzals into it (it already contains 1 quetz).
Canibalis Rex 13 hours ago 
The new items (gacha, etc) will be added when they mod has time for it no doubt. But I do want to point out that it probably would not need to wait for the dev kit. For instance Mr. Fisters earthquake D.E.R.P. thingy picks up the gacha and other stuff as is already.
Null 13 hours ago 
When I activate this mod on extinction my game locks up 5 seconds after loading into a SP or MP game. This does not happen to everyone. Does anyone else get this?
J-Will 14 hours ago 
any resource you add to the pull list will also be added to dedicated storage.
Lord Chaos 16 hours ago 
The beehive says it irrigates nearby plots, but it doesn'ts seem to work?
Diggs 21 hours ago 
@456 - Not until the new year.
456 22 hours ago 
Other mod devs have updated for Extinction I am sure this could be.