RimWorld

RimWorld

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Colonist Bar KF 1.1
   
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Mod, 1.0, 1.1
File Size
Posted
Updated
9.133 MB
Jul 23, 2016 @ 5:04am
Mar 9 @ 3:32pm
53 Change Notes ( view )

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Colonist Bar KF 1.1

In 1 collection by Killface
Mods by Killface - UI + AI and Faces
8 items
Description
Development stopped.
I've ceased all my modding activities, due to lack of free time and new found hobbies.
Please enjoy this mod while it's still working with RW 1.0, but don't expect any updates or fixes.


More options for the Colonist Bar.
- Allows custom sorting as well as custom scaling.
- All options available with Right Mouse Button click on any icon.
- FollowMe™ functionality via Middle Mouse Button click.

Includes icon stats based on 'Pawn State Icons™' by Dan Sadler
Includes 'FollowMe™' functionality by Fluffy with updated code by alexschrod
Includes 'ZoomToMouse™' functionality by Fluffy

To access the new options menu + sorting, right mouse click on any colonist icon.

Mood bar explaination
The mood bar is calculated for each colonist individually. Each time you have a minor break risk, the first blue bar is depleted, then you have a full yellow bar that will become a major break risk if depleted. So each break risk color is just a tiny bit of the vanilla mood.

Supported languages
Chinese (simplified & traditional) – thx to duduluu
English
French – thx to Gorgious
German
Russian – thx to skyarkhangel (taken from HardCore SK)
Spanish – thx to Ninnetyer

Don't forget to rate this mod if you like it.

License
All textures ©Killface. Please don't repost without asking.

External Download
https://github.com/Killface1980/RW_ColonistBarKF/releases

Donations
If you like my mods and consider buying me a drink or a nice little meal, don't hesitate!
[paypal.me]

Personal Note
As people started asking me if I could buy/gift them RimWorld – no way!
Get your own copy and leave me alone.
Popular Discussions View All (2)
53
Mar 2 @ 5:10am
PINNED: Bug Reports
Killface
2
Dec 3, 2017 @ 4:29am
Posting Colonist Bar on The RimWorld Base
ireth92
< >
472 Comments
I.R.R.I.S.H. Jul 24 @ 5:53pm 
Is there a way to make this compatible with Pawn Badge?
DemonDog Jul 10 @ 2:20pm 
I notice an option to "Collapse Groups" and "Color Code Colonist Groups". What do these do?
BUTTERSKY11 May 20 @ 5:39pm 
"Development stopped.
I've ceased all my modding activities, due to lack of free time and new found hobbies.
Please enjoy this mod while it's still working with RW 1.0, but don't expect any updates or fixes."

Is this still ongoing
zesstos Apr 25 @ 1:46pm 
sleep = cryptosleep
zesstos Apr 25 @ 1:41pm 
could you add a hide paws? when they sleep i want to hide them
John Apr 14 @ 5:55pm 
could you make that weaponss how below or above pawns icons? they are too small to see them currently. something like this mod:
https://steamcommunity.com/sharedfiles/filedetails/?id=1690978457

unfortunately colonist bar and this mod dont go together
xTRACKERx Apr 1 @ 9:18am 
omg this mod is amazing!
macklord222 Mar 29 @ 11:20am 
One of my favorite mods! Btw Don't know if you know about the base compatibility error.
[Colonist Bar KF 1.1] causes compatibility errors by overwriting GameKeyBinding in file C:\SteamLibrary\Steam\steamapps\workshop\content\294100\729908976\Defs\KeyBindingDefs\keybinding.xml
Verse.Log:Warning(String, Boolean)
Bogatyr Mar 24 @ 5:48am 
Is it possible to SAVE my new colonist bar settings?
christinenice Mar 16 @ 6:53am 
I love this mod! When I didn't have it, my colonist icons felt so small and depersonalized. Thank you!