Starbound
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740.788 MB
2016年7月22日 11時45分
6月30日 8時29分
1293 項目の変更履歴 ( 表示 )

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Frackin' Universe

解説
FU Discord:
https://discord.gg/VTjEfWwJXv
Wiki:
https://frackinuniverse.miraheze.org/wiki/Main_Page

Disclaimer: Installing FU is a one-way trip. FU will affect your game universe and ALL characters.

Note: Uninstalling the mod will cause crashes, unless you wipe your universe and player folders. This is not avoidable. Be sure to back up your universe and player folders before installing.

Frackin Races is not compatible, as it is already included. If you install it as well, you will crash.

Incompatible Mods
For a list of incompatible mods: frackinuniverse.miraheze.org/wiki/Incompatible


Error reports will be much easier to fix if you provide a link to starbound.log file. How to do that?
  • Go to starbound/storage/starbound.log
  • Open that with text editor like Notepad
  • Copy and paste its contents to pastebin.com
  • Report with the link to that pastebin

starbound.log helps us to detect what is the CAUSE of your error.



The largest mod for Starbound, FrackinUniverse combines new biomes, a completely overhauled crafting system, science, research, monsters, tiles and hundreds of other assets to the game. Nearly every major game system is changed.


Major Gameplay Changes : https://frackinuniverse.miraheze.org/wiki/Gameplay_Changes
New Races : https://frackinuniverse.miraheze.org/wiki/Races
Mech Changes : https://frackinuniverse.miraheze.org/wiki/Mechs





SAIL changes for modded races/ships
https://steamcommunity.com/sharedfiles/filedetails/?id=1411331676
or its git link - https://github.com/xn-5o8h/FUSAILModdedRaceSupport

If using *modded* races, you will want the FU BYOS addon here https://steamcommunity.com/sharedfiles/filedetails/?id=1194878261&searchtext=FU+BYOS

Avali Triage Players will require this: https://steamcommunity.com/sharedfiles/filedetails/?id=2052758462

Recommended Mods
The following are all top-notch mods we heartily recommend using with FU: https://frackinuniverse.miraheze.org/wiki/Recommended



For a detailed guide on how to use the included automation systems in FU, refer to this guide-
https://steamcommunity.com/sharedfiles/filedetails/?id=1618972523




Q: How do I tell if it's working?
A: Quite simple. When you launch starbound, look at the main menu screen. Do you see "Powered by Frackin Universe"? If so, you're good to go!

Q: Will this work on a server?
A: Read : http://steamcommunity.com/sharedfiles/filedetails/?id=734496146&searchtext=Frackin+Universe

Q: How do I run a server?
A: Read : http://steamcommunity.com/sharedfiles/filedetails/?id=735510285

Q: Do I need to delete my characters and universe before I start? Will it work with the character I already have?
(or any possible variation of this question)
A: No, you do not.
However, you will need to travel a fair ways away on your starmap in order to generate the new biome types. Generally a few seconds will do. So yes, it will work with your existing character. I recommend a clean universe, personally, but that's only if you absolutely want to have FU planets right near your starting location.

Q: I seem to be taking forever to generate my starting planets. It's in warp for like...ever.
A: Starbound is generating a universe and looking for a starting system that fits exact specifications. Because FU adds so many biomes it increases the time it takes to find the setup. I recommend visiting the Science Outpost when this happens, which can be triggered from your shiplocker items. By the time you come back you'll have your starting planet visible and a quest to begin!

Q: Where do I find (ITEM NAME)?!?!?!
A: Everything has a source. You just need to figure out what that source is. That's part of the mod. Exploration, experimentation...just seeing what sort of things lead to others and eventually ending up with a hard-core science lab. The wiki link given on this page right after the FAQ is a good source of information.

Q: Does FU add quests/missions or bosses?
A: Yes

Q: Does FU affect the main storyline or game progression?
A: No. The only true progression change is with EPP packs (see above sections for info on that). Otherwise you can progress exactly as normal through the base game.

Q: I can't find something on the Wiki
A: The wiki is player maintained. So, if you find something missing you can feel free to add it in.

Q: My EPP pack isn't working
A: Yes it is. Read the mod description information above for more details about how they operate now.

If for some reason you want to hurl money at me for my labors: https://www.patreon.com/sayter
Wiki (player maintained): https://frackinuniverse.miraheze.org/wiki/Main_Page
CF Forum version found here: http://community.playstarbound.com/resources/frackinuniverse.2920/
GitHub project version location is here: https://github.com/sayterdarkwynd/FrackinUniverse

A great number of mods and features in FU are from contributors or other authors. Check out the included credits.txt here: https://github.com/sayterdarkwynd/FrackinUniverse/blob/master/_FUcredits.config or visit https://github.com/sayterdarkwynd/FrackinUniverse for info
人気スレッド 全て表示 (1347)
6,067
7月19日 6時16分
ピン留め: Bug Reports - Put em Here!
Sayter
2,311
6月23日 2時20分
ピン留め: FU Quality of Life thread
Sayter
358
5月9日 22時31分
ピン留め: Item network Discussion
Khe
23,682 件のコメント
Evenstaar 7月18日 17時53分 
This is the controversy mod :3
TeaBay43 7月16日 13時57分 
Broken pumps. They just don't stop if they are full and just destroy liquids
Myakim 7月14日 14時04分 
Hello, I noticed the research gui does not show the missing items I need for a research.
Is it possible to marks missing items in a different color please?
Weebshido Brown 7月14日 7時50分 
Man this mod was good when I played it years ago, it gave so much new life into it. Honestly, good job frackin. and I am happy your still updating till this day
TheEeveeModder 7月13日 2時18分 
I cant seem to get pulse jump via the challenge quests in the outpost, how come?
starenka 7月10日 7時09分 
现在幻影矿几乎刷不出来了
Final272 7月9日 20時47分 
Hello! Loving the mod but is there a way we can increase the range of the Colony Core? 128 circle is so small and i don't want to have to build cubicle houses for my tenants to have a city.
srtorge 7月4日 13時23分 
everything solved
Sayter  [作成者] 7月4日 4時32分 
wolf11871 : They arent. You are just unprepared to face them. The exception would be 'elites' in some quests.

srtorge: yes they do. You have conflicting mods installed that are breaking firearms.
srtorge 7月3日 22時19分 
Weapons found in chests do not fire or aim