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The Orcana
File Size
4.706 MB
Jul 22, 2016 @ 10:15am
Feb 1 @ 12:59pm
21 Change Notes ( view )

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The Orcana

A benevolent race of anthropomorphic porpoise-like beings. Theirs is a culture that has risen from conflict to embrace enlightenment through knowledge and philosophy.

The cultural theme for these guys is advanced Atlantean. Think mostly Greco-Roman with a high-tech vein.

Orcana technology is derived from biochemical principles and they can harness the potential power from those kinds of reactions. Bioluminescent strips (as illustrated in the ship design) is prevalent in their architecture and serves to illustrate the nature of their technology.

NOTE: You will need a race extension mod for this to work.

Non-Steam version:

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Nemasys  [author] 20 hours ago 
Thanks for the Error notice. I'll look into that.
Lars Nov 12 @ 7:39pm 
[19:34:31.829] [Error] Could not apply patch from file /npcs/friendlyguard.npctype.patch in source: C:\Program Files (x86)\Steam\steamapps\workshop\content\211820\729432341\contents.pak. Caused by: (JsonPatchException) Could not apply patch to base. (JsonPatchException) Could not apply operation to base. (TraversalException) Tried to get key 'orcana' in non-object type in pathApply("/scriptConfig/dialog/hail/orcana")
Nemasys  [author] Nov 10 @ 11:48pm 
@ Yanazake - Yeah, that'd be cool. I'm curious to see what you come up with.
Yanazake Nov 10 @ 3:00am 
There is -very little- in there related to what I need to do that could be used directly, so yes, reference all the way. I can send you [through the CF/SB forums] what I made before actually publishing it to make sure it's ok with you.

I believe the chest is the look I'll go for in their set.
Nemasys  [author] Nov 9 @ 8:55pm 
@ Yanazake - As long as you're just using them as a style reference to create your own unique art then I'm cool with that.

@WaningCrescent - Good catch. Thank you for pointing that out. I have implemented the change and it will be in the next update. Whenever that may be...
WaningCrescent Nov 9 @ 1:58am 
"op": "add", "path": "/humanoidfossil/0/1/pool/-",
"value": {"weight": 0.4, "item": "orcanafossil1"}
"op": "add", "path": "/humanoidfossil/0/1/pool/-",
"value": {"weight": 0.3, "item": "orcanafossil2"}
"op": "add", "path": "/humanoidfossil/0/1/pool/-",
"value": {"weight": 0.3, "item": "orcanafossil3"}
WaningCrescent Nov 9 @ 1:57am 
i noticed your treasure patching for orcana fossils is somewhat unsafe, as the way it is set up, it can overwrite existing fossils or ones added by mods because you have it set to patch in very rigidly placed locations. even if it's set to "add" it will still wipe out what's placed in that spot on the list

i have a very slightly modified version of the patch code that adds your items onto the end of the list rather than overwriting slots 18, 19 and 20
Yanazake Nov 8 @ 6:51am 
Just making sure, can I use your assets as reference to make orcana-themed furniture? I'm running Star Tech Themed 2, and your race was on the list, so I thought I'd eventually have to ask for persmission.
Josh_Uah Nov 4 @ 4:13pm 
okay, thanks for the mods it's awesome
Nemasys  [author] Nov 4 @ 10:13am 
Tiers five and six are functional and craftable as Orcana armor, but they are still using old Hylotl placeholder graphics. I do indeed plan on making unique graphics for those tiers as well when I can get around to it.